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  1. #3586
    vorn10's Avatar Active Member
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    Originally Posted by PureLife View Post
    I've found out that the problem in the code lies within the first ability casting Heroic Will, I've removed the whole bunch and it works perfectly. I'm still not sure what is wrong with it... trying to find out more.

    I'll stress test the rest of the codes to see how it fares.
    Tips for those who use Lofty profile for Hpala from page 239
    Go to profiles folder, open "Holy10man_PALADIN_abilities.xml" in Notepad.
    Delete lines:
    Code:
    -- 10man Holy Paladin raiding --
    -- Created by bu_ba_911, edited by Lofty --
    and
    Code:
    <Ability>
        <Name>Heroic Will</Name>
        <SpellID>0</SpellID>
        <Actions>/click ExtraActionButton1</Actions>
        <Lua>
    
          local spellHourOfTwilight = GetSpellInfo(109417)
          local channelSpell, _, _, _, _, endTime = UnitChannelInfo("boss1")
    
          if channelSpell ~= nil and channelSpell == spellHourOfTwilight then
            local finishTime = endTime/1000 - GetTime()
    
          if finishTime < 1 then
            return true
           end
          end
    
          local sFadingLight, _, _, _, _, _, fadingEndTime = UnitDebuffID("player", 110068)
    
          if sFadingLight then
            local finishTime = fadingEndTime - GetTime()
    
          if finishTime < 1 then
            return true
           end
          end
    
        </Lua>
      </Ability>
    Open "Holy10man_PALADIN_Rotations.xml" in Notepad. Delete:
    Code:
    Heroic Will|
    If it still doesnt work but no bugs/errors, run PQR, ability editor, pala->holy10man.
    Chose LoD and just press "SAVE".

    I suggest to change in ability editor, in LoD to use LoD when HP >= 2 cuz sometimes u can have 1, aoe dmg and it now depends where PQR is in rotation, so can earn 2 more HP and u have 3 now, so it will skip LoD when it is set as HP==2.
    Code:
          
    local myHolyPower = UnitPower("player", 9)
    local myMana = 100 * UnitPower("player") / UnitPowerMax("player")
    
    if lowhpmembers >= 3 and myMana >10 and myHolyPower >= 2 then
               return true
    end
    If u want to add Heroic Will to rotation, run PQR, ability editor,pala->holy10man:
    NAME: heroic will
    SpellID: 0
    Actions: add "/click ExtraActionButton1"
    Delay: 0
    Target: player (?)
    LUA CODE:
    Code:
    local spellHourOfTwilight = GetSpellInfo(109417)
    local channelSpell, _, _, _, _, endTime = UnitChannelInfo("boss1")
    
    if channelSpell ~= nil and channelSpell == spellHourOfTwilight then
    	local finishTime = endTime/1000 - GetTime()
    	if finishTime < 1 then
            		return true
           	end
    end
    
    local sFadingLight, _, _, _, _, _, fadingEndTime = UnitDebuffID("player", 110068)
    
    if sFadingLight then
    	local finishTime = fadingEndTime - GetTime()
    	if finishTime < 1 then
            		return true
           	end
    end
    Go to rotation and profile, chose pala->holy10man. From left tab move "heroic will" to right.
    Last edited by vorn10; 12-30-2011 at 07:46 PM.

    [BETA] PQRotation - an automated ability priority queue.
  2. #3587
    cokx's Avatar Banned
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    could this work ?

    if GetNumRaidMembers() > 0 then
    group = "raid"
    members = GetNumRaidMembers()
    end

    for i = 1, members, 1 do
    local member = group..tostring(i)
    local memberstarget = group.."target"tostring(i)

  3. #3588
    Lofty's Avatar Banned
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    Originally Posted by vorn10 View Post
    Have same problem but even after removed Heroic Will it still say the same.

    EDIT
    found a BUG:
    Code:
    1	-- 10man Holy Paladin raiding --
    2	-- Created by bu_ba_911, edited by Lofty --
    3	
    4	<?xml version="1.0" encoding="utf-8" ?>
    5	<PALADIN>
    remove from profile line nr 1 and 2. U cannot comment before line 4. Only after:P

    Ok found bug with HEROIC WILL. Code for it was a copy from edit box of PQR, not from edited xml file so this is bug
    "if finishTime < 1 then" where "<" is from edit box in PQR but from edited xml file in notepad looks like "&lt;".

    But even changing to what should be, it shows error ingame after running profile, so just remove Heroic Willl from abilities.xml and from rotation.xml
    Cheers for that

    Will have a play with Heroic Will later tonight when i can test

  4. #3589
    cokx's Avatar Banned
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    Sheuron could you tell me how i can set a number between raidxtarget ? :>

  5. #3590
    sheuron's Avatar Knight-Champion
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    Originally Posted by cokx View Post
    Sheuron could you tell me how i can set a number between raidxtarget ? :>
    number = 5
    mytarget = "raid"..number.."target"

  6. #3591
    imdasandman's Avatar Contributor
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    Originally Posted by sheuron View Post
    Siimulationcraft show survival as lowest pve hunter class
    Simc is also showing unholy to being better than frost but that is not the case no is it :P

    I know a lot of 10man guilds use a hunter to fill gaps in missing debuffs. We use a surv. hunter with a dragonhawk for CoE.

    Sent from my SAMSUNG-SGH-I997 using Tapatalk
    My Frost/Unholy DK WoL ranking edits(4.3) and crystals Hunter Beta profiles-
    https://imdasandmandeathknight.googl...com/svn/trunk/
    Originally Posted by Valma View Post
    Oh sure. (: Plz,lord,rewrite my profile without "re-inventing a wheel".I'm really interested how would you do so.I even ready to eat my pants if yours will perform better in raids than mine

  7. #3592
    Techz's Avatar Member
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    Originally Posted by sheuron View Post
    Try this:

    xeroncombat301211bPQRProfiles.zip

    Just tested on Ultraxion, 30k dps with 381 item level
    Sheuron

    Well what can i say used this on my combat rogue who i dont really know how to play that well and i finished on 29k dps with 380 item level and you have even put in the 1 sec HW button press so all you have to do people is time your CD and its a win win lol

    REP to you keep up the FANTASTIC work

    Techz :-)

    ---------- Post added at 04:26 PM ---------- Previous post was at 04:19 PM ----------

    Originally Posted by Gorthok View Post
    I"M BacK!

    Attachment 5598

    So I finally got around to remaking my Death Knight profiles after my computer fried, I am done they are updated for 4.3

    Enjoy


    Download links:

    Attachment 5596
    ant download them :-)Attachment 5597


    Abilities:
    Code:
    <?xml version="1.0" encoding="utf-8" ?><DEATHKNIGHT><Ability><Name>Rune Strike</Name><Default>false</Default><SpellID>56815</SpellID><Actions>/startattack</Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Obliterate</Name><Default>false</Default><SpellID>49020</SpellID><Actions>/startattack|/use 10</Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Howling Blast</Name><Default>false</Default><SpellID>49184</SpellID><Actions>/startattack</Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Blood Strike</Name><Default>false</Default><SpellID>45902</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost Strike</Name><Default>false</Default><SpellID>49143</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost: RaiseDead(US)</Name><Default>false</Default><SpellID>46584</SpellID><Actions></Actions><Lua>local bUS =  UnitBuffID(&quot;player&quot;, 53365)
    local bPoF =  UnitBuffID(&quot;player&quot;,51271)
    
    if UnitLevel(&quot;target&quot;) &gt;= 87 or UnitLevel(&quot;target&quot;) == -1 then 
    	if UnitHealth(&quot;target&quot;) &gt; 300000  then
    		if bUS ~= nil then
    			return true
    		end
    	end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Death Strike</Name><Default>false</Default><SpellID>49998</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Horn of Winter</Name><Default>false</Default><SpellID>57330</SpellID><Actions></Actions><Lua>local Horn, _, _, _, _, _, hwexpire = UnitBuffID(&quot;player&quot;, 57330)
    
    if Horn ~= nill then
    	hwexpire =(hwexpire - GetTime())
    	if hwexpire &lt; 5 then
    		return true
    	end
    else
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>All: Mind Freeze</Name><Default>false</Default><SpellID>53550</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Festering Strike</Name><Default>false</Default><SpellID>85948</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Pestilence</Name><Default>false</Default><SpellID>50842</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Blood Tap</Name><Default>false</Default><SpellID>45529</SpellID><Actions>/startattack</Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost: FrostStrike(rp-cap)</Name><Default>false</Default><SpellID>49143</SpellID><Actions></Actions><Lua>-- change rp vaule if you want to allow for rime to 40
    local rp = 40
    
    if (UnitPowerMax(&quot;player&quot;) - UnitPower(&quot;player&quot;)) &lt; rp then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost: PlagueStrike(bpexpire)</Name><Default>false</Default><SpellID>45462</SpellID><Actions>/startattack</Actions><Lua>local dbBloodPlague, _, _, _, _, _, BloodPlagueExpire = UnitDebuffID(&quot;target&quot;,59879, &quot;player&quot;)
    
    if dbBloodPlague ~= nil then	
    	BloodPlagueExpire =(BloodPlagueExpire - GetTime())
    	if BloodPlagueExpire &lt; 4 then
    		return true
    	end
    else
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost: PillarOfFrost(400k)</Name><Default>false</Default><SpellID>51271</SpellID><Actions>/startattack</Actions><Lua>if UnitHealth(&quot;target&quot;) &gt;= 400000  then 
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost: RaiseDead(US+PoF)</Name><Default>false</Default><SpellID>46584</SpellID><Actions></Actions><Lua>local bUS =  UnitBuffID(&quot;player&quot;, 53365)
    local bPoF =  UnitBuffID(&quot;player&quot;,51271)
    
    if UnitLevel(&quot;target&quot;) &gt;= 87 or UnitLevel(&quot;target&quot;) == -1 then 
    	if UnitHealth(&quot;target&quot;) &gt; 300000  then
    		if bUS ~= nil and bPoF ~= nil then
    			return true
    		end
    	end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>All: Outbreak(400k)</Name><Default>false</Default><SpellID>77575</SpellID><Actions></Actions><Lua>
            local dbBloodPlague, _, _, _, _, _,BloodPlagueExpire = UnitDebuffID(&quot;target&quot;,59879, &quot;player&quot;)
    		
            if UnitHealth(&quot;target&quot;) &gt;= 400000  then 	
                if  dbBloodPlague ~= nil then		
                    BloodPlagueExpire =(BloodPlagueExpire - GetTime())
                    if BloodPlagueExpire &gt;= 3 then
                        return true
                    end
                else
                    return true
                end
            end
            </Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost: Obliterate(2eR+KM)</Name><Default>false</Default><SpellID>49020</SpellID><Actions>/startattack</Actions><Lua>local _,_,d1 =GetRuneCooldown(1)
    
    local _,_,d2 =GetRuneCooldown(2)
    
    
    local _,_,u3 =GetRuneCooldown(3)
    
    local _,_,u4 =GetRuneCooldown(4)
    
    local _,_,f5 = GetRuneCooldown(5)
    
    local _,_,f6 = GetRuneCooldown(6)
    local KM = UnitBuffID(&quot;player&quot;,51128)
    
    if u3 == true and u4 == true and f5 == true and f6 == true then	
    	return true
    elseif d1 == true and d2 == true then	
    	return true
    elseif KM ~= nil then
    	return true	
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>All: BloodTap(time5)</Name><Default>false</Default><SpellID>45529</SpellID><Actions></Actions><Lua>local time1,dur1,d1=GetRuneCooldown(1)
    local time2,dur2,d2=GetRuneCooldown(2)
    
    if  d1 == false or d2 == false then
    
       time1 = time1 + dur1 - GetTime()
    
       time2 = time2 + dur2 - GetTime()
    
       if time1 &gt; 5 or time2 &gt; 5 then
    
          return true
    
       end
    
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost: FrostStrike(Brez50)</Name><Default>false</Default><SpellID>49143</SpellID><Actions></Actions><Lua>if  UnitPower(&quot;player&quot;) &gt; 82 then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Horn of Winter(on)</Name><Default>false</Default><SpellID>57330</SpellID><Actions></Actions><Lua>local bHoW =  UnitBuffID(&quot;player&quot;, 57330)
    
    if bHoW == nill then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost: HowlingBlast (FF4)</Name><Default>false</Default><SpellID>49184</SpellID><Actions>/startattack</Actions><Lua>local dbFrostFever, _, _, _, _, _, dbexpire = UnitDebuffID(&quot;target&quot;,55095, &quot;player&quot;)
    
    if dbFrostFever ~= nil then		
    	dbexpire =(dbexpire - GetTime())
    	if dbexpire &lt; 4 then
    		return true
    	end
    else
    	return true
    end</Lua><RecastDelay>1000</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>All: DeathStrke(20%hp)</Name><Default>false</Default><SpellID>49998</SpellID><Actions></Actions><Lua>local HP = UnitHealth(&quot;player&quot;) / UnitHealthMax(&quot;player&quot;) * 100
    
    if HP &lt; 21 then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>All: DeathStrke(30%hp)</Name><Default>false</Default><SpellID>49998</SpellID><Actions></Actions><Lua>local HP = UnitHealth(&quot;player&quot;) / UnitHealthMax(&quot;player&quot;) * 100
    local DS = UnitBuffID(&quot;player&quot;, 96281)
    
    if DS ~= nil and  HP &lt; 30 then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>All: DeathStrke(70%hp)</Name><Default>false</Default><SpellID>49998</SpellID><Actions></Actions><Lua>local HP = UnitHealth(&quot;player&quot;) / UnitHealthMax(&quot;player&quot;) * 100
    local DS = UnitBuffID(&quot;player&quot;, 96281)
    
    if DS ~= nil and  HP &lt; 70 then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Frost: HowlingBlast(r+Hero+p)</Name><Default>false</Default><SpellID>49184</SpellID><Actions>/startattack</Actions><Lua>local _,_,d1=GetRuneCooldown(1)
    
    local _,_,d2=GetRuneCooldown(2)
    
    local _,_,u3 =GetRuneCooldown(3)
    
    local _,_,u4 =GetRuneCooldown(4)
    local heroism = UnitBuffID(&quot;player&quot;, 32182)
    local lust = UnitBuffID(&quot;player&quot;, 2825)
    local warp = UnitBuffID(&quot;player&quot;, 80353)
    local hysteria = UnitBuffID(&quot;player&quot;, 90355)
    local FreezingFog = UnitBuffID(&quot;player&quot;, 59052)
    
    if heroism ~= nil or lust ~= nil or warp ~= nil or hysteria ~= nil then
    	if d1 == false and d2 == false and u3 == false and u4 == false then 
    		return true
    	end
    elseif FreezingFog ~= nil then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>F+U:Trinket1</Name><Default>false</Default><SpellID>0</SpellID><Actions>/use 13</Actions><Lua>if  GetInventoryItemCooldown(&quot;player&quot;,14) == 0 then UseInventoryItem(14) end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>F+U:Trinket2</Name><Default>false</Default><SpellID>0</SpellID><Actions>/use 14</Actions><Lua>if  GetInventoryItemCooldown(&quot;player&quot;,14) == 0 then UseInventoryItem(14) end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>All: SynapseSprings</Name><Default>false</Default><SpellID>0</SpellID><Actions>/use 10</Actions><Lua>local bPoF =  UnitBuffID(&quot;player&quot;,51271)
    local PoFStart, PoFDuration = GetSpellCooldown(51271)
    local PoFCD = (PoFStart + PoFDuration - GetTime())
    
    -- PoFCD &lt;= 25
    
    if bPoF ~= nil  then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>Use: MouseOver</Name><Default>false</Default><SpellID>0</SpellID><Actions></Actions><Lua>if IsMouseButtonDown() then if UnitAffectingCombat(&quot;player&quot;) then RunMacroText(&quot;/click &quot;..GetMouseFocus():GetName()) end end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability><Ability><Name>All: DnD</Name><Default>false</Default><SpellID>0</SpellID><Actions></Actions><Lua>local _,lcd =  GetSpellCooldown(43265)
    
    if lcd == 0 and IsControlKeyDown()  and GetCurrentKeyBoardFocus() == nil then
      CastSpellByID(43265)
      if SpellIsTargeting() then CameraOrSelectOrMoveStart() CameraOrSelectOrMoveStop() end  
      return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target><CancelChannel>False</CancelChannel><LuaBefore></LuaBefore><LuaAfter></LuaAfter></Ability></DEATHKNIGHT>
    Rotations:
    Code:
    <?xml version="1.0" encoding="utf-8" ?><DEATHKNIGHT><Rotation><RotationName>Frost</RotationName><RotationDefault>false</RotationDefault><RotationList>All: DnD|All: DeathStrke(30%hp)|All: BloodTap(time5)|Frost: PillarOfFrost(400k)|Frost: RaiseDead(US+PoF)|All: Outbreak(400k)|Frost: PlagueStrike(bpexpire)|Frost: HowlingBlast (FF4)|Frost: Obliterate(2eR+KM)|Frost: FrostStrike(rp-cap)|Frost: HowlingBlast(r+Hero)|Obliterate|Frost Strike|Howling Blast|Horn of Winter|Frost: RaiseDead(US)</RotationList><RequireCombat>true</RequireCombat><RotationNotes>Press and HOLD ctrl to cast Death and Decay at mouseover
    
    Don&apos;t forget to +rep if you like a profile!</RotationNotes></Rotation><Rotation><RotationName>Frost Brez</RotationName><RotationDefault>false</RotationDefault><RotationList>All: DnD|All: DeathStrke(30%hp)|All: BloodTap(time5)|Frost: PillarOfFrost(400k)|Frost: RaiseDead(US+PoF)|All: Outbreak(400k)|Frost: PlagueStrike(bpexpire)|Frost: HowlingBlast (FF4)|Frost: Obliterate(2eR+KM)|Frost: FrostStrike(rp-cap)|Frost: HowlingBlast(r+Hero+p)|Obliterate|Frost: FrostStrike(Brez50)|Howling Blast|Horn of Winter|Frost: RaiseDead(US)</RotationList><RequireCombat>true</RequireCombat><RotationNotes>Press and HOLD ctrl to cast Death and Decay at mouseover
    
    Don&apos;t forget to +rep if you like a profile!</RotationNotes></Rotation><Rotation><RotationName>Frost Trash</RotationName><RotationDefault>false</RotationDefault><RotationList>All: DnD|All: DeathStrke(30%hp)|All: BloodTap(time5)|Frost: PillarOfFrost(400k)|Frost: HowlingBlast (FF4)|Frost: Obliterate(2eR+KM)|Frost: FrostStrike(rp-cap)|Frost: HowlingBlast(r+Hero+p)|Obliterate|Frost Strike|Howling Blast|Horn of Winter|All - Death and Decay</RotationList><RequireCombat>true</RequireCombat><RotationNotes>Press and HOLD ctrl to cast Death and Decay at mouseover
    
    Don&apos;t forget to +rep if you like a profile!</RotationNotes></Rotation></DEATHKNIGHT>

    I would love to download this to test out if its better than the other 2 but cant seem to download it?

  8. #3593
    hehexdlol's Avatar Member
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    Originally Posted by sheuron View Post
    Profile updates, package includes:
    Mage (Frost PvP, Fire PvE, Arcane PvE)
    Priest (Holy PvE, Discipline PvP)
    Hunter (MM PvE)
    Warrior (Protection PvE, Fury PvE)
    Rogue (Combat PvE, Subtlely PvP)
    Death Knight (Frost PvP)

    xeron301211PQRProfiles.zip

    - All PvE profiles include code to autoclick extra button on Ultraxion fight
    - Some fixes here and there
    - Most code was rewritten, maybe new bugs are introduced

    All filenames are changed since last release, delete old profiles starting with xrn*.* before copy this ones.
    wow, i must say i am amazed! great work on the priest profile. thanks

  9. #3594
    Gorthok's Avatar Active Member
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    Originally Posted by Techz View Post
    I would love to download this to test out if its better than the other 2 but cant seem to download it?

    Sometimes they show and sometimes they don't. I do have them producing more dps than the other 2 rotations that come stock with PQR. I like to keep things simple and not over complicate it.

    Here ya go..

    Rotations:
    GORTHOK_DEATHKNIGHT_Rotations.xml

    Abilities:
    GORTHOK_DEATHKNIGHT_Abilities.xml
    If you find someone's post helpful make sure you +rep them!
    The Wiki: https://pqrotation.wikia.com/wiki/PQRotation_Wiki

  10. #3595
    moochild's Avatar Corporal
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    Has anyone figured out proper usage of Power Word: Shield for priests yet? For disc its a must have and must use spell. I asked a question about the ability to check for the ICD on Rapture and got a response about checking for combat log events, but I'm afraid going that in depth into LUA is beyond me. Anyone have suggestions for a workaround or some other method of using PW:S efficiently?

  11. #3596
    vorn10's Avatar Active Member
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    Have an idea for tanks. For example for pala tank. In warrior profile if target of mob is another tank, our rotation stop, so we dont do dps cuz can overaggro another tank. We (rather profiles creator) can do something like this:
    If mob targeting me rotation works, fine.
    If mob not targeting me, RF can be turn off and we can still dps not worry about overaggro. When we want to tank we use "taunt" and then RF should turn on again. You know my idea. So if it is possible to stop dpsing it should be too possible to turn off/on RF.
    For DK changing stance, for warriors too change stance, for druid go into cat. Pala and dk i think are easiest cuz RF/blood stance arent required for any skill, with warrior and druid ( if i good know) there are some skills which u will not use while in cat form or fury/bersk stance.

  12. #3597
    DKVance73's Avatar Sergeant
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    Originally Posted by sheuron View Post
    Siimulationcraft show survival as lowest pve hunter class
    Not true at all: The state of DPS in early Dragon Soul

    I tested your rotation and the Survival rotations and I was destroying MM by at least 5k.

  13. #3598
    Techz's Avatar Member
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    Originally Posted by Gorthok View Post
    Sometimes they show and sometimes they don't. I do have them producing more dps than the other 2 rotations that come stock with PQR. I like to keep things simple and not over complicate it.

    Here ya go..

    Rotations:
    GORTHOK_DEATHKNIGHT_Rotations.xml

    Abilities:
    GORTHOK_DEATHKNIGHT_Abilities.xml
    not sure if its me but i used the old bubba aoe and diesell single target and seem to do alot more dps with it?

    i will run a few more tests on it but not sure it might be me

  14. #3599
    Gabbz's Avatar Contributor
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    Originally Posted by Askali View Post
    You might want to take a look at most of the autotargeting functions in the healing profiles, the tanks are already given a higher priority and certainly in mine HoTs are always present on the current tank but I'd like to hear your thoughts on how it could be improved rather than forking a new build of the rotation.
    Yes, the script will add a bit more to ranking tanks as candidate for healing and it works from a FFA strategy. However i think mainly that they are 3 kinds of healing assignments, Tank healing, FFA and grouphealing. As Druid we should always have Lifebloom on one tank, rejuv on both tanks(if its a tank switch scenario). However then the raid healing we could be assigned to party 1 2 etc.

    So basically we should be able to set, Tank healing as a targeting strategy, FFA or be able to identify any group or subgroup of the raid we want to heal.

    It could be a config value we are setting which will in the auto targeting low hp could give higher ranking dependent on the healing assignment we have. So if Tank is the assigned we give a higher value bonus for the tanking role. If its FFA we keep it as it is and if we are selecting a group(1-5) we could give a bonus if the member is on one of those groups.

    Scenario is that we have been assigned to party 1 and 2(melee plus tanks often) then if we have a member in party 1 with 90% hp and a member in party 3 with 80% we should give higher value to the member in party 1. The same way also could be done for AOE heals and cleansing.

  15. #3600
    Sharaak's Avatar Banned
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    Could anyone let me know if there is an Enhancement Shammy rotation being worked on atm and if so any chance I could get the code?

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