World of Warcraft Model Edit Fix by Kynox menu

User Tag List

Page 108 of 128 FirstFirst ... 858104105106107108109110111112 ... LastLast
Results 1,606 to 1,620 of 1908
  1. #1606
    Därkness's Avatar Active Member
    Reputation
    22
    Join Date
    Jul 2009
    Posts
    113
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks Kynox, u are a god. Updates ftw .

    "I shall call him Tufty," - Raest, Malazan Book of the Fallen.

    World of Warcraft Model Edit Fix by Kynox
  2. #1607
    Phoen!x's Avatar Contributor
    Reputation
    199
    Join Date
    Aug 2007
    Posts
    459
    Thanks G/R
    6/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    As said in the original post :
    Don't use .MPQ with


    DBFilesClient\CreatureModelData.dbc
    And this should work fine.


  3. #1608
    Ralrid's Avatar Member
    Reputation
    1
    Join Date
    Dec 2008
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The thing I did was:

    Removed the MPQ which I had downloaded at mmowned, which I had renamed Patch-1.MPQ, yet I do not know if modeledit still works or not, since I neither can log in yet.

  4. #1609
    gwayloom's Avatar Member
    Reputation
    1
    Join Date
    Jul 2008
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    when i try to extract it into wow folder with winrar i get the message: header is corrupt and it wont let me open the files. is there any way to fix this?

  5. #1610
    drkoukou's Avatar Member
    Reputation
    5
    Join Date
    Mar 2009
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    for those still trying to figure out how to work their mpq files with the new wowme version here's a small tip on what to do and how.

    use ur mpq edit program (ex. mpq master) and then open ur mpq file.

    on ur left side there are the folders with the modification files.

    go on the DBFilesClient and delete only the ChrRaces.dbc file

    then u exit the program u start the game with the wowme and have fun

  6. #1611
    Trando's Avatar Member
    Reputation
    1
    Join Date
    Apr 2008
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by drkoukou View Post
    for those still trying to figure out how to work their mpq files with the new wowme version here's a small tip on what to do and how.

    use ur mpq edit program (ex. mpq master) and then open ur mpq file.

    on ur left side there are the folders with the modification files.

    go on the DBFilesClient and delete only the ChrRaces.dbc file

    then u exit the program u start the game with the wowme and have fun


    It works! very nice =)

    thx

  7. #1612
    sabsmall's Avatar Member
    Reputation
    1
    Join Date
    Sep 2008
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi great prog as ever.

    I would have a question tho.
    I'm planning to use this model edit, that swaps only player characters.
    mmowned /forums/model-editing-guides-programs/39999-guide-changing-only-player-characters.html

    Then i noticed this part of ur warning:
    Do not use the following model edits:
    DBFilesClient\CreatureModelData.dbc
    How risky is this dbc file to edit? Should'nt i even think to use that type of edit anymore?

  8. #1613
    Hukas's Avatar Member
    Reputation
    1
    Join Date
    Dec 2007
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by drkoukou View Post
    for those still trying to figure out how to work their mpq files with the new wowme version here's a small tip on what to do and how.

    use ur mpq edit program (ex. mpq master) and then open ur mpq file.

    on ur left side there are the folders with the modification files.

    go on the DBFilesClient and delete only the ChrRaces.dbc file

    then u exit the program u start the game with the wowme and have fun
    also worked for me. thanks a lot

  9. #1614
    sabsmall's Avatar Member
    Reputation
    1
    Join Date
    Sep 2008
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    About the ChrRaces, u just have to delete column 8 from it, than its the new format. (Works for me so far.)

  10. #1615
    Shortround's Avatar Member
    Reputation
    1
    Join Date
    Mar 2008
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I unfortunately am unable to find where to download mpq master. If anyone could point me in that direction i would be very happy.

  11. #1616
    Amelol's Avatar Member
    Reputation
    1
    Join Date
    Oct 2008
    Posts
    24
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Could anyone try to upload a SS of what the H*** I have to delete? Since I only get map called "DBFilesClient" and then inside that 1 there is Spellvisual.dbc

  12. #1617
    Taragon's Avatar Member
    Reputation
    1
    Join Date
    Nov 2007
    Posts
    10
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by boii View Post
    Yea im having some of the same issues. I tested it and it's the MPQ files. If they are out of date wowme won't load the wow launcher. I have other MPQ's that I've tried and those seem to work fine. Sucks I can't find the ones I need though =/
    I have the exact same problem, in my case its NeF -> UdF. Does anyone have an answer on that ?

    Would be highly appreciated

  13. #1618
    citeop's Avatar Member
    Reputation
    2
    Join Date
    Nov 2007
    Posts
    29
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'm having an error where many of the new objects released in 3.2 appear as small blue and white checkered boxes. My gnome to undead model edit still works, but these boxes only appear when wowme.exe is loaded. Has anyone experienced this and/or knows how to fix it?

    Thanks for your time

  14. #1619
    snigelmannen's Avatar Member
    Reputation
    27
    Join Date
    Jul 2007
    Posts
    318
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Well its the DBC replacements, if you got a mpq with dbc edits just delete thos and they work fine
    " Spy sappin mah sentry! "

  15. #1620
    Taragon's Avatar Member
    Reputation
    1
    Join Date
    Nov 2007
    Posts
    10
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    How do you delete dbc ;((

    I know.... I suck ;P

Similar Threads

  1. World of Warcraft: Model Edit
    By Jlk18000 in forum World of Warcraft Model Editing
    Replies: 20
    Last Post: 11-22-2010, 06:03 PM
  2. 2.4.2 Model Edit Fix by kynox problems.
    By -Lex in forum WoW ME Questions and Requests
    Replies: 7
    Last Post: 06-24-2008, 02:55 PM
  3. World Of Warcraft Model Editing Requests
    By Invisible in forum WoW ME Questions and Requests
    Replies: 0
    Last Post: 01-15-2007, 08:49 AM
All times are GMT -5. The time now is 04:16 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search