My 3.0.3 Radar experiment menu

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  1. #16
    Cursed's Avatar Contributor
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    Originally Posted by trancehax View Post
    Make 1 for finding stealth :>
    Impossible :>

    Want me to explain? As soon as the player goes stealth, the server stops sending you the packets/info.
    And if you dont revceive the info... How would you know where he/she is
    Last edited by Cursed; 12-30-2008 at 10:48 AM.

    My 3.0.3 Radar experiment
  2. #17
    alek900's Avatar Contributor
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    Originally Posted by trancehax View Post
    Make 1 for finding stealth :>
    closest thing i can make is make it show the last spot the mop/player was visable.
    19+4 that means i score

  3. #18
    Billyboygr's Avatar Member
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    Kinda new in these stuff (WoW Radars) . Are you able to detect hidden units? (e.x. Rogues when stealthed) with it?


    How do YOU do it?

  4. #19
    alek900's Avatar Contributor
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    Originally Posted by Billyboygr View Post
    Kinda new in these stuff (WoW Radars) . Are you able to detect hidden units? (e.x. Rogues when stealthed) with it?
    posted on page 1 .
    Originally Posted by run32.dll View Post
    Quickly tested it - worked.

    edit: to prevent the typical noob-questions...
    No! Stealthed enemy players can NOT be found by reading WoW-memory!
    19+4 that means i score

  5. #20
    100100100's Avatar Member
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    Very nice programme +rep
    But can you ad a option = on top window
    Because i cant see the widow radar if wow is in full screen

  6. #21
    MaxiPads's Avatar Active Member
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    can we get banned with this or not?

  7. #22
    TheShadow124's Avatar Member
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    Originally Posted by Maxisking889 View Post
    can we get banned with this or not?
    3rd party application... bannable only if you get caught.

    i would love to see the code for this thing, fascinating... i have looked at WoW memory back in pre-bc and i have not seen anything that points to this being open like that. Are you reading in directX DLL mem(loaded by WoW to manage the graphics) to find where the mob models are? +Reped you amazing, i have not wrote any program that has successfully read+modified memory without crash, mainly just data processing applications. Did manage to make some processes invisible by using sample search/replace code though... that dosn't count though since it was sample code.

    if you don't mind posting source code?


    Edit: Thx, how did you manage to find all them memory addresses? currently trying to understand your code, didn't know background worker could be that use full.... almost done converting to vb.net to simplify it... sorry i don't work with C# as much as vb, since vb was my first language learned... my C skills are not good enough to work with it in C# ... all errors resolved to vb.net equivalence.. but it appiers there is a missing file... something to do with the memory reading class... meant to look generaly like this:
    Code:
    Imports System
    Public Class Memory
        Public Sub New()
        End Sub
    
        Public Function CloseProcess() As Boolean
        End Function
        Public Function IsReady() As Integer
        End Function
        Public Function ReadFloat(ByVal Address As IntPtr) As Single
        End Function
        Public Function ReadInt(ByVal MemoryAddress As IntPtr) As Integer
        End Function
        Public Function ReadInt32(ByVal MemoryAddress As IntPtr) As Integer
        End Function
        Public Function ReadInt64(ByVal MemoryAddress As IntPtr) As Long
        End Function
        Public Function ReadLong(ByVal MemoryAddress As IntPtr) As Long
        End Function
        Public Function ReadRaw(ByVal MemoryAddress As IntPtr, ByVal Len As UInteger) As Byte()
        End Function
        Public Function ReadString(ByVal MemoryAddress As IntPtr) As String
        End Function
        Public Function ReadString(ByVal MemoryAddress As IntPtr, ByVal Len As UInteger) As String
        End Function
        Public Function ReadUInt(ByVal MemoryAddress As IntPtr) As UInteger
        End Function
        Public Function ReadUInt32(ByVal MemoryAddress As IntPtr) As UInteger
        End Function
        Public Function ReadUInt64(ByVal MemoryAddress As IntPtr) As ULong
        End Function
        Public Function ReadULong(ByVal MemoryAddress As IntPtr) As ULong
        End Function
        Public Function SetProcess(ByVal process As Object, ByVal Mode As String) As Boolean
        End Function
        Public Function WriteDouble(ByVal MemoryAddress As IntPtr, ByVal Data As Double) As Integer
        End Function
        Public Function WriteFloat(ByVal MemoryAddress As IntPtr, ByVal Data As Single) As Integer
        End Function
        Public Function WriteInt(ByVal MemoryAddress As IntPtr, ByVal Data As Integer) As Integer
        End Function
        Public Function WriteInt32(ByVal MemoryAddress As IntPtr, ByVal Data As Integer) As Integer
        End Function
        Public Function WriteInt64(ByVal MemoryAddress As IntPtr, ByVal Data As Long) As Integer
        End Function
        Public Function WriteLong(ByVal MemoryAddress As IntPtr, ByVal Data As Long) As Integer
        End Function
        Public Function WriteString(ByVal MemoryAddress As IntPtr, ByVal Data As String) As Integer
        End Function
        Public Function WriteUInt(ByVal MemoryAddress As IntPtr, ByVal Data As UInteger) As Integer
        End Function
        Public Function WriteUInt32(ByVal MemoryAddress As IntPtr, ByVal Data As UInteger) As Integer
        End Function
        Public Function WriteUInt64(ByVal MemoryAddress As IntPtr, ByVal Data As ULong) As Integer
        End Function
        Public Function WriteULong(ByVal MemoryAddress As IntPtr, ByVal Data As ULong) As Integer
        End Function
    End Class
    i will look around for a class equive for it... sorry that code is in vb.net


    Think i will need to write a DLL in C and use it in vb to achieve it, to bad i am not good with C
    Last edited by TheShadow124; 12-31-2008 at 02:22 PM.
    TheShadow... i am always here, always waiting... always watching....

  8. #23
    Saridormi's Avatar Contributor
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    Originally Posted by 100100100 View Post
    Very nice programme +rep
    But can you ad a option = on top window
    Because i cant see the widow radar if wow is in full screen
    Why would you be running WoW fullscreen anyway..?

    And no, as far as I'm aware (correct me if I'm wrong) the 2 windows would just fight over who was at the top.


  9. #24
    yrref's Avatar Active Member
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    I like it, hvent tried though, just checkd it out

    https://www.ownedcore.com/forums/wow-guides/226193-total-beginners-guide-world-warcraft.html

  10. #25
    WrEmTriX's Avatar Member
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    Superb work! I would love to see you add Nods, Fishing pools and other useful stuff.
    I love the aggro range function and i'll use it alot

    +Rep

  11. #26
    Vladinator's Avatar Banned
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    Some ideas:

    1) "+" icon color shows hostile, neyutral and friendly units
    2) Basic info when you mouse-over a "+" icon (name, guild/type of creature, class, level, hp, mana, e.g.)
    3) Filters to on/off for the aggro-range circle. on/off for showing friendly units, on/off for showing neutral units (critters is something you would probably like to filter out as a user).
    4) Menu for filtering type of unit that is shown, humanoids, beasts, elementals, e.g.
    5) Tiny health-bars over the "+" icon (or below), hard to make but if you can it would help ^_^

    Just some suggestions, I saw a similar tracker like this but was never updated. Hope you wanna update yours though!

  12. #27
    frkshlyweird832's Avatar Member
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    Is there any way this can be made to zoom out so you can see a whole area a t once (i.e. being able to see every creature in durotar at once)? If so, gogo time-lost proto drake farming!
    pewpew!
    ow.

  13. #28
    alek900's Avatar Contributor
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    Originally Posted by frkshlyweird832 View Post
    Is there any way this can be made to zoom out so you can see a whole area a t once (i.e. being able to see every creature in durotar at once)? If so, gogo time-lost proto drake farming!
    It can only see the mobs that are in memory (about every mob within 120 (or 80, not sure atm) yard range).

    other then that there is a zoom box in the bottom left corner.
    19+4 that means i score

  14. #29
    Nader777's Avatar Member
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    This works very well if your using Glide, just make sure this is on to watch if other players are watching you

  15. #30
    Sym's Avatar Contributor
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    This is a very nice concept.

    I have a question though. Is it possible to read in game names of every object that creates a circle (sort of like the WoW radar, where it creates the dots on the map but doesn't show the name until you mouse over it)? I'm not asking for you to add this to the program, I just want to know if it's doable in general.

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