this looks really good mate +2+Repcookies from me![]()
this looks really good mate +2+Repcookies from me![]()
Somehow mine wont work?
Im logged into the game and when I open the program it will popup with that "windows massage where it says the program dosnt response" ... it will do it asap.
Heelp![]()
Alright, I'll put it in the next release as an option :P
PS: Added an msn in my profile.
I'm not 100% sure I know what you're talking about, but if you mean the co-ordinates in the form (1234,1234,1234) the 3rd one is your Z coordinate (height) so you can ignore it if you want.
Please post a screen shot or error log or something. It will make it easier
Last edited by Gamer; 01-05-2009 at 09:14 AM.
yes i mean the co-ordinates in the form (1234,1234,1234) (ignoring the third)
i only know the coordinates in the form (53,15) from some map addons of the current map-area (nagrand for example).
It crashes for me(and yes I got Net), maybe because I'm running x64?
EDIT: Tested it on my x86 computer too, still crashesCode:Description: Stopped working Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: objectdumper.exe Problem Signature 02: 1.0.0.0 Problem Signature 03: 4961c974 Problem Signature 04: ObjectDumper Problem Signature 05: 1.0.0.0 Problem Signature 06: 4961c974 Problem Signature 07: e Problem Signature 08: ef Problem Signature 09: System.InvalidOperationException OS Version: 6.0.6001.2.1.0.256.1 Locale ID: 1033Maybe it is vista that is messing it up?
Last edited by deadca7; 01-05-2009 at 09:40 AM.
Unfortunately I believe it doesnt work on 64 bit yet =/
However I may be able to release a version which does, keep your eyes on this thread
With it crashing on x86, are you sure you are fully logged in (to character, not selection screen) and you have the .NET framework?
I really need to add in some error handlers so I can tell where people are crashing xD
Yeah, I'm logged onto my character and running Vista. So net is a part of it, and therefor it wont let me install the one you linked. I'll just watch this thread for updates
For the next version, try to load the minimap .blp's from the MPQs.
I know it's hard, but hey Im just making a suggestion
+Rep for something useful
Great work! Should add lil pics for each object! But if you liek it simple in the object map keep it the way it is! +Rep man great work, Someone needs to make a bot that tracks your char and the mobs around him/players and factions so in background mode (wow completely hidden) you can see whats going onkeep it up bro!
Yep thanks for the advice, this is something I need to learn to do, hopefully I can implement it in the future.
Yeah, once I get the minimap reading down I may attempt this, but if I want to keep the refresh rate how it is at the moment (about 5-10 times per second) then I need to be careful about how much overhead any extra functions use. Reading all the icon data from the wow files could slow it down quite a bit =/
Well this should already do that apart from the faction part (WoW can be minimized), maybe I will release the source for this one day so someone can put it in a bot xD
PS: I didn't get either of your reps :P
Nice! WOrks Great
Looks pretty, thnx
ure using Fasm u shoud change the build options, target platform to x86 instead of platform independent fasm is a 32 bit assembly, but i dunno if that's the error u are getting. But keep it in mind![]()
I'm still learning Assembly so I can't write my own yet but while I am learning, a major feature I'd love in yours is the ability to maximize only the map, without the controls.
ETA: The coordinates the others are talking about are the ones which addons such as cartographer display.
ETA2: An option to set the refresh rate would be awesome. My program is lagging pretty badly right now and I assume that's due to the refresh rate.
ETA3: Also an option to disable the radar.
ETA4: I'm just putting things in here which I think would be great. Wildcards, so for veins they could just type *vein and it'd find all types of veins.
Ohhh, rep was given.
Last edited by Cephalopod; 01-05-2009 at 12:04 PM.