"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
"I cried a little earlier when I had to poop" - Sku
Hehe, still interesting to see that it doesn't *always* point to the local player.
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
"I cried a little earlier when I had to poop" - Sku
The purpose is to change your model so you dont have to look the same all the time. And to me, undead animations are the best for any casting animation, so i am an undead mostly.
One other interesting function call would be UpdateObject would be cool to change the scale/id of gameobjects on the fly![]()
duh it's not useful, but none the less it took some time to make.
its a novel program though. sometimes my character gets boring :\
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
"I cried a little earlier when I had to poop" - Sku
I actually did that with my first fisher (life without Interact() was hard). I however fked up somewhere, ended up with several gigantic fishing bobbers in the water doing their 'caught-a-fishy'-animation non-stop.
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Haha that must have looked hilarious
So, I'am getting this error every time i log on wow and hit "refresh list"
Any ideas what I'am doing wrong?ops:
I run 32-bit Vista SP1
P.S: Good work m8tehepic
Code:System.Exception: ReadUInt failed. at Magic.SMemory.ReadUInt(IntPtr hProcess, UInt32 dwAddress, Boolean bReverse) at Magic.BlackMagic.ReadUInt(UInt32 dwAddress, Boolean bReverse) at Magic.BlackMagic.ReadUInt(UInt32 dwAddress) at WoWBotFramework.ObjectManager.UpdateLists(Boolean _toArray) at sMorph.Form1.CollectListViewItemsFromObjectManager() at sMorph.Form1.button_refresh_Click(Object ., EventArgs ) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Hmm.. To be honest, I have no idea what's causing it.
I can't test it because I don't have a 32bit version, so I have no idea if it even supports Vista 32bit. Tried running it as administrator? Are all the DLLs in the same folder together with the sMorph.exe?
Sorry I'm not much of a help.![]()