[C++] MaNGOS Shadowmourne Visual Effect Fix menu

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  1. #1
    fullalliance's Avatar Banned
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    [C++] MaNGOS Shadowmourne Visual Effect Fix

    The visual affects for Shadowmourne,

    Just like Crow's version for Acsent based emu's


    src/game/unit.cpp
    FIND:
    Code:
    // Item - Shadowmourne Legendary
    case 71903:
    {
    if (!roll_chance_i(triggerAmount))
    return false;
    
    Aura *aur = GetAura(71905, EFFECT_INDEX_0);
    if (aur && uint32(aur->GetStackAmount() + 1) >= aur->GetSpellProto()->StackAmount)
    {
    RemoveAurasDueToSpell(71905);
    CastSpell(this, 71904, true); // Chaos Bane
    return true;
    }
    REPLACE WITH:
    Code:
                    case 71903:
                    {
                        if (!roll_chance_i(triggerAmount))
                            return false;
    
    					Aura *aur = GetAura(71905, EFFECT_INDEX_0);
                       
    if (aur && uint32(aur->GetStackAmount()) == 1)
        CastSpell(this, 72521, false);       // First Effect
                       
    if (aur && uint32(aur->GetStackAmount()) == 6)
    {
        RemoveAurasDueToSpell(72521);       // remove First Effect
        CastSpell(this, 72523, false);       // Second Effect
    }
    if (aur && uint32(aur->GetStackAmount() + 1) >= aur->GetSpellProto()->StackAmount)
    {
        RemoveAurasDueToSpell(72523);       // remove Second Effect
        RemoveAurasDueToSpell(71905);       // remove Shards
        CastSpell(this, 71904, true);       // Chaos Bane
        return true;
    }
    Credits go to: Darkruler @ GetMangos
    Last edited by fullalliance; 04-19-2010 at 06:05 AM.

    [C++] MaNGOS Shadowmourne Visual Effect Fix
  2. #2
    Ground Zero's Avatar ★ Elder ★
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    Just a note, the original C++ patch for ascent was made by Algorithm not Crow.

    Thanks for sharing though.

  3. #3
    Blizzard_Poster's Avatar Private
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    If not crow then who?

  4. #4
    fullalliance's Avatar Banned
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    Originally Posted by Ground Zero View Post
    Just a note, the original C++ patch for ascent was made by Algorithm not Crow.

    Thanks for sharing though.
    http://www.mmowned.com/forums/emulat...ased-emus.html


    Originally Posted by Algorithm View Post


    Credits go to Thetruecrow


    Exsqueeze-Me?

  5. #5
    peca's Avatar Member
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    How to instal this omg i wait this soooooooo long ^^

  6. #6
    Ground Zero's Avatar ★ Elder ★
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    Originally Posted by fullalliance View Post

    Sorry then, it wasn't there the first time I looked, looks like the added the credits later, my apologies.

  7. #7
    fullalliance's Avatar Banned
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    Originally Posted by peca View Post
    How to instal this omg i wait this soooooooo long ^^
    Compile the core yourself

    mangos's Profile - GitHub

    And edit unit.cpp

  8. #8
    peca's Avatar Member
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    How to edit unit.cpp any vid or tutorial ?

  9. #9
    kjankoski's Avatar Active Member
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    Thank you.

  10. #10
    fullalliance's Avatar Banned
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    Originally Posted by kjankoski View Post
    Thank you.
    No problem

  11. #11
    peca's Avatar Member
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    Pls i need help how to edit unit.cpp
    Tnx

  12. #12
    Thetruecrow's Avatar Active Member
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    Thanks for the conversion.

  13. #13
    peca's Avatar Member
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    Any tutorial how to instal this ?
    tnx

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