Hi. I'm looking for a Feral Cal PvE profile. I've searched till I'm blue in the face...any help?
PS Great work guys love this program.
Hi. I'm looking for a Feral Cal PvE profile. I've searched till I'm blue in the face...any help?
PS Great work guys love this program.
@Mentally
I tried the profile that Bubba host for you and the bug of the shadow pve lvling profile is still there.
Last one doesn't works?
And its NOT in ability,its in function so I can call this function when I want to,plus in this case we will ALWAYS got top priority casted(huehue to return).
About functions - this made so I could call PQ_Destro if we are in destro spec,PQ_Demo if in demo spec etc.
EDIT: Ye,I found a problem,uploading fix now.OK,uploaded,redownload it.Forgot to set new checks after swaping priority of target and focus.THX for feedback.
Last edited by Valma; 02-16-2012 at 06:05 AM.
MEDVED+VODKA+BALALAYKA
Found error. It's in PQ_PriorityList.
But PQ_UnitSkillList.second is for PQ_target. And PQ_UnitSkillList.third is for PQ_focus.PQ_PriorityList[1] = PQ_mouseover
PQ_PriorityList[2] = PQ_focus
PQ_PriorityList[3] = PQ_target
Replace
And it's workPQ_PriorityList[1] = PQ_mouseover
PQ_PriorityList[2] = PQ_target
PQ_PriorityList[3] = PQ_focus
And for example. If I want remove Doomguard from rotation, I need edit ability "Rotations" and reload ui with PQR.
@valma & andryshka
Well, I have seen that you have applied the fix proposed by Andryshka but still nothing is cast on the raid dummy... In the debug window, I can see messages when I mouseover unit but that's it...
Will try to add some debug messages in the --Skill Handler -- to see where I am blocked at.
2Valma
and you forgot add Soulburn to PQ_UnitSkillList
@valma & andryshka
It is already like:
andCode:--List of priorities PQ_PriorityList = {} PQ_PriorityList[1] = PQ_mouseover PQ_PriorityList[2] = PQ_target PQ_PriorityList[3] = PQ_focus PQ_PriorityList[4] = nil PQ_PriorityList[5] = nil PQ_PriorityList[6] = nil
Code:function PQ_RotationSwitch(rotationmode) PQ_RotationMode = rotationmode if rotationmode == PQ_RotationList[1] then PQ_PriorityList[1] = PQ_mouseover PQ_PriorityList[2] = PQ_target PQ_PriorityList[3] = PQ_focus PQ_PriorityList[4] = nil PQ_PriorityList[5] = nil PQ_PriorityList[6] = nil
@valma & andryshka
I don't think that SoulBurn should be in the UnitSkillList as it is handled differently, from the code -- Skill Handler -- as soon as it is available, we will use it.
Wrong version
Download from ValmaWarlock 02-16-2012.rar - valma-pqr-profiles - NEED TESTERS|Reworking rotation to include all 3 specs - Advanced PQR profiles - Google Project Hosting. Not from svn
@andryshka
Ah yes much better... I am so used to get the latest version from svn... Thanks.
Ye forgot to check in svnAnd NO,the right rotation in regards of in every iteration of FOR we do the full check for all abilities is:
PQ_PriorityList[1] = PQ_mouseover
PQ_PriorityList[2] = PQ_focus
PQ_PriorityList[3] = PQ_target
So we will fullcheck mouseover,then fullcheck focus and then fullcheck target while we will not get return.
So actually bug was not there but in skilllists for second and third targets.Fixed this already as I stated.Need some feedback for the version I uploaded about a hour ago.Does it works?
MEDVED+VODKA+BALALAYKA
Yeah can you please upload your rogue profile please [Blinded] ?
Cheers
@Valma, andryshka
There is a bug after sometime (in fact if you move at the time you try to launch incinerate (so the spell is not successfull), the incinerate is no more launched.
I think that the issue is in:
I think that we should divide by 1000 instead of multiplying as:Code:function events:UNIT_SPELLCAST_START(...) if PQ_Debug then DebugFrame.messageFrame:AddMessage('CASTING spell' .. GetSpellLink(select(5, ...))) end if (select(1, ...) == PQ_player) then if select(5, ...) == PQ_Incinerate then PQ_Skills[select(5, ...)].nexttest = select(6, UnitCastingInfo(PQ_player)) * 1000 + PQ_Skills[select(5, ...)].delay - 0.2 end end end
endTime - Time at which the cast will finish (in milliseconds; can be compared to GetTime() * 1000) (number)
Last edited by romb0t; 02-16-2012 at 07:55 AM.