[Release] LuaNinja - Run protected Lua code menu

User Tag List

Page 31 of 70 FirstFirst ... 272829303132333435 ... LastLast
Results 451 to 465 of 1048
  1. #451
    pkaa4eva_jr's Avatar Banned
    Reputation
    3
    Join Date
    Aug 2009
    Posts
    85
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Well, since we are on the topic of focus macros i have been trying to get this macro to work for my set focus.

    /Run loadstring("if (UnitBuff(\"target\", \"PvP Trinket\")) then TargetUnit(\"target\") CastSpellByName(\"Blind\") end")()

    It works perfectly for my regular target but i can't get it to work for my set focus iv already tryied replacing target with focus and other stuff like that.

    Noone on the Ui and macro discussion seem to know how to get this either, maybe you guys do.

    [Release] LuaNinja - Run protected Lua code
  2. #452
    kildare's Avatar Active Member
    Reputation
    24
    Join Date
    Sep 2008
    Posts
    43
    Thanks G/R
    10/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by pkaa4eva_jr View Post
    Well, since we are on the topic of focus macros i have been trying to get this macro to work for my set focus.

    /Run loadstring("if (UnitBuff(\"target\", \"PvP Trinket\")) then TargetUnit(\"target\") CastSpellByName(\"Blind\") end")()

    It works perfectly for my regular target but i can't get it to work for my set focus iv already tryied replacing target with focus and other stuff like that.

    Noone on the Ui and macro discussion seem to know how to get this either, maybe you guys do.
    /Run if UnitBuff("target", "PvP Trinket") then RunMacroText("/target focus"); CastSpellByName("Blind"); end;
    That works because blind is automatically setted to target, so the TargetUnit(\"target\") is doing nothing. Try that one i wrote
    Last edited by kildare; 12-12-2009 at 12:46 PM.

  3. #453
    pkaa4eva_jr's Avatar Banned
    Reputation
    3
    Join Date
    Aug 2009
    Posts
    85
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by kildare View Post
    That works because blind is automatically setted to target, so the TargetUnit(\"target\") is doing nothing. Try that one i wrote
    That doesn't work, it blinds when im targetting them but i want it to blind my set focus target not the target i am targetting. Thanks for taking your time to help me thought.

  4. #454
    kynox's Avatar Member
    Reputation
    830
    Join Date
    Dec 2006
    Posts
    888
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    /run if UnitBuff("focus", "PvP Trinket") then RunMacroText("/cast [target=focus] Blind") end

  5. #455
    kxy1983's Avatar Member
    Reputation
    7
    Join Date
    May 2008
    Posts
    68
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    with this blind macro, is it something you press once, or do you need to be spamming it to be useful? does that interfere with the rest of your gameplay?

    Also since 3.3 i am having trouble getting these to work,

    /cast Milling
    /use deadnettle
    /in 3 /run RunMacro(111)

    it mills once, and it used to repeat endlessly, but now it just does it once, has something changed?

  6. #456
    kxy1983's Avatar Member
    Reputation
    7
    Join Date
    May 2008
    Posts
    68
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'm also trying this on my dk to no luck, it does icy touch when frost fever if its not up, but it doesnt move onto the next macro, seems to be related to the same problem with my milling macro, the original function (the milling) works, but when it comes to the script part (in 3/RunMacro). I was trying to use Super Duper Macro, however it seemed it wouldnt make floating macros, and it would still put them in the global list and tell me i had too many if i had 18 already. And then I switched to macaroon, where it allowed me to make unlimited macros, but it when pressing the button, it just did nothing, no error, nothing.

    Im now thinking these problems might all be related, i think most likely is that the error is on my end, that an addon or something is interfering, so i disabled the macro addons and used the default macro ui. this didnt work. I cant imagine blizz changed any function of these LUA commands, because if they did I'd expect a lot more forum activity about it. I doubt its a problem with cypher's dll for the same reasons, we would hear about it. I think i have it injected properly, as the example script that makes your toon run forward works. however when trying the above macro, it throws the "a macro script has been blocked from an action only available to the Blizzard UI." Then im wondering If its a syntax error in the macros themselves but that wouldnt explain why the following isnt working either.

    /cast Milling
    /use deadnettle
    /in 3 /run RunMacro(111)

    Originally Posted by ronzaa View Post
    Macro 1: "1": (Spam this macro)
    /dump loadstring("if (not UnitDebuff(\"target\", \"Frost Fever\")) then CastSpellByName(\"Icy Touch\") else RunMacro(\"2\") end")()

    Macro 2: "2":
    /dump loadstring("if (not UnitDebuff(\"target\", \"Blood Plague\")) then CastSpellByName(\"Plague Strike\") else RunMacro(\"3\") end")()

    Macro 3: "3":
    /dump loadstring("local _,_,c = GetRuneCooldown(\"1\") if (GetRuneType(\"1\") == 1) and (c == true) then CastSpellByName(\"Blood Strike\") else RunMacro(\"4\") end") ()

    Macro 4: "4":
    /dump loadstring("local _,_,d = GetRuneCooldown(\"2\") if (GetRuneType(\"2\") == 1) and (d == true) then CastSpellByName(\"Blood Strike\") else RunMacro(\"5\") end") ()

    Macro 5: "5":
    /dump loadstring("if (UnitPower(\"player\") > 60) then RunMacro(\"6\") else RunMacro(\"7\") end") ()

    Macro 6: "6":
    /dump loadstring("local _,d,_ = GetSpellCooldown(\"Summon Gargoyle\") if (d == 0) then CastSpellByName(\"Summon Gargoyle\") else CastSpellByName(\"Death Coil\") end") ()

    Macro 7: "7":
    /cast Scourge Strike
    So this is the macro i would like to use but no idea what im doing wrong.

    Im using win vista 64.

  7. #457
    iq.kerberos's Avatar Member
    Reputation
    3
    Join Date
    Apr 2009
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Blizz tossed out a patch this morning. "WoW version mismatch"

  8. #458
    Ssateneth's Avatar Contributor
    Reputation
    142
    Join Date
    May 2008
    Posts
    866
    Thanks G/R
    1/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    damnit blizz... broke luaninja again. please update luaninja

  9. #459
    Burado's Avatar Member
    Reputation
    11
    Join Date
    May 2009
    Posts
    26
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Great program!

  10. #460
    demisehi's Avatar Member
    Reputation
    50
    Join Date
    Jun 2009
    Posts
    147
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I wonder what they fixed? Because there are no patch notes I can find.

    Edit: They didn't "fix" anything, but instead broke things. Tech support forums are riddled with posts about connection issues now, and I was stuck at the "connection" screen for the server for 20 mins and counting. Every restart of game, does same thing. I swear, they have teams of monkeys there.
    Last edited by demisehi; 12-14-2009 at 11:14 AM.

  11. #461
    Ssateneth's Avatar Contributor
    Reputation
    142
    Join Date
    May 2008
    Posts
    866
    Thanks G/R
    1/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by demisehi View Post
    I wonder what they fixed? Because there are no patch notes I can find.
    World of Warcraft - English (NA) Forums -> Patch notes nonexistant? 3.3.0.11159
    Nobody knows.

  12. #462
    yopilax's Avatar Member
    Reputation
    8
    Join Date
    Aug 2008
    Posts
    64
    Thanks G/R
    5/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I have an acquaintance that played on 2 different pc's prior to 3.3. Afterward one of the pc's failed to load wow properly. They just informed me that the pc now properly runs wow after this one. Hopefully they addressed the frame rate loss issue plaguing a great majority of the population. It's all over the official forum.
    The mob "Jesus" was only on PTR. It never hit the real world servers and sure as hell won't RESPAWN. For some reason though, people still camp it.:confused:

  13. #463
    Sikas's Avatar Active Member
    Reputation
    69
    Join Date
    Feb 2007
    Posts
    386
    Thanks G/R
    6/2
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Wonder what they fixed... meh. Need updates to programs again since they changed offsets in the binaries.

  14. #464
    demisehi's Avatar Member
    Reputation
    50
    Join Date
    Jun 2009
    Posts
    147
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Blue post:

    Fast trackpad gestures on a Mac in 10.6 generate so many gesture events that it causes extreme lag.


    Vertical sync is not working for Macs in GLL.


    Macs do not register slow mouse wheel scrolling in WoW.


    The Mac Command keys are triggering Autorun when used with a motion key.
    World of Warcraft - English (NA) Forums -> Mac fixes in 3.3.0a?

  15. #465
    Sikas's Avatar Active Member
    Reputation
    69
    Join Date
    Feb 2007
    Posts
    386
    Thanks G/R
    6/2
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Only Mac fixes? -_-

Page 31 of 70 FirstFirst ... 272829303132333435 ... LastLast

Similar Threads

  1. Replies: 8
    Last Post: 07-13-2010, 01:36 AM
  2. [3.3.2] AUTOIT - Run Protected LUA
    By satia in forum WoW Memory Editing
    Replies: 46
    Last Post: 06-19-2010, 08:58 AM
  3. Run Protected Lua in 3.3.3a
    By thefarmer in forum WoW Bots Questions & Requests
    Replies: 3
    Last Post: 04-30-2010, 08:03 PM
  4. Protected LUA Code and Chat Addons
    By Ultraviolence in forum WoW UI, Macros and Talent Specs
    Replies: 0
    Last Post: 04-20-2010, 12:01 AM
  5. [Release] LuaHobo - Run protected LUA
    By Seifer in forum World of Warcraft Bots and Programs
    Replies: 50
    Last Post: 01-18-2010, 06:06 PM
All times are GMT -5. The time now is 04:00 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search