Its nothing special, trust me. As of 4.2, it is just an untextured island with a house on it. I guess what is cool is if you /who GM Island, you name comes up. But I would say it's not worth the suspension.![]()
Its nothing special, trust me. As of 4.2, it is just an untextured island with a house on it. I guess what is cool is if you /who GM Island, you name comes up. But I would say it's not worth the suspension.![]()
GJ and GL![]()
im guessing this no longer works.
I get disconnected whenever i try to tele using it.
well, there's alot of spam here, to clarify: The hack doesn't work atm! Some ppl from PIROX community made a Video YouTube - ‪Piroxbots Community GM Insel Raid xD‬‏. They tried to be funny and opend tickets. People are saying it's their fault for abusing it for this shit, that the hack has been fixed.
I'm to lazy to translate a comment from coulio into proper english, so blame google for it, not me. It's still understandable though.
Quote from Cencil
Fixed, the developers have discovered the small gap, greeting them. Whether there will be a new path is unclear, so you come down and relaxes a bit.
Oh and who cares how "embarrassing" gap worked:
Movement of each packet has a timer. This timer is also used in a packet to synchronize the time. When logging in the timer of the Movement packages were simply set to 0. Exceeded the Movement Timer the other, there was a disconnect right fix. Now is probably also checked whether the Movement Timer is too far back, could be called simple subtraction.so keep calm and wait...Not as easy as it sounds You can't just fake the timestamps in the packets.Then just use the same method like before but let's send fake packets to the server so it will let us go faster.
Last edited by flip-; 07-11-2011 at 05:20 AM.
Culino any idea how long it will take before the hack will work again?![]()
not even yours is working DrakeFish!??!!? :O
I have a very bad understanding of how this hack worked, but I will try rephrase it to what I think I understand.
If you used the teleport feature to teleport to a place that would usually take 30 seconds to fly to, the hack would move you and then tell the server that you had taken 30 seconds to get there so it would not look suspicious. If you happened to arrive there a lot earlier than possible then the server would disconnect you. Now that you can't tell the server how long it takes you to move, this is always the case.
However would this hack still work if you were using a teleport feature, but just moving at the regular pace? For example one of the things I used this hack for was to teleport to Skadi in Utgarde Pinnacle to solo him for the blue proto drake. Now lets just say that if I was to move from the entrance to skadi in a straight line at walking speed it would take 30 seconds. Would the hack still be able to move me slow enough so that I reach there in 30 seconds so there is no need to edit the time stamps?
Forgive me if this is a stupid question, as I said before I really don't think I have a good grasp on the mechanics here but I would be interested in knowing a bit more.
The speedhack in the hack me and Nopt developed was working like every other speedhacks but with some modification so it would be faster, stabler. Nopt also wrote us some cool functions to make other units move normally. I'm pretty sure every speedhacks were working that way. I personally don't expect a new speedhack method to appear.
Last edited by DrakeFish; 07-12-2011 at 07:47 AM.
Pl0x close this thread. Don't wait for a fix, the hack is most likely dead.
Second close request sent. Maybe someone hears the this time?
Last edited by culino; 07-12-2011 at 05:25 PM.
Farewell speedhack :"( will miss you
Yes thanks to blizzard, more time to develope bots, it's much more fun.
Stop crying guys, pretty sure we'll find a new way to bypass their shit soon.![]()
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Go Culino!
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