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  1. #196
    Pzy's Avatar Member
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    hiho, first i would thank for this awesome......lil thing^^

    now i have 2 questions to the warlock abilities, first, is it correct that there is no bane of agony build in the Abilities.xml , becaus i couldnt find it...?

    second is the same i can say, but with bane of havok....

    is this not in the xml files, because its better to self cast it, or was it only not build in??

    thanks

    pS. sry for my fckng english....its not my mothers language.........sry

    [BETA] PQRotation - an automated ability priority queue.
  2. #197
    Xelper's Avatar ★ Elder ★
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    Can some people who had the freezing issue with PQR101-2 try this version?
    PQR107.zip
    This will be the release version.

    PQR107:
    -Ability to turn off start/stop/change chat messages
    -Ability to change ability cast rate.
    -Added an 'Edit Mode.' At the Select Process form you now have an option for 'Edit Mode.' This mode will allow you to edit rotations, abilities and the interrupt list however no bot functionality will be enabled.

    ---------- Post added at 02:09 PM ---------- Previous post was at 02:03 PM ----------

    Originally Posted by lostwalker View Post
    Anyone tried to make a mage rotation? I tried the Spriest build, worked good but it would always auto target the next add. I like it when the rotation stops till you target the next add, like with the warrior build.
    The difference is how WoW handles spells for the 2 classes. As a Shadow Priest if you cast a spell and dont have a target, it will target something in range and attack it automatically. This doesn't happen as a warrior, or if it does they are outside of melee range so it doesn't matter.

    I can try to detect if nothing is selected and not cast anything, but it might be too agressive that the last target dies right as it tries to cast a spell and it casts it on the next target. A friend has been requesting the "Smart Hotkey" mode to allow you to cast the next ability by spamming a key rather than it toggling on/off. That is still a little ways off, though.
    Last edited by Xelper; 07-19-2011 at 01:51 PM.

  3. #198
    AdamZZ's Avatar Active Member
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    Originally Posted by Xelper View Post
    Can some people who had the freezing issue with PQR101-2 try this version?
    PQR107.zip
    This will be the release version.

    PQR107:
    -Ability to turn off start/stop/change chat messages
    -Ability to change ability cast rate.
    -Added an 'Edit Mode.' At the Select Process form you now have an option for 'Edit Mode.' This mode will allow you to edit rotations, abilities and the interrupt list however no bot functionality will be enabled.

    ---------- Post added at 02:09 PM ---------- Previous post was at 02:03 PM ----------



    The difference is how WoW handles spells for the 2 classes. As a Shadow Priest if you cast a spell and dont have a target, it will target something in range and attack it automatically. This doesn't happen as a warrior, or if it does they are outside of melee range so it doesn't matter.

    I can try to detect if nothing is selected and not cast anything, but it might be too agressive that the last target dies right as it tries to cast a spell and it casts it on the next target. A friend has been requesting the "Smart Hotkey" mode to allow you to cast the next ability by spamming a key rather than it toggling on/off. That is still a little ways off, though.
    Instant WoW freeze/crash when starting the rotation.

  4. #199
    Xelper's Avatar ★ Elder ★
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    Originally Posted by AdamZZ View Post
    Instant WoW freeze/crash when starting the rotation.

    Hmm........ Really wish I could replicate this bug on my side. I'll have to install WoW on my laptop and hope it happens there. Taking 1.0.7 down.

  5. #200
    AdamZZ's Avatar Active Member
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    Guys guys guys! MY KITTY ROTATION I DONE!
    I'm naming it KittyCleave because well it sounds cool. (yeye stolen from an Arena Team setup but whatever)

    There is 2 rotations in this setup:
    KittyCleave (Normal boss/trash DPS rotation)
    KittyAoE (your normal Swipe Spam + TF on cd rotation)
    BONUS!:
    BerserkAoE (need to remove the Levelcheck from abilities to activate this, but that will put Berserk on CD during trash)

    This rotation did 16k-17k DPS with an average of 16.5k DPS on boss dummy. (had to manually activate Berserk on CD because Berserk only activates if the boss has lost 1% HP)
    Doing 20-24k DPS on lvl 60 dummy. (without using Berserk)

    Hope you like it and hope to get it included in the next release of PQR.
    Attached Files Attached Files

  6. #201
    hurtmep1nty's Avatar Member
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    Anyone have a frost or unholy dk version? or some tips to start one?
    Last edited by hurtmep1nty; 07-24-2011 at 01:38 AM.

  7. #202
    RaZz0r's Avatar Member
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    can any one please make a Elemental shaman Rotation for single target.
    Sense i have no idea how to make one i tryd to edit one of the default profiles.
    And my mind is like all what the fudge beef is all this stuff.

  8. #203
    Xelper's Avatar ★ Elder ★
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    Thanks for the Kitty rotation Adam, I will throw in the bear into that and include it in the next release and give you credit

  9. #204
    diesall's Avatar Contributor
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    Originally Posted by hurtmep1nty View Post
    Anyone have a frost or unholy dk version? or some tips to start one?
    check page 13 of this forum I've posted one

    ---------- Post added at 09:23 AM ---------- Previous post was at 09:21 AM ----------

    Originally Posted by lostwalker View Post
    When I try to DL this I get invalid attachment.
    were you logged in when you attempted to download the files ?

  10. #205
    Frantz0126's Avatar Member
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    were you logged in when you attempted to download the files ?
    I was logged on and tried, also getting "Invalid Link"

  11. #206
    crystal_tech's Avatar Elite User
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    Originally Posted by Pzy View Post
    hiho, first i would thank for this awesome......lil thing^^

    now i have 2 questions to the warlock abilities, first, is it correct that there is no bane of agony build in the Abilities.xml , becaus i couldnt find it...?

    second is the same i can say, but with bane of havok....

    is this not in the xml files, because its better to self cast it, or was it only not build in??

    thanks

    pS. sry for my fckng english....its not my mothers language.........sry
    agony should be there just check the rotation window and make sure that is in the used rotation.

    as for havok, its not in the current verison as i'm having an issue with it. just wants to cast over and over. for now use a focus macro before you start the rotation.

  12. #207
    outoforder's Avatar Sergeant
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    Invalid Attachment specified. If you followed a valid link, please notify the administrator
    Main thread links are fine, but the reply links such as dk/druid give error.

  13. #208
    frisko's Avatar Member
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    Originally Posted by outoforder View Post
    Invalid Attachment specified. If you followed a valid link, please notify the administrator
    Main thread links are fine, but the reply links such as dk/druid give error.
    Same here.

  14. #209
    AdamZZ's Avatar Active Member
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    For those with problems downloading the XML files,

    Go into the Profiles folder, open up DRUID_ABILITIES.XML with Notepad and replace everything with:
    Code:
    <?xml version="1.0" encoding="utf-8" ?><DRUID><Ability><Name>Rake</Name><Default>false</Default><SpellID>1822</SpellID><Actions></Actions><Lua>local rake, _, _, _, _, _, raketimer = UnitDebuffID(&amp;quot;target&amp;quot;, 1822, &amp;quot;PLAYER&amp;quot;)
    
    if rake ~= nil then
        if raketimer - GetTime() &amp;lt; 3 then
            return true
        end
    else
        return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Rip</Name><Default>false</Default><SpellID>1079</SpellID><Actions></Actions><Lua>local rip, _, _, _, _, _, riptimer = UnitDebuffID(&amp;quot;target&amp;quot;, 1079, &amp;quot;PLAYER&amp;quot;)
    local ripCP = GetComboPoints(&amp;quot;player&amp;quot;, &amp;quot;target&amp;quot;)
    local riphealth = 100 * UnitHealth(&amp;quot;target&amp;quot;) / UnitHealthMax(&amp;quot;target&amp;quot;)
    
    
    
    
    if rip ~= nil then
        if riphealth &amp;gt; 25 then
            if ripCP == 5 then
                if riptimer - GetTime() &amp;lt; 2 then
                    return true
                end
            end
        end
    else
        if ripCP == 5 then
            return true
        end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Shred</Name><Default>false</Default><SpellID>5221</SpellID><Actions></Actions><Lua>-- Check for the debuffs.
    local hasCatMangle = UnitDebuffID(&amp;quot;target&amp;quot;, 33876)
    local hasBearMangle = UnitDebuffID(&amp;quot;target&amp;quot;, 33878)
    local hasTrauma = UnitDebuffID(&amp;quot;target&amp;quot;, 46857)
    local hasHemorrhage = UnitDebuffID(&amp;quot;target&amp;quot;, 16511)
    
    
    -- Just check for all buffs, we have no casting time on Shred so no need for a timer check
    if hasCatMangle ~= nil or hasBearMangle ~= nil or hasTrauma ~= nil or hasHemorrhage ~= nil then
        if PQR_NotBehindTarget() then
            return false
        else
            return true
        end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Mangle</Name><Default>false</Default><SpellID>33876</SpellID><Actions></Actions><Lua>-- Rogues and Warriors can handle it themselves.
    local hasCatMangle, _, _, _, _, _, CatMangleTimer = UnitDebuffID(&amp;quot;target&amp;quot;, 33876)
    local hasBearMangle, _, _, _, _, _, BearMangleTimer = UnitDebuffID(&amp;quot;target&amp;quot;, 33878, &amp;quot;PLAYER&amp;quot;)
    local hasTrauma = UnitDebuffID(&amp;quot;target&amp;quot;, 46857)
    local hasHemorrhage = UnitDebuffID(&amp;quot;target&amp;quot;, 16511)
    
    
    if PQR_NotBehindTarget() then
        return true
    end
    
    
    -- First, let&amp;apos;s let other people handle their own debuffs
    if hasTrauma ~= nil then
        return false
    elseif hasHemorrhage ~= nil then
        return false
    elseif hasBearMangle ~= nil then
        return false
    
    
    -- Let us handle it!
    elseif hasCatMangle ~= nil or hasBearMangle ~= nil then
        -- Check the timer
        if CatMangleTimer - GetTime() &amp;lt; 1 then
            return true
        end
    else
        return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Faerie Fire (Feral)</Name><Default>false</Default><SpellID>16857</SpellID><Actions></Actions><Lua>local FF, _, _, _, _, _, timer = UnitDebuffID(&amp;quot;target&amp;quot;, 91565)
    local FFstart, FFduration, FFenabled = GetSpellCooldown(16857)
    local FFcooldown = (FFstart + FFduration - GetTime())
    
    
    if FF == nil then
        if FFcooldown &amp;gt; 0 then
            return false
        else
            return true
        end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Savage Roar</Name><Default>false</Default><SpellID>52610</SpellID><Actions></Actions><Lua>local _,_,_,SavageRoar = UnitBuffID(&amp;quot;player&amp;quot;, 62071)
    local srCP = GetComboPoints(&amp;quot;player&amp;quot;, &amp;quot;target&amp;quot;)
    local rip, _, _, _, _, _, riptimer = UnitDebuffID(&amp;quot;target&amp;quot;, 1079, &amp;quot;PLAYER&amp;quot;)
    
    
    if SavageRoar ~= nil then
        return false
    else
    if rip ~= nil then
        if srCP &amp;gt;= 5 then
            if riptimer - GetTime() &amp;gt;= 8 then
                return true
            end
        end
    end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Ferocious Bite</Name><Default>false</Default><SpellID>22568</SpellID><Actions></Actions><Lua>local fbrip, _, _, _, _, _, fbtimer = UnitDebuffID(&amp;quot;target&amp;quot;, 1079, &amp;quot;PLAYER&amp;quot;)
    local fbCP = GetComboPoints(&amp;quot;player&amp;quot;, &amp;quot;target&amp;quot;)
    local fbhealth = 100 * UnitHealth(&amp;quot;target&amp;quot;) / UnitHealthMax(&amp;quot;target&amp;quot;)
    local fbenergy = UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;) * 100
    
    
    if fbhealth &amp;lt;= 25 then
        if fbrip ~= nil then
            if CP == 5 then
                return true
            end
        end
    else
        if fbrip ~= nil then
            if fbtimer - GetTime() &amp;gt; 7 and fbenergy &amp;gt; 35 and CP == 5 then
                return true
            end
        end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Berserk</Name><Default>false</Default><SpellID>50334</SpellID><Actions></Actions><Lua>local _, _, _, BS = UnitBuffID(&amp;quot;player&amp;quot;, 50334)
    local BSstart, BSduration = GetSpellCooldown(50334)
    local BScooldown = (BSstart + BSduration - GetTime())
    local bsEnergy = UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;) * 100
    local bsHealth = UnitHealth(&amp;quot;target&amp;quot;) / UnitHealthMax(&amp;quot;target&amp;quot;) * 100
    local levelcheck = UnitLevel(&amp;quot;target&amp;quot;)
    
    
    if BS ~= nil then
        return false
    elseif levelcheck == -1 or levelcheck &amp;gt; 87 then
        if BScooldown &amp;gt; 0 then
            return false
        else
            if bsEnergy &amp;gt; 70 then
                if bsHealth &amp;lt;= 98 then
                    return true
                end
            end
        end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Tigers Fury</Name><Default>false</Default><SpellID>5217</SpellID><Actions></Actions><Lua>local _,_,_,TF = UnitBuffID(&amp;quot;player&amp;quot;, 5217)
    local TFstart, TFduration = GetSpellCooldown(5217)
    local TFcooldown = (TFstart + TFduration - GetTime())
    local tfEnergy = UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;) * 100
    
    
    if TF ~= nil then
        return false
    else
        if TFcooldown &amp;gt; 0 then
            return false
        else
            if tfEnergy &amp;lt; 40 then
                return true
            end
        end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Swipe</Name><Default>false</Default><SpellID>62078</SpellID><Actions></Actions><Lua>local _,_,_,BS = UnitBuffID(&amp;quot;player&amp;quot;, 50334)
    local energy = UnitPower(&amp;quot;player&amp;quot;) / UnitPowerMax(&amp;quot;player&amp;quot;) * 100
    
    
    if BS ~= nil then
        if energy &amp;gt;= 22 then
            return true
        end
    else
        if energy &amp;gt;= 45 then
            return true
        end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability></DRUID>
    Now open up DRUID_ROTATION.XML with Notepad and replace everything with:
    Code:
    <?xml version="1.0" encoding="utf-8" ?><DRUID><Rotation><RotationName>KittyCleave</RotationName><RotationDefault>false</RotationDefault><RotationList>Faerie Fire (Feral)|Mangle|Tigers Fury|Berserk|Ferocious Bite|Rip|Rake|Savage Roar|Shred</RotationList></Rotation><Rotation><RotationName>KittyAoE</RotationName><RotationDefault>false</RotationDefault><RotationList>Swipe|Tigers Fury</RotationList></Rotation><Rotation><RotationName>BerserkAoE</RotationName><RotationDefault>false</RotationDefault><RotationList>Swipe|Tigers Fury|Berserk</RotationList></Rotation></DRUID>

  15. #210
    n1bl3r's Avatar Corporal
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    I am getting the same error while trying to download the DK rotation, yes im logged in.

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