Originally Posted by
Kaolla
Hi there! Popular, smiling spokespony Kaolla here. You may recognize me as that pulped corpse bleeding all over the Ring of Valor.
Have you ever started a new character, picked up Mining and Herbalism, and then entirely forgotten about them until level 80 or so?
I know I have.
Who wants to stare at their minimap while they're leveling? Shit be hard, dawg. Golden circles be tiny, dawg! Eyes shouldn't bleed, dawg.
Dawg dawg dawg, dawg. Word.
Our good friend Sheuron created a beautiful set of abilities covering Herbalism and Archaeology, but we didn't think he went far enough. His brilliant ability only covers Cataclysm herbs! What an underachiever!
That's why we here at KaollaCorp painstakingly spent five whole minutes copy-pasting the names of every Herbalism and Mining object on WoWHead into not one, not two -nevermind, it is two- abilities for your gathering pleasure.
You'll pull everything out of the ground, locust-like, wherever you go! BP's oil s***** got nothin' on your ability to exploit the environment. Friends will wonder why you mined that copper vein in Elwynn Forest at level 85.
Peacebloom? You crave it. You need it. So much Gromsblood, they'll think you were in Twilight.
You'll ding 85 with profession mats to spare, and some Nightmare Vine to grind up and snort from the belly button of a Gnome hooker in Booty Bay.
(Some quest items included. KaollaCorp not responsible for any deaths caused by this ability. Gathering Gromsblood does not mean you're a vampire. Please don't touch the mane. Sheuron, we love you.)
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In all seriousness, I've been using these two abilities for a week while leveling a shaman and paladin, and they both worked great. My gathering abilities generally kept pace with my progression through the zones, and I hit 85 with enough mats to pursue Alchemy/Engineering.
And seriously, if this is helpful, rep Sheuron and Xelper.