Originally Posted by
ramey
Thats not something you would change the float to.
As far as I can remember, it is an if statement, that you can minipulate to remove the check for the terrains slope so that you can or not climb it.. ( Not saying exactly how to stop copy and paste fun! )
Pseudo:
If ( TerrainSlopeValue => PLAYER_SLOPE_MAX )
CGPlayer()->StopMovement();
Really, I don't even remember if it is an if statement, or anything, but I presume it is _SOMETHING_ like that.
Don't hold me to it, but it sure isn't a float =p