[Beta release]: Silly tarre 0.2 FREE (BGS,PVE,MINE/HERB) menu

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  1. #271
    Hi on helium's Avatar Member
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    great bot, having trouble closing it though = /

    [Beta release]: Silly tarre 0.2 FREE (BGS,PVE,MINE/HERB)
  2. #272
    billonis's Avatar Member
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    Press F1 mate,it shuts down completely

  3. #273
    natt_'s Avatar Contributor
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    well i run my 24\7 hehe. cus its av weekend noone really cares then. And my longest is for 10-12 hours when farming eternals

    Well the the 1-2-3-4-5 status is

    0=not in queue
    1= in queue
    2=pop
    3=in bg

    so is it in queue and still tries to signup? will look that upp aswell


    sharpes123 give me some logs

  4. #274
    wtbepics's Avatar Member
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    yeah i am trying to get advantage of AV weekend as well. would love to keep it on overnight with it just on auto re que after every battle. any ideas?

  5. #275
    Coreey's Avatar Private
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    I'Ve got a little problem here, I wanted to try PvP part, but everytime it joins Arathi Basin, it just stays at the beggining:

    LOG:

    Code:
    [16:34:38] #> Silly Tarre.nu 1.7
    [16:35:36] [DEBUGGER] P_Queue current status: 0
    [16:35:36] [PVP] Queue for bg: 2
    [16:35:44] [PVP] Waiting to join
    [16:35:45] [PVP] Joining!
    [16:35:45] [PVP] Waiting for start!
    [16:35:58] [PVP]: Current location: abastart
    [16:35:58] [DEBUGGER] The section: abastart was not read-able
    [16:35:58] Pvp mode
    [16:35:58] #> Silly Tarre.nu 1.7
    [16:36:01] [PVP]: Current location: abastart
    [16:36:01] [DEBUGGER] The section: abastart was not read-able
    [16:36:01] Pvp mode
    [16:43:25] #> Silly Tarre.nu 1.7
    [16:43:27] [DEBUGGER] P_Queue current status: 0
    [16:43:27] [PVP] Queue for bg: 2
    [16:43:36] [PVP] Waiting to join
    [16:43:40] [PVP] Joining!
    [16:43:40] [PVP] Waiting for start!
    [16:43:53] [PVP]: Current location: abastart
    [16:43:53] [DEBUGGER] The section: abastart was not read-able
    [16:43:53] Pvp mode

  6. #276
    kamil234's Avatar Active Member
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    i have the problem with the bot requere'ing over and over again, but when i restart the bot it usually fixes it.

    also, sometimes when you press F1 the bot doesnt close, have to go through task manager to end the process.

    it would be nice if you could implement a "pause' function. not sure if its possible in auto it, but if you release it in c or whatever, its not much of a hassle

  7. #277
    Melv's Avatar Member
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    Heej

    The bot works well, queues AV, joins up, does its thing, doesnt leave right away tho when the game ends.. but thats not the problem.

    The problem is that it doesnt requeue,
    After I get out of AV, it only says in the chat: hh

    Im running on winxp 32bit.

    Log:

    [16:53:42] [DEBUGGER] $running_bg =1 current status: 3
    [16:57:04] Attacking target
    [16:57:08] Player died --->CastSpellBySection
    [16:57:37] [PVP]: Current location: shgy
    [16:57:37] [DEBUGGER] $running_bg =1 current status: 3
    [16:59:22] [PVP]: End of Wps. Chilling like a fool in a swimming P-pp--p-pp--phool !
    [17:00:46] Attacking target
    [17:00:57] Player died --->CastSpellBySection
    [17:03:08] [PVP] Leaving->[PVP] Left @ chilling WPSPSPSPLSOLOLOLOLOLOL HEHEHEHHE
    [17:03:18] [DEBUGGER] P_Queue current status: 0
    [17:03:18] [PVP] Queue for bg: 1
    [17:03:25] [PVP] Queue for bg: 1
    [17:03:33] [PVP] Queue for bg: 1
    [17:03:41] [PVP] Queue for bg: 1
    [17:03:49] [PVP] Queue for bg: 1
    [17:03:57] [PVP] Queue for bg: 1
    [17:04:04] [PVP] Queue for bg: 1
    [17:04:12] [PVP] Queue for bg: 1
    [17:04:20] [PVP] Queue for bg: 1
    [17:04:27] [PVP] Queue for bg: 1
    [17:04:35] [PVP] Queue for bg: 1
    [17:04:43] [PVP] Queue for bg: 1

    And that last part goes on for the time the bot remains on.. Is this a fix that is possible on my side, or is it something you can help?

  8. #278
    wtbepics's Avatar Member
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    Originally Posted by Melv View Post
    Heej

    The bot works well, queues AV, joins up, does its thing, doesnt leave right away tho when the game ends.. but thats not the problem.

    The problem is that it doesnt requeue,
    After I get out of AV, it only says in the chat: hh

    Im running on winxp 32bit.

    Log:

    [16:53:42] [DEBUGGER] $running_bg =1 current status: 3
    [16:57:04] Attacking target
    [16:57:08] Player died --->CastSpellBySection
    [16:57:37] [PVP]: Current location: shgy
    [16:57:37] [DEBUGGER] $running_bg =1 current status: 3
    [16:59:22] [PVP]: End of Wps. Chilling like a fool in a swimming P-pp--p-pp--phool !
    [17:00:46] Attacking target
    [17:00:57] Player died --->CastSpellBySection
    [17:03:08] [PVP] Leaving->[PVP] Left @ chilling WPSPSPSPLSOLOLOLOLOLOL HEHEHEHHE
    [17:03:18] [DEBUGGER] P_Queue current status: 0
    [17:03:18] [PVP] Queue for bg: 1
    [17:03:25] [PVP] Queue for bg: 1
    [17:03:33] [PVP] Queue for bg: 1
    [17:03:41] [PVP] Queue for bg: 1
    [17:03:49] [PVP] Queue for bg: 1
    [17:03:57] [PVP] Queue for bg: 1
    [17:04:04] [PVP] Queue for bg: 1
    [17:04:12] [PVP] Queue for bg: 1
    [17:04:20] [PVP] Queue for bg: 1
    [17:04:27] [PVP] Queue for bg: 1
    [17:04:35] [PVP] Queue for bg: 1
    [17:04:43] [PVP] Queue for bg: 1

    And that last part goes on for the time the bot remains on.. Is this a fix that is possible on my side, or is it something you can help?
    Hi, I have had the same problem and just found out a solution. It happens if u have a keybind for a spell on the default PvP pane, which is H. to fix reassign the 'h' key to 'toggle pvp pane' and u should be all good. at least that is what fixed mine

    I been running this bot overnight and only got 10k honor in AV weekend with no DCs. I was wonder what can be wrong and I found that he gets report afk a lot since when av starts he goes out of the cave about 5 yards and just spam jumps for two min and go to a different location after. Also when he dies, he goes to gy and autoruns away from it and ends up running against a wall.

    any way to fix this?

  9. #279
    wtbepics's Avatar Member
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    Sorry for double post, but waypoints are really buggy for me.

    It happens when I die, he runs away against a wall and keep auto running until he gets afked. So I brought him to the gyy manually and ressed him there but then the bot stopped working and he stood there until afk.

    Dying just seems to break it lol.

  10. #280
    {CoReY}'s Avatar Botting Since 2008
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    McAffe removed about 3 worms.

  11. #281
    kamil234's Avatar Active Member
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    Originally Posted by {CoReY} View Post
    McAffe removed about 3 worms.
    wow, that's the first time ever that a bot has been detected as a trojan/worm.

    what news!

    >_>

  12. #282
    Multitask's Avatar Contributor

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    Originally Posted by {CoReY} View Post
    McAffe removed about 3 worms.
    quit downloading ****** there most def isnt anything in it. nice half assed post, post your scan long next time.

  13. #283
    {CoReY}'s Avatar Botting Since 2008
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    Airwave you sir are such a troll.

  14. #284
    Forke's Avatar Member
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    No big probs with waypoints here, dunno what u r doing wrong. Mine runs out of the cave and runs to the horde base, when dead, he runs smoothly out of the graveyard area and again straight to the horde base. Fine for me.

    The only problem: Sometimes he runs left of the Iceblood tower to the graveyard, does a circle at the graveyard and then just waits till the battle is over. Looked through the waypoints but wasn't able to figure it out. Gladfully this only happens when the Horde is running out of reinforcements.

    Is there a possibility to add a "run bot for x minutes" function? Would be great!

    Thanks so far!

  15. #285
    Melv's Avatar Member
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    Originally Posted by wtbepics View Post
    Hi, I have had the same problem and just found out a solution. It happens if u have a keybind for a spell on the default PvP pane, which is H. to fix reassign the 'h' key to 'toggle pvp pane' and u should be all good. at least that is what fixed mine

    I been running this bot overnight and only got 10k honor in AV weekend with no DCs. I was wonder what can be wrong and I found that he gets report afk a lot since when av starts he goes out of the cave about 5 yards and just spam jumps for two min and go to a different location after. Also when he dies, he goes to gy and autoruns away from it and ends up running against a wall.

    any way to fix this?
    I only have H binded to pvp pane already :S
    So this aint fixing it for me

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