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  1. #271
    Jadd's Avatar 🐸 Premium Seller
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    wrong wrong wrong wrong wrong wrong wrong
    Last edited by Jadd; 06-27-2011 at 05:49 PM.

    Jenses Multihack
  2. #272
    CryptoCombat's Avatar Contributor #define ME 0x1337 CoreCoins Purchaser
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    Originally Posted by Jadd View Post
    100% sure. You know your hack has been detected for almost two weeks now right? :x

    Also, how the hell does your Warden scanner... uh... "work", anyway?
    I love the feeling I just got...=(

  3. #273
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by CrysisMK2 View Post
    I love the feeling I just got...=(
    Yeah it's a bit of a middle finger to the people who thought this thing actually had warden protection..

  4. #274
    Jens's Avatar Contributor
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    Originally Posted by Jadd View Post
    100% sure. You know your hack has been detected for almost two weeks now right? :x

    Also, how the hell does your Warden scanner... uh... "work", anyway?
    The reason I'm asking is because i changed that call to a jump in the latest version, so that behavior would have been correct in the previous version.
    Also, looking at these before and after shots (entry point @ 1090000), the changes do not happen until base+18F71E, which is 12 bytes after the start of the warden scan.
    Last edited by Jens; 06-27-2011 at 04:03 AM.

  5. #275
    Maaarten's Avatar Member
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    Works awfully. I keep freezing in place where I cant move at all. I have to restart the game to walk again. I can cast, but move, jump, turn is impossible. Not to mention that it makes you DC all the time.

    - That's my experience anyways..
    Last edited by Maaarten; 06-27-2011 at 12:40 PM.

  6. #276
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by Jens View Post
    The reason I'm asking is because i changed that call to a jump in the latest version, so that behavior would have been correct in the previous version.
    Also, looking at these before and after shots (entry point @ 1090000), the changes do not happen until base+18F71E, which is 12 bytes after the start of the warden scan.
    When did you update? I downloaded it not very long ago (few days after the warden scans at least). So I'm mistaken... although the fact that the "warden control" in your program does absolutely nothing is a bit scary. If you're going to half-ass the warden stuff, at least implement an auto-updater or something. I have no doubts that warden is going to update again and your warden protection is still not going to work. Or is it actually working now?
    Last edited by Jadd; 06-27-2011 at 05:50 PM.

  7. #277
    jereminion's Avatar Active Member
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    the warden scan doesnt work it all and most ppl that used this will probably be banned inc me lol
    my artist web sizzle www.jeremynative.com

  8. #278
    Jens's Avatar Contributor
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    Originally Posted by Jadd View Post
    When did you update? I downloaded it not very long ago (few days after the warden scans at least). So I'm mistaken... although the fact that the "warden control" in your program does absolutely nothing is a bit scary. If you're going to half-ass the warden stuff, at least implement an auto-updater or something. I have no doubts that warden is going to update again and your warden protection is still not going to work. Or is it actually working now?
    The warden scanner always worked, it's just a stand alone tool right now, which stores all the scans it encounters, the client then checks against those scans to see if there are any dangerous ones.
    I already talked about the disadvantages of the protection relying on me having to run the scanner 24/7, I am currently working on merging this and my warden scanner to provide real time protection, i just have to iron out the kinks, if you look at the screenshot you can see that currently my scanner has some hiccups, it grabs the correct scans, but also spits out some false positives close them.

  9. #279
    dgrim's Avatar Sergeant
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    Are you planning on updating this for 4.2?

  10. #280
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by Jens View Post
    The warden scanner always worked, it's just a stand alone tool right now, which stores all the scans it encounters, the client then checks against those scans to see if there are any dangerous ones.
    I already talked about the disadvantages of the protection relying on me having to run the scanner 24/7, I am currently working on merging this and my warden scanner to provide real time protection, i just have to iron out the kinks, if you look at the screenshot you can see that currently my scanner has some hiccups, it grabs the correct scans, but also spits out some false positives close them.
    Ah I see. You should have been using realtime scanning from the start. It's not much harder than doing it how you're doing it now, and think about all the people that didn't update, like me? I doubt people would have been checking for updates manually every time they started the hack?

  11. #281
    Jens's Avatar Contributor
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    Originally Posted by Jadd View Post
    Ah I see. You should have been using realtime scanning from the start. It's not much harder than doing it how you're doing it now, and think about all the people that didn't update, like me? I doubt people would have been checking for updates manually every time they started the hack?
    Yeah i realize, and the next version will definitely have automatic updates

  12. #282
    matimati's Avatar Member
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    Hey Jens will you be updating this for 4.2 with the warden changes ive seen you mention?

  13. #283
    Giwin's Avatar Active Member CoreCoins Purchaser
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    only hack that works perfectly, thank you jens

  14. #284
    tekzzz's Avatar Private
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    Not working for me... was before patch, now it crashes... im on win7 64

  15. #285
    dgrim's Avatar Sergeant
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    Originally Posted by GEM1337 View Post
    only hack that works perfectly, thank you jens
    I'm gonna go ahead and ask how this works perfectly for you?

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