The drop item system seems to be broken, even if you go to next page to set up berries and back it reverts all the changes
The drop item system seems to be broken, even if you go to next page to set up berries and back it reverts all the changes
Something like this? Open an notepad file, copy paste the text below, save the .txt file like bot.bat or something and you have automated your bot. The timeout is in seconds. If you want to run the bot for 4 hours then set the timeout to 14400
:start
start /D execute.exe
timeout 3600
taskkill /IM execute.exe
Last edited by danoontje; 08-25-2016 at 04:16 PM.
Some bugs here and there but looks promising, I've been runnin it at Central Park at a rate of 90 P/H 50 Stops/H, like 12k exp/H,
Custom Path option is a bit tricky but I got it to work.
it stops after 30mins (exact) time limit? botwith.me session expired?
whats with this new thread related to the other thread i use to reply?
its the same bot righht?
Whats so special about this one? Is it safe from perma bans or is it like every other bot.. adding human like features and other pointless safety updates even though everyone will still be perm banned
Can someone please explain me what i'm doing wrong, bot won't start even with the correct coordinates.
htmlFile: /pokeMap.html
D/RequestHandler: Authenticated with static token
Exception in thread "JavaFX Application Thread" java.lang.NullPointerException
at net.mark.pokemon.c.d.a(Unknown Source)
at net.mark.pokemon.c.d.<init>(Unknown Source)
at net.mark.pokemon.c.b.<init>(Unknown Source)
at net.mark.pokemon.a.<init>(Unknown Source)
at net.mark.pokemon.ui.c.q.a(Unknown Source)
at net.mark.pokemon.ui.c.b.handle(Unknown Source)
at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventH andler.java:86)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManag er.java:23
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManag er.java:191)
at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEve ntDispatcher.java:59)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:5
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
at javafx.event.Event.fireEvent(Event.java:19
at javafx.scene.Scene$ClickGenerator.postProcess(Scene.java:3470)
at javafx.scene.Scene$ClickGenerator.access$8100(Scene.java:339
at javafx.scene.Scene$MouseHandler.process(Scene.java:3766)
at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3485)
at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2494)
at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Glass ViewEventHandler.java:380)
at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Glass ViewEventHandler.java:294)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$354(Glas sViewEventHandler.java:416)
at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.jav a:389)
at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventH andler.java:415)
at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
at com.sun.glass.ui.View.notifyMouse(View.java:937)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$148(WinApplication.java:191)
at java.lang.Thread.run(Unknown Source)
using the central park path thing, it stops moving after a few pokestops and just stand still
I can't see the IV's it doesn't show the attack, defense, or stamina.
Thank you for your work here I really think this looks promising as it seems to authenticate different then all other bots so there's promise for me so far... My only question concern would be what about device ID? we are all using same iPhone?? :O
This is the most reliable bot right now. I have an account I stopped botting for 1 week and it's still alive.
Btw, the Dratini gpx. I spent 8 hrs and I didn't even catch one. Any new dratini nest for this bot?