Hi Teufel123, could you add a % done of the cast before it interrupts. Right now it interrupts in the first 3-7% of the cast. Would be so cool if you could add that it should interrupt at 90-95% or something?
You say you'd like to add hotkeys in the future. Please do this. Hotkeys will be immensely useful for interrupt rotations on fights like Nef and Cho'gall (enable when it's your turn, disable when it isn't)
I will definitely +Rep then.
tomorrow i got time, ill implent it then and ill put in a "kick delay" which will make kick0r kick after X amount of time of a spell is casted
and @stebbi85 your firewall or AV is blocking the internet connection or something because it updates just fine for me even if i re-download
Last edited by teufel123; 05-09-2011 at 11:55 AM.
I managed to do something... Now it updates and shows the -1.0.1 and get spell name. But few sec later a error window pops up and says "Please rename Kick0r_update.exe something else" and shuts down and the kick0r_update file disapears. So i try to run it again and same thing as last time.. the -1.0.1 is missing and get spell name. :/
you dont want it to kick after a set amount of time, you want it based on cast length percentage, as kicking after 1 sec etc isnt useful if a cast is 0.9sec.
where as kicking on say, 80%, will kick at 0.8sec for a 1sec cast, 1.6sec for a 2sec cast etc (just felt like that needed explaining, sorry if it was obvious!)
i know what he ment with kick at X % of casttime but it would be to complicated to get the target casttime so ill leave it with a global delay. and the hotkey system is allready done. if im happy with how it looks ill test it and then make the update available and update this thread
and @stebbi85 ill reupload the zipfile when i release the update and from there it should work just fine
Last edited by teufel123; 05-10-2011 at 08:12 AM.
for protected cast i only know one way to check if spell is protected or not. it would be for pvp only meaning if a target had inner focus or aura mastery buff kick0r wouldnt kick. might implent that in next version. kick-all will come with the next update which will come out in about 2 hours.
Edit: just released v1.1.0 read the first page again to see changes/additions
Last edited by teufel123; 05-10-2011 at 12:29 PM.
+Rep for the hot key addition, you deserve a whole lot more for such a great app. Thanks mate
thanks for the good feedbackim currently switching to C# with all my public / nopublic projects and Kick0r is allready converted and it will be much faster. after some testing and stuff ill probably release it on friday
it will work the same way and even bettermy only problem is that i havent quiet figuered out how to make tooltips like autoit does >.> i could use the autoit libary but i allready have dependencies for blackmagic and fasm, i dont want to have a whole folder with dlls :P
del + UPD. Suggestions for better:
1. Now it can interrupt target OR focus. Need to kick them both in dependance of who is in your @focus. Two different keys with just kick and /cast [@focus] Kick, ofc.
2. Different kick delays for different spells would be nice. Penance must be kicked early, anything else - later. But if you'll kick everything in first 0.1 seconds of spell cast, you gonna be reported.
Last edited by qinetiq; 05-23-2011 at 09:07 AM.