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  1. #2431
    kickmydog's Avatar Contributor
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    Originally Posted by CPCS0101 View Post
    Anyone have any suggestions as to how to make Arcane Missles fire back-to-back? From what I can tell in the LUA code, it should execute, but for some reason it never casts right after the other - always requires some spell to be cast inbetween.
    Check the delay for it. Set it to 0.

    [BETA] PQRotation - an automated ability priority queue.
  2. #2432
    Ralphiuss's Avatar Active Member
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    @bu_ba_911

    Any ideas on how you're going to code Holy Radiance when it changes in patch 4.3?


    Being the new method of the spell is to target someone with it and now has a cast time on it.

  3. #2433
    matimati's Avatar Member
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    Has anyone seen or know where i can find a Ret PvP. I try and use the PvE one and it misses half the spells and just spams Ability not ready.

  4. #2434
    Candlejack14's Avatar Private
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    Does this still work? And is this as safe as the autoit one?

  5. #2435
    bu_ba_911's Avatar Elite User
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    Originally Posted by Ralphiuss View Post
    @bu_ba_911

    Any ideas on how you're going to code Holy Radiance when it changes in patch 4.3?


    Being the new method of the spell is to target someone with it and now has a cast time on it.
    lol got a couple of ideas..... definitely can't use the same logic statement it's currently using in PvE or PvP, however the PvE version is a lot closer to how i'm going to be using it. Just going to have to add a couple more checks. Like tank current health and things like that, to make sure people wont die during the casting time haha.
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  6. #2436
    Ninjaderp's Avatar Banned
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    Heyyy if I want to make an ability for the rotation for heroic leap usage how do I do if I want it to be like this?

    Shift (stops rotation and puts the green heroic leap-mark) + leftmousebutton (jumps to the location you have your mouse over).

  7. #2437
    bu_ba_911's Avatar Elite User
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    Originally Posted by Ninjaderp View Post
    Heyyy if I want to make an ability for the rotation for heroic leap usage how do I do if I want it to be like this?

    Shift (stops rotation and puts the green heroic leap-mark) + leftmousebutton (jumps to the location you have your mouse over).
    take a look at sheurons mass dispel code, that might be a good place to start
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  8. #2438
    Ninjaderp's Avatar Banned
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    Thanks, i'll do that.

    ---------- Post added at 04:37 PM ---------- Previous post was at 03:16 PM ----------

    Okay this is what I came up with. And I added it as "heroic leap" at hte end of both rotations (single target and aoe) but it does nothing?

    if IsLeftShiftKeyDown()
    and GetCurrentKeyBoardFocus() == nil
    then
    CastSpellByName(tostring(GetSpellInfo(6544)))
    if SpellIsTargeting() then CameraOrSelectOrMoveStart() CameraOrSelectOrMoveStop() end
    return true
    end

    I want to use left shift to ready the heroic leap, and use left mouse-button to execute it.

  9. #2439
    bu_ba_911's Avatar Elite User
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    this will only cast it on mouseover, not wait
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  10. #2440
    CPCS0101's Avatar Corporal
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    Originally Posted by kickmydog View Post
    Check the delay for it. Set it to 0.
    hadn't thought of that, unfortunately it still doesn't work.

    Anyone else hate the clearcasting mechanic? don't know how many times it'll trigger a few seconds after an arcane blast where i swap to missles and waste more potentially saved mana. This is unrelated to the program, just the mechanic in general lol.

    Any other ideas on what to check? my arcane missle code is rather complex due to trinkets but:


    Code:
    local manapercent = 100 * UnitPower("player") / UnitPowerMax("player")
    local EvoS, EvoD = GetSpellCooldown(12051)
    local n = UnitBuffID("player",89091)
    local n2 = UnitBuffID("player",74241)
    local n3 = UnitBuffID("player",12536)
    local n4 = UnitChannelInfo("player")
    local n5 = UnitBuffID("player",79683)
    
    if EvoS + EvoD - GetTime() > 10 
    and manapercent < 90 
    and n == nil
    and n2 == nil 
    and n3 == nil then
      return true
    elseif EvoS + EvoD - GetTime() > 10
    and manapercent < 67
    and n ~= nil
    and n2 ~= nil 
    and n3 == nil then
      return true
    elseif EvoS + EvoD - GetTime() > 10
    and manapercent < 70.5
    and n ~= nil
    and n2 == nil 
    and n3 == nil then
      return true
    elseif EvoS + EvoD - GetTime() > 10
    and manapercent < 87
    and n == nil
    and n2 ~= nil
    and n3 == nil then
      return true
    elseif n4 == "Arcane Missles"
    and n5 ~= nil then
      return true
    The last elseif is my attempt to read if i'm casting arcane missles already and as long as I am, and the buff also exists, itl'l cast again. I'm half torn because = the arcane missle! proc, much like clearcasting, will trigger later than expected. Perhaps instead of 0 or 200 delay, expand it to 2000 (2s)?

  11. #2441
    phantom325's Avatar Turtle Nation
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    Originally Posted by Candlejack14 View Post
    Does this still work? And is this as safe as the autoit one?
    I still use it fine.

  12. #2442
    CPCS0101's Avatar Corporal
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    Originally Posted by CPCS0101 View Post
    hadn't thought of that, unfortunately it still doesn't work.

    Anyone else hate the clearcasting mechanic? don't know how many times it'll trigger a few seconds after an arcane blast where i swap to missles and waste more potentially saved mana. This is unrelated to the program, just the mechanic in general lol.

    Any other ideas on what to check? my arcane missle code is rather complex due to trinkets but:



    The last elseif is my attempt to read if i'm casting arcane missles already and as long as I am, and the buff also exists, itl'l cast again. I'm half torn because = the arcane missle! proc, much like clearcasting, will trigger later than expected. Perhaps instead of 0 or 200 delay, expand it to 2000 (2s)?
    Thinking about it more, I think i just don't really understand how "delay" works, if it affects all spells or just the one that has a delay set.

    IE - if I set a delay on Missles of anything > 0, and have Blast as the default (and at 0), will it say "we're delaying missles, go ahead and skip on to Blast (and return true)?" or is it stopping every other check and after the delay then it begins the rotation again from the first check? (EDIT: OR - is it casting, going through all of the other checks until it gets to missles, THEN delaying (and for some reason still moving on to Blast)?..)
    Last edited by CPCS0101; 10-27-2011 at 05:35 PM.

  13. #2443
    Discipline's Avatar Contributor ALADEEN MOTHERFUCKER! CoreCoins Purchaser
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    Bubba,
    I have a suggestion for your Holy Pally PvP profiles. You could add a check for WSG and Twin Peaks Flags before casting bubble, its not very nice to bubble and loose the flag even when i could survive without the bubble. Other than that, great profiles.

  14. #2444
    matimati's Avatar Member
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    Why cant i get this to work for PvP? it just wont do its roration. Im using the Ret profile

  15. #2445
    Candlejack14's Avatar Private
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    In terms of being safe, how is it though?

    Originally Posted by phantom325 View Post

    I still use it fine.

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