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  1. #16
    sharpes123's Avatar Active Member

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    Originally Posted by Mrbrightside View Post
    I see, so since we are giving titles maybe yours should be kiss-ass?
    Rofl, owned by brightside.

    Response to "[Not Released] Waypoint gathering bot."
  2. #17
    Mrbrightside's Avatar Banned
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    Okay, back to topic, I am about to release a fully functioning travel bot that records then follows the path. It will work much better than this. Also don't forget to enable click-to-move.

  3. #18
    Jibberish's Avatar Member
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    I'm looking forward to your release, hoping that between this, LUANinja, and an autoclicker I can get a minor grind bot going (emphasis on the hoping).

    If you could implement an option to pause the running of the path when in combat, then this should work great.

    +rep

  4. #19
    Mrbrightside's Avatar Banned
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    Originally Posted by Jibberish View Post
    I'm looking forward to your release, hoping that between this, LUANinja, and an autoclicker I can get a minor grind bot going (emphasis on the hoping).

    If you could implement an option to pause the running of the path when in combat, then this should work great.

    +rep
    Well after I release my waypoint follower shortly after i will release my bot, so far it has waypoints,fishing,gathering but i haven't implemented the Combat in yet which is what im working on then i can add PvP and Grinding also one day in the future i plan to release a quest bot. I have heard and learnt from personal experience this is very hard so i would expect atleast 6 months for the release of that.

  5. #20
    Scorpiona's Avatar Active Member
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    I stumbled upon this thread by accident, but it caught my interest that someone would release a waypoint-follower and then limit it to only 20 waypoints.

    Here's what happens when you click on the "Start" button:
    Code:
            private void button12_Click(object sender, EventArgs e) {
                TextReader reader = new StreamReader(this.textBox14.Text);
                float num = 0f;
                float num2 = 0f;
                float num3 = 0f;
                float num4 = 0f;
                float num5 = 0f;
                float num6 = 0f;
                float num7 = 0f;
                float num8 = 0f;
                float num9 = 0f;
                float num10 = 0f;
                float num11 = 0f;
                float num12 = 0f;
                float num13 = 0f;
                float num14 = 0f;
                float num15 = 0f;
                float num16 = 0f;
                float num17 = 0f;
                float num18 = 0f;
                float num19 = 0f;
                float num20 = 0f;
                float num21 = 0f;
                float num22 = 0f;
                float num23 = 0f;
                float num24 = 0f;
                float num25 = 0f;
                float num26 = 0f;
                float num27 = 0f;
                float num28 = 0f;
                float num29 = 0f;
                float num30 = 0f;
                float num31 = 0f;
                float num32 = 0f;
                float num33 = 0f;
                float num34 = 0f;
                float num35 = 0f;
                float num36 = 0f;
                float num37 = 0f;
                float num38 = 0f;
                float num39 = 0f;
                float num40 = 0f;
                int num41 = 0;
                num = float.Parse(reader.ReadLine());
                num2 = float.Parse(reader.ReadLine());
                num3 = float.Parse(reader.ReadLine());
                num4 = float.Parse(reader.ReadLine());
                num5 = float.Parse(reader.ReadLine());
                num6 = float.Parse(reader.ReadLine());
                num7 = float.Parse(reader.ReadLine());
                num8 = float.Parse(reader.ReadLine());
                num9 = float.Parse(reader.ReadLine());
                num10 = float.Parse(reader.ReadLine());
                num11 = float.Parse(reader.ReadLine());
                num12 = float.Parse(reader.ReadLine());
                num13 = float.Parse(reader.ReadLine());
                num14 = float.Parse(reader.ReadLine());
                num15 = float.Parse(reader.ReadLine());
                num16 = float.Parse(reader.ReadLine());
                num17 = float.Parse(reader.ReadLine());
                num18 = float.Parse(reader.ReadLine());
                num19 = float.Parse(reader.ReadLine());
                num20 = float.Parse(reader.ReadLine());
                num21 = float.Parse(reader.ReadLine());
                num22 = float.Parse(reader.ReadLine());
                num23 = float.Parse(reader.ReadLine());
                num24 = float.Parse(reader.ReadLine());
                num25 = float.Parse(reader.ReadLine());
                num26 = float.Parse(reader.ReadLine());
                num27 = float.Parse(reader.ReadLine());
                num28 = float.Parse(reader.ReadLine());
                num29 = float.Parse(reader.ReadLine());
                num30 = float.Parse(reader.ReadLine());
                num31 = float.Parse(reader.ReadLine());
                num32 = float.Parse(reader.ReadLine());
                num33 = float.Parse(reader.ReadLine());
                num34 = float.Parse(reader.ReadLine());
                num35 = float.Parse(reader.ReadLine());
                num36 = float.Parse(reader.ReadLine());
                num37 = float.Parse(reader.ReadLine());
                num38 = float.Parse(reader.ReadLine());
                num39 = float.Parse(reader.ReadLine());
                num40 = float.Parse(reader.ReadLine());
                BlackMagic magic = new BlackMagic();
                magic.OpenProcessAndThread(SProcess.GetProcessFromWindowTitle("World of Warcraft"));
                uint num42 = magic.ReadUInt(magic.ReadUInt(magic.ReadUInt(0xcf7c00) + 0x34) + 0x24);
                magic.ReadFloat(num42 + 0x798);
                magic.ReadFloat(num42 + 0x79c);
                magic.WriteFloat(0xcb9814, num);
                num41++;
                magic.WriteFloat(0xcb9818, num2);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num3);
                num41++;
                magic.WriteFloat(0xcb9818, num4);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num5);
                num41++;
                magic.WriteFloat(0xcb9818, num6);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num7);
                num41++;
                magic.WriteFloat(0xcb9818, num8);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num9);
                num41++;
                magic.WriteFloat(0xcb9818, num10);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num11);
                num41++;
                magic.WriteFloat(0xcb9818, num12);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num13);
                num41++;
                magic.WriteFloat(0xcb9818, num14);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num15);
                num41++;
                magic.WriteFloat(0xcb9818, num16);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num17);
                num41++;
                magic.WriteFloat(0xcb9818, num18);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num19);
                num41++;
                magic.WriteFloat(0xcb9818, num20);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num21);
                num41++;
                magic.WriteFloat(0xcb9818, num22);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num23);
                num41++;
                magic.WriteFloat(0xcb9818, num24);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num25);
                num41++;
                magic.WriteFloat(0xcb9818, num26);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num27);
                num41++;
                magic.WriteFloat(0xcb9818, num28);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num29);
                num41++;
                magic.WriteFloat(0xcb9818, num30);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num31);
                num41++;
                magic.WriteFloat(0xcb9818, num32);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num33);
                num41++;
                magic.WriteFloat(0xcb9818, num34);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num35);
                num41++;
                magic.WriteFloat(0xcb9818, num36);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num37);
                num41++;
                magic.WriteFloat(0xcb9818, num38);
                magic.WriteInt(0xcb97a4, 4);
                Thread.Sleep(0x3e8);
                magic.WriteFloat(0xcb9814, num39);
                num41++;
                magic.WriteFloat(0xcb9818, num40);
                magic.WriteInt(0xcb97a4, 4);
            }
    Posted verbatim. c:
    Last edited by Scorpiona; 01-07-2010 at 07:12 AM. Reason: a little less inflammatory

  6. #21
    maclone's Avatar / Authenticator enabled
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    Originally Posted by Scorpiona View Post
    I stumbled upon this thread by accident, but it caught my interest that someone would release a waypoint-follower and then limit it to only 20 waypoints.

    Here's what happens when you click on the "Start" button:
    Code:
    private void button12_Click(object sender, EventArgs e) {BadCode()}
    Posted verbatim. c:
    Yea, that code is an act of vandalism and won't get you far.
    But well, he tried.
    -
    On the other side... wtf.
    You wrote that worse there and then you're telling here that you coded a bot with waypoints, for fishing + gathering and you are currently developing combat?
    Last edited by maclone; 01-07-2010 at 09:13 AM.
    Zomfg. And no, don't ask. - Dombo did it.

  7. #22
    gryphons53's Avatar Member
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    so... this is basically a bot for people who want to make lvl 1 spammers in org/sw?


    Je suis un tres grande pomme de terre!

  8. #23
    BioCroc's Avatar Member
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    Originally Posted by Mrbrightside View Post
    I see, so since we are giving titles maybe yours should be kiss-ass?
    Nah, just sayin' you're a tool. Have a great day. :wave:

  9. #24
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by gryphons53 View Post
    so... this is basically a bot for people who want to make lvl 1 spammers in org/sw?
    The animation in your signature is disturbing...

  10. #25
    Norus's Avatar Elite User CoreCoins Purchaser
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    Originally Posted by Cypher View Post
    The animation in your signature is disturbing...
    I would rather say "disgusting"

  11. #26
    Mrbrightside's Avatar Banned
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    I fully agree this bot is a piece of shit, i made it just to prove a point if you read the post.... because i made the exact program someone was supposed to make... ANYWAYS, yes i am working on the combat of my bot right now i got everything else done then i will release it for a short while for people to tell me the bugs (: then ill make it private for me once i know the bugs. selfish eh?

  12. #27
    xxomen911xx's Avatar Member
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    Originally Posted by Mrbrightside View Post
    I fully agree this bot is a piece of shit, i made it just to prove a point if you read the post.... because i made the exact program someone was supposed to make... ANYWAYS, yes i am working on the combat of my bot right now i got everything else done then i will release it for a short while for people to tell me the bugs (: then ill make it private for me once i know the bugs. selfish eh?
    You're a real ****in' prick you know that? GPBot ftw.

  13. #28
    Mrbrightside's Avatar Banned
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    Originally Posted by xxomen911xx View Post
    You're a real ****in' prick you know that? GPBot ftw.
    Ahhh.... How dare you.
    Jesus hates you.

  14. #29
    _orca's Avatar Member
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    Originally Posted by Apoc View Post
    Last I checked; that's not a language. That's the IDE.

    C# 3.5 (SP1) would be the language.
    In all fairness the question can be read both ways. "I do my programming in notepad" and "I do my programming in C++" are both valid statements that answer his question. Personally I'd read his question in the former as I'd expect someone to explicitly ask what language was used for the later.

    _orca

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