wrong wrong wrong wrong wrong wrong wrong
wrong wrong wrong wrong wrong wrong wrong
Last edited by Jadd; 06-27-2011 at 05:49 PM.
The reason I'm asking is because i changed that call to a jump in the latest version, so that behavior would have been correct in the previous version.
Also, looking at these before and after shots (entry point @ 1090000), the changes do not happen until base+18F71E, which is 12 bytes after the start of the warden scan.
Last edited by Jens; 06-27-2011 at 04:03 AM.
Works awfully. I keep freezing in place where I cant move at all. I have to restart the game to walk again. I can cast, but move, jump, turn is impossible. Not to mention that it makes you DC all the time.
- That's my experience anyways..
Last edited by Maaarten; 06-27-2011 at 12:40 PM.
When did you update? I downloaded it not very long ago (few days after the warden scans at least). So I'm mistaken... although the fact that the "warden control" in your program does absolutely nothing is a bit scary. If you're going to half-ass the warden stuff, at least implement an auto-updater or something. I have no doubts that warden is going to update again and your warden protection is still not going to work. Or is it actually working now?
Last edited by Jadd; 06-27-2011 at 05:50 PM.
the warden scan doesnt work it all and most ppl that used this will probably be banned inc me lol
my artist web sizzle www.jeremynative.com
The warden scanner always worked, it's just a stand alone tool right now, which stores all the scans it encounters, the client then checks against those scans to see if there are any dangerous ones.
I already talked about the disadvantages of the protection relying on me having to run the scanner 24/7, I am currently working on merging this and my warden scanner to provide real time protection, i just have to iron out the kinks, if you look at the screenshot you can see that currently my scanner has some hiccups, it grabs the correct scans, but also spits out some false positives close them.
Are you planning on updating this for 4.2?
Ah I see. You should have been using realtime scanning from the start. It's not much harder than doing it how you're doing it now, and think about all the people that didn't update, like me? I doubt people would have been checking for updates manually every time they started the hack?
Hey Jens will you be updating this for 4.2 with the warden changes ive seen you mention?
only hack that works perfectly, thank you jens
Not working for me... was before patch, now it crashes... im on win7 64