[BETA] PQRotation - an automated ability priority queue. menu

User Tag List

Page 292 of 731 FirstFirst ... 192242288289290291292293294295296342392 ... LastLast
Results 4,366 to 4,380 of 10955
  1. #4366
    daizepam's Avatar Member
    Reputation
    1
    Join Date
    Nov 2010
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is somebody updating the Spriest script? Or can somebody help me to add Mind Spike ability? Basically I need to spam Mind Spike during Dark Archangel. Thanks. I apologise if it has been posted before.

    [BETA] PQRotation - an automated ability priority queue.
  2. #4367
    bu_ba_911's Avatar Elite User
    Reputation
    552
    Join Date
    May 2006
    Posts
    1,638
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by daizepam View Post
    Is somebody updating the Spriest script? Or can somebody help me to add Mind Spike ability? Basically I need to spam Mind Spike during Dark Archangel. Thanks. I apologise if it has been posted before.
    well if u look at my incomplete spriest code on my google code page you will find that code you are looking for in there.... but mentally is currently the one i would call the spriest profile writer... maybe ask him?
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  3. #4368
    daizepam's Avatar Member
    Reputation
    1
    Join Date
    Nov 2010
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks buba that is exactly what I was looking for. Much appreciated!

  4. #4369
    LtButterman's Avatar Member
    Reputation
    4
    Join Date
    Jan 2012
    Posts
    80
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is there an update on fire/arc mage profiles? Current ones are way under-performing.

  5. #4370
    vorn10's Avatar Active Member
    Reputation
    75
    Join Date
    Nov 2010
    Posts
    303
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is it possible while ability is trying to be cast do another action? For example let say my pet is on passive stance, rotation trying to cast Kill Command but cannot cuz pet isnt in range so i would like to send pet to attack while casting Kill command.

    if .... then
    cast1, cast2
    end

    or even

    if ..... then
    cast1 if cast1 == fail do another
    end
    ???

  6. #4371
    Bossqwerty's Avatar Legendary
    Reputation
    713
    Join Date
    Nov 2006
    Posts
    693
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey guys sorry about my last release, I didn't do thorough enough testing to notice a pretty big bug. This version will perform MUCH better. Results will be better than 5.2 slam, I promise. I did very extensive testing this time, numerous 30 min trials + raiding hard modes and lfr. There are still a few things I need to perfect but this should be good. 78k dps on madness this week with a 389 ilvl warr, 65k on zonozz, 45k on ultraxion.

    BossSD5.7.rar

  7. #4372
    kickmydog's Avatar Contributor
    Reputation
    257
    Join Date
    Jul 2011
    Posts
    635
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by vorn10 View Post
    Is it possible while ability is trying to be cast do another action? For example let say my pet is on passive stance, rotation trying to cast Kill Command but cannot cuz pet isnt in range so i would like to send pet to attack while casting Kill command.

    if .... then
    cast1, cast2
    end

    or even

    if ..... then
    cast1 if cast1 == fail do another
    end
    ???
    Maybe something that checks if the pet doesn't have a target and if the pet doesn't have a target PetAttack(); You would encounter problems with pet travel time that would delay your kill command even further and your subsequent dps.
    Last edited by kickmydog; 01-19-2012 at 01:26 AM.

  8. #4373
    vorn10's Avatar Active Member
    Reputation
    75
    Join Date
    Nov 2010
    Posts
    303
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by kickmydog View Post
    Maybe something that checks if the pet doesn't have a target and if the pet doesn't have a target PetAttack();
    Hmm iam trying to write something that will automat pet revive/call. But what i try to do nothing works fine. Lets say our pet is dismissed so it will try to spam revive which will fail and dont know how to check that was failed cast and cast call pet if revive wasnt casted.
    Same as if pet is dead, it will try to call him and will spam it for ages and here too dont know how to check if call was failed so then cast revive.
    This happening cuz when pet is dead for longer time, it frame gone, so we dont know if it is dead or dismissed.
    Only thing working is instantly cast revive after pet died or
    if pet not exist cast call pet while moving or if pet not exist cast revive while not moving. But here too is same error, if pet is dead and i will be in move it will spam Call Pet. If pet is dismissed and we dont move it will spam revive pet. :S
    Hope u know what i mean.
    Was trying something like that (try it while ur pet is dismissed, it will just try to cast revive :S):
    Code:
    local re = UnitCastingInfo("player")
    
    if not UnitExists("pet") or UnitIsDead("pet") then
    	if CastSpellByID(982) and re ~= "Revive Pet" then
    		CastSpellByID(883)
    	end
    end
    I never learn programming so maybe this is easy problem. No idea.
    hmm it trying to execute "CastSpellByID(982)" looks like it doing only this and doesnt checking anything more.
    Last edited by vorn10; 01-19-2012 at 01:31 AM.

  9. #4374
    xLegendx's Avatar Member
    Reputation
    14
    Join Date
    Sep 2011
    Posts
    827
    Thanks G/R
    3/3
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Bossqwerty View Post
    Hey guys sorry about my last release, I didn't do thorough enough testing to notice a pretty big bug. This version will perform MUCH better. Results will be better than 5.2 slam, I promise. I did very extensive testing this time, numerous 30 min trials + raiding hard modes and lfr. There are still a few things I need to perfect but this should be good. 78k dps on madness this week with a 389 ilvl warr, 65k on zonozz, 45k on ultraxion.

    BossSD5.7.rar
    I'm a little confused with the names but I assume its PveT
    However, I see major imporvements in DPS compared to your preveious update. Actually seems better than the 5.2 or 5.4 (I forgot which one had the slam fix)
    Really impressed! Appreciate your work
    .


    Basically, I said wow when I saw the DPS sky rocket so fast xD
    Last edited by xLegendx; 01-19-2012 at 01:31 AM.

  10. #4375
    gavw's Avatar Member
    Reputation
    1
    Join Date
    Jul 2011
    Posts
    20
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Bossqwerty View Post
    Hey guys sorry about my last release, I didn't do thorough enough testing to notice a pretty big bug. This version will perform MUCH better. Results will be better than 5.2 slam, I promise. I did very extensive testing this time, numerous 30 min trials + raiding hard modes and lfr. There are still a few things I need to perfect but this should be good. 78k dps on madness this week with a 389 ilvl warr, 65k on zonozz, 45k on ultraxion.

    BossSD5.7.rar

    Thanks mate will give it a try when i come home from work

  11. #4376
    bu_ba_911's Avatar Elite User
    Reputation
    552
    Join Date
    May 2006
    Posts
    1,638
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by vorn10 View Post
    Hmm iam trying to write something that will automat pet revive/call. But what i try to do nothing works fine. Lets say our pet is dismissed so it will try to spam revive which will fail and dont know how to check that was failed cast and cast call pet if revive wasnt casted.
    Same as if pet is dead, it will try to call him and will spam it for ages and here too dont know how to check if call was failed so then cast revive.
    This happening cuz when pet is dead for longer time, it frame gone, so we dont know if it is dead or dismissed.
    Only thing working is instantly cast revive after pet died or
    if pet not exist cast call pet while moving or if pet not exist cast revive while not moving. But here too is same error, if pet is dead and i will be in move it will spam Call Pet. If pet is dismissed and we dont move it will spam revive pet. :S
    Hope u know what i mean.
    Was trying something like that (try it while ur pet is dismissed, it will just try to cast revive :S):
    Code:
    local re = UnitCastingInfo("player")
    
    if not UnitExists("pet") or UnitIsDead("pet") then
    	if CastSpellByID(982) and re ~= "Revive Pet" then
    		CastSpellByID(883)
    	end
    end
    I never learn programming so maybe this is easy problem. No idea.
    hmm it trying to execute "CastSpellByID(982)" looks like it doing only this and doesnt checking anything more.
    i'm a little bit confused by the logic statement more than the issues with the code itself....

    why are you trying to cast something during the logic portion of a logic statement?

    if then's are ment to check something, not do something.... so

    if a == 1 then b = 2 end

    we can't do

    if a== 1 and b = 1 then b really does = 1 end

    so why are you trying to cast a spell while checking what the spell is?

    alright now that the lesson is over.... when using CastSpellByID you should also be using a target at the end of it...

    like

    CastSpellByID(982, "player")

    now im pretty sure there's some other bugs in that code but i can't test it atm lol, thats just the biggest one that stood out....

    and a passing question.... can you in fact check if your pet is dead when it's not summoned/portrait showing?
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  12. #4377
    Darkstylo's Avatar Contributor Authenticator enabled
    Reputation
    197
    Join Date
    Jan 2009
    Posts
    218
    Thanks G/R
    1/2
    Trade Feedback
    3 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I sent a PM to Xelper already, however i would like to hear your opinions as well.
    PQR is being used by many members already, however so many pages within 1 thread is getting quite messy.

    I suggested Xelper to make a new forum / website for example: pqrotation.com..
    With this as the initial setup:


    PQR
    - News
    - Updates
    - Bug Reports

    PQR Profiles
    - Death Knight
    - Druid
    - Hunter
    - Mage
    - Paladin
    - Priest
    - Rogue
    - Shaman
    - Warlock
    - Warrior

    This will make it easier for profile developers and leechers.

  13. #4378
    imdasandman's Avatar Contributor
    Reputation
    206
    Join Date
    Feb 2011
    Posts
    965
    Thanks G/R
    9/4
    Trade Feedback
    7 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Bossqwerty View Post
    Hey guys sorry about my last release, I didn't do thorough enough testing to notice a pretty big bug. This version will perform MUCH better. Results will be better than 5.2 slam, I promise. I did very extensive testing this time, numerous 30 min trials + raiding hard modes and lfr. There are still a few things I need to perfect but this should be good. 78k dps on madness this week with a 389 ilvl warr, 65k on zonozz, 45k on ultraxion.

    BossSD5.7.rar
    Damn man Warriors are to damn op... 78k deeps on madness in LFR? dude my dk is 397 and I do 80k I am getting jealous... maybe i should reroll

  14. #4379
    sylaborg's Avatar Member
    Reputation
    1
    Join Date
    Dec 2011
    Posts
    15
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by GRB View Post
    Quoted from EJ:
    Code:
    Zealotry
    
    
    
    Zealotry provides a special circumstance. During Zealotry all CS earn 3 HP. Your rotation will become CS, TV, Filler, or CS, Filler, TV, as we still use 2 fillers between CS.
    
    With current values for HoW and Exo they may be used over a CS or TV during Zealotry (see priorities above). Continue to follow your core priority sequence in and out of cooldowns. Zealotry does not alter your priority sequence, it just gives you more TV to socket in there.
    
    Try to avoid use of Zealotry during AOE-cleave phases. Divine Storm does not produce 3 HP, so you would lose the benefit of this CD or lose the benefit of proper AOE attacks against available targets.
    So your right, will change the code and post the new profile.

    Ok new changes:
    -Will use HoW and Exo with zealotry
    -Now only will use AW when Zealotry is up, so it will always use both of them at same time.
    -LEFT ALT now pauses the rotation
    -Right Control will HoF
    -Now will use Zea and AW even if target have less then 5% hp
    -GoaK not used if target have less then 5%, since its a 5m CD.
    -Some other changes were made.

    Download:
    http://www.mediafire.com/download.php?g00tb1olfxggd71
    Okay I just did 2 ten minute tests on raiding dummies with the HoW fix.

    Test 1 with 1 golem pot + alchemist flask : 28369K
    Test 2 with 2 golem pots + alchemist flask : 28926K

    I'm running the test in my i393 toon.

  15. #4380
    Revenge22's Avatar Member
    Reputation
    1
    Join Date
    Aug 2009
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hello guys.Help me with Morchok hc mode. I want as my frost dk changes in pitching in Blood Presence, and then back again into unholy. Thank you. (translate with google )
    Last edited by Revenge22; 01-19-2012 at 04:24 AM.

Similar Threads

  1. [Buying] Planetside 2 Priority Beta Key
    By isit123 in forum General MMO Buy Sell Trade
    Replies: 0
    Last Post: 07-21-2012, 06:34 AM
  2. [Selling] PLANETSIDE 2 Priority/Early Access Beta Account
    By Kabraxiss in forum General MMO Buy Sell Trade
    Replies: 0
    Last Post: 07-18-2012, 10:20 AM
  3. [Selling] Planetside 2 Priority/Early access Beta Keys
    By mrsluf in forum General MMO Buy Sell Trade
    Replies: 3
    Last Post: 07-17-2012, 04:45 AM
  4. [Selling] Planetside 2 Priority Access beta key codes
    By fatalefout in forum General MMO Buy Sell Trade
    Replies: 1
    Last Post: 06-26-2012, 04:08 PM
  5. [Bot] Automated dungeon queue / Justice Point leecher(Auto-it source)
    By s_e_a_n_66 in forum World of Warcraft Bots and Programs
    Replies: 36
    Last Post: 01-17-2011, 11:50 AM
All times are GMT -5. The time now is 10:56 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search