[BETA] PQRotation - an automated ability priority queue. menu

Shout-Out

User Tag List

Page 234 of 731 FirstFirst ... 134184230231232233234235236237238284334 ... LastLast
Results 3,496 to 3,510 of 10955
  1. #3496
    GRB's Avatar Established Member CoreCoins Purchaser
    Reputation
    65
    Join Date
    Oct 2008
    Posts
    222
    Thanks G/R
    0/1
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Askali View Post
    Just updated my Resto Druid rotation with a bit of an interim build containing a few fixes/new features as opposed to the dev build I'm testing at the moment with the event-driven framework - which should be ready in the next week and will be acompanied by the first release of the public framework and a few bits of example code to get people started!

    Anyways, the list of changes:
    1. Removed the current mouseover target being the only one to recieve heals - target them instead
    2. Added Combat Res (Rebirth) to the current mouseover target - hence the first change
    3. Most testing and debugging has been done to decursing - as long as you have the spells to decurse added to the Debug array in --- functions --- it should be fine
    4. Accounts for incoming heals in the autotarget ability
    5. Added the Ultraxion boss ability, currently removed from the rotation, but add it after --- functions --- if you wish to use it
    6. Few other misc. changes/bug fixes


    Unless there's anything I find wrong after the reset this week I think this is the last build that will be released before the new event-based rotation is released.

    Download available here: RestoDruid_Ash_Profile.rar or via the PQR-Updater
    More patch notes here: http://www.ownedcore.com/forums/worl...ml#post2156781 ([BETA] PQRotation - an automated ability priority queue.)

    Additionaly: If you're a profile developer and you've taken a look at my first preview of the even driven code, I'd love to hear your thoughts on it as well as any feature requests for the framework release that will make your life easier if you are intersted in using it
    Just somethings you can still improve:
    Code:
    - on ur mark of the wild buff, implement also a check for kings, otherwise if theres a pala casting kings all the time, the rotation will always try to overwrite kings with motw.
    - Since you use "Member" in your auto target ability, use a check for the wild grow ability. Something around "if member > 4 then" so this will maximize the output heal from WG. Otherwise its a waste of mana
    - Also set on your --functions-- the new pqr command "PQR_ResetMovementTime = 0.5" and get rid of the "PQR_IsMoving(1)" and use "PQR_IsMoving()". 0.5 works like a charm!
    Thats all i could see for the time i tested it.
    Thanks for all your effort on this amazing profile.

    [BETA] PQRotation - an automated ability priority queue.
  2. #3497
    Xelper's Avatar ★ Elder ★
    Reputation
    1024
    Join Date
    Mar 2007
    Posts
    860
    Thanks G/R
    0/8
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @jadethread: Redownload the PQR111.zip in the main post, I reuploaded it with updated offsets. I had the incorrect WoWVersionOffset. It should have been:
    Code:
    <WoWVersionOffset>0x8AD851</WoWVersionOffset>

  3. #3498
    jadethread1's Avatar Member
    Reputation
    -14
    Join Date
    Dec 2011
    Posts
    64
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for all your hard work ^_^ it works now. Good luck m8.

  4. #3499
    expunge's Avatar Knight-Lieutenant
    Reputation
    17
    Join Date
    Nov 2011
    Posts
    226
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by bbatotas View Post
    Question regarding the shadow priest profile: Is there a way to set it up such that spells are cast after certain ticks of mindflay?

    From what I see, I can only toggle whether it interrupts channeling or not. When it toggle to interrupt channeling, you lose out on mindflay ticks because it could cut off the cast just before one occurs. It would be a dps increase if we could, for example, refresh VT just as the first or second mindflay tick occurs, and lose far less dps than interrupting it in the middle of the cast or letting it finish the cast and losing out on a tick.
    You are losing dps if you let that last tick of mindflay go and are not refreshing vt before it falls off.

    The only thing I can see that would be better is refreshing when certain procs happen. IE: Velocity, Power infusion, Lightweave.

  5. #3500
    crystal_tech's Avatar Elite User
    Reputation
    468
    Join Date
    Feb 2008
    Posts
    1,033
    Thanks G/R
    1/6
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Okay, heres my christmas present for the locks out there.
    I've re-written my code for Demo locks and made a profile just for them.
    Notes: its not finished, but works. If your rocking 4pc T13 then hit right Control.
    its based off of EJ single target.

    grab it here: chromiumcomputers.com

  6. #3501
    Eff's Avatar Active Member
    Reputation
    18
    Join Date
    Jul 2007
    Posts
    49
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by GRB View Post
    Just somethings you can still improve:
    Code:
    - on ur mark of the wild buff, implement also a check for kings, otherwise if theres a pala casting kings all the time, the rotation will always try to overwrite kings with motw.
    - Since you use "Member" in your auto target ability, use a check for the wild grow ability. Something around "if member > 4 then" so this will maximize the output heal from WG. Otherwise its a waste of mana
    - Also set on your --functions-- the new pqr command "PQR_ResetMovementTime = 0.5" and get rid of the "PQR_IsMoving(1)" and use "PQR_IsMoving()". 0.5 works like a charm!
    I've made a few changes based on your ideas -

    Added the Wildgrowth check for 3 or more group members
    Updated the PQR_IsMoving stuff, and added the variable to the config
    Added a check for Kings AND Might in MotW - If you have kings and might, ignore it, just kings still buff

    I'll do a little more testing in LFR later and get it uploaded once I figure out any last minute bugs.

    And thank you very much for the kind words

  7. #3502
    GRB's Avatar Established Member CoreCoins Purchaser
    Reputation
    65
    Join Date
    Oct 2008
    Posts
    222
    Thanks G/R
    0/1
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    MotW = Kings

    BOM is not needed to check since it dont take motw away from you, they stack couse its diferent stats they gave.

    I had this problem also on my mage with "Arcane Brilliance" and "Dalaran Brilliance", they give same stats, but since buffid is diferent, everytime the other mage buffed the dalaran pqr just buffed arcane, it was a buff fight till i changed the code.

  8. #3503
    Eff's Avatar Active Member
    Reputation
    18
    Join Date
    Jul 2007
    Posts
    49
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The reason I do the check like that is because if you have one Paladin in the group you should have MotW and Might, if you have both Might AND Kings then MotW is redunant and not worth casting.

  9. #3504
    baphomet58's Avatar Member
    Reputation
    11
    Join Date
    Oct 2006
    Posts
    91
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    dont understnad what happened. it was working fine yesterday, but now when i inject, i can't alt anything. it doesnt work.

  10. #3505
    Leetjerk's Avatar Sergeant
    Reputation
    13
    Join Date
    Dec 2011
    Posts
    49
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Having a bit of trouble with this code (for obliterate).

    Code:
    if GetSpellCooldown(45529) >= 3 or GetSpellCooldown(45529) <= 27  then
    	return false
    end
    This version does nothing. i.e rotation is unchanged if it's removed.


    Code:
    if GetSpellCooldown(45529) <= 3 or GetSpellCooldown(45529) >= 27  then
    	return true
    end
    This version(logically the same thing), spams obliterate whenever it can blowing unholy runes whenever they're up.

    What I want it to do is to use obliterate when and only when blood tap is up (give or take 3 seconds either side), and game them when it's not for Runic Empowerment procs..

  11. #3506
    pepe2c's Avatar Member
    Reputation
    7
    Join Date
    Dec 2007
    Posts
    154
    Thanks G/R
    5/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    im afraid i became adicted to PQR =(

  12. #3507
    Meatglue's Avatar Active Member
    Reputation
    16
    Join Date
    Aug 2011
    Posts
    248
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    GRB you got a working pvp/arena feral druid profile? I tried using one from the ralphiuss SVN but does not work in PQR 1.1.1.

    Fixed.
    Last edited by Meatglue; 12-29-2011 at 10:25 PM. Reason: Fixed

  13. #3508
    lostinthewoodslol's Avatar Active Member The Coinmaster CoreCoins Purchaser
    Reputation
    74
    Join Date
    Aug 2011
    Posts
    222
    Thanks G/R
    12/6
    Trade Feedback
    15 (100%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    hi, could someone help me with a code to Feign Death when eg; warlock casting fear or priest casting MC. and one that will Disengage if target enemy ~3yrds away. i tried the following but its only ever worked for me once.

    Code:
    if CheckInteractDistance("target", 3) == 1 and canattack then
      return true
    end
    id much appreciate it. ive been working on a high rated hunter pvp arena profile, id be glad to post the rotation once i get these last few codes sorted. thnx heaps xD

    currently 2475 3v3 using it.

  14. #3509
    drewdenman's Avatar Banned
    Reputation
    1
    Join Date
    Mar 2010
    Posts
    23
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is there a Disc PvE rotation out there?

  15. #3510
    darkayo's Avatar Member
    Reputation
    3
    Join Date
    Jan 2008
    Posts
    191
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by crystal_tech View Post
    Okay, heres my christmas present for the locks out there.
    I've re-written my code for Demo locks and made a profile just for them.
    Notes: its not finished, but works. If your rocking 4pc T13 then hit right Control.
    its based off of EJ single target.

    grab it here: chromiumcomputers.com
    Yay ! Going to test it nowwwww! Thx !

Similar Threads

  1. [Buying] Planetside 2 Priority Beta Key
    By isit123 in forum General MMO Buy Sell Trade
    Replies: 0
    Last Post: 07-21-2012, 06:34 AM
  2. [Selling] PLANETSIDE 2 Priority/Early Access Beta Account
    By Kabraxiss in forum General MMO Buy Sell Trade
    Replies: 0
    Last Post: 07-18-2012, 10:20 AM
  3. [Selling] Planetside 2 Priority/Early access Beta Keys
    By mrsluf in forum General MMO Buy Sell Trade
    Replies: 3
    Last Post: 07-17-2012, 04:45 AM
  4. [Selling] Planetside 2 Priority Access beta key codes
    By fatalefout in forum General MMO Buy Sell Trade
    Replies: 1
    Last Post: 06-26-2012, 04:08 PM
  5. [Bot] Automated dungeon queue / Justice Point leecher(Auto-it source)
    By s_e_a_n_66 in forum World of Warcraft Bots and Programs
    Replies: 36
    Last Post: 01-17-2011, 11:50 AM
All times are GMT -5. The time now is 06:41 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search