PokeBot #2 Final! {Kills,Activity,Eggs,Fully configurable) ALWAYS UP menu

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  1. #76
    Dumpyride's Avatar Member
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    The drop item system seems to be broken, even if you go to next page to set up berries and back it reverts all the changes

    PokeBot #2 Final! {Kills,Activity,Eggs,Fully configurable) ALWAYS UP
  2. #77
    danoontje's Avatar Member
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    Something like this? Open an notepad file, copy paste the text below, save the .txt file like bot.bat or something and you have automated your bot. The timeout is in seconds. If you want to run the bot for 4 hours then set the timeout to 14400

    :start
    start /D execute.exe
    timeout 3600
    taskkill /IM execute.exe
    Last edited by danoontje; 08-25-2016 at 04:16 PM.

  3. #78
    davidmc007's Avatar Member
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    Some bugs here and there but looks promising, I've been runnin it at Central Park at a rate of 90 P/H 50 Stops/H, like 12k exp/H,

    Custom Path option is a bit tricky but I got it to work.

    it stops after 30mins (exact) time limit? botwith.me session expired?

  4. #79
    renzuken's Avatar Member
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    whats with this new thread related to the other thread i use to reply?

    its the same bot righht?

  5. #80
    faatnntaaf's Avatar Member
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    Whats so special about this one? Is it safe from perma bans or is it like every other bot.. adding human like features and other pointless safety updates even though everyone will still be perm banned

  6. #81
    danoontje's Avatar Member
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    Can someone please explain me what i'm doing wrong, bot won't start even with the correct coordinates.

    htmlFile: /pokeMap.html
    D/RequestHandler: Authenticated with static token
    Exception in thread "JavaFX Application Thread" java.lang.NullPointerException
    at net.mark.pokemon.c.d.a(Unknown Source)
    at net.mark.pokemon.c.d.<init>(Unknown Source)
    at net.mark.pokemon.c.b.<init>(Unknown Source)
    at net.mark.pokemon.a.<init>(Unknown Source)
    at net.mark.pokemon.ui.c.q.a(Unknown Source)
    at net.mark.pokemon.ui.c.b.handle(Unknown Source)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventH andler.java:86)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManag er.java:23
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManag er.java:191)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEve ntDispatcher.java:59)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:5
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
    at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
    at javafx.event.Event.fireEvent(Event.java:19
    at javafx.scene.Scene$ClickGenerator.postProcess(Scene.java:3470)
    at javafx.scene.Scene$ClickGenerator.access$8100(Scene.java:339
    at javafx.scene.Scene$MouseHandler.process(Scene.java:3766)
    at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3485)
    at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
    at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2494)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Glass ViewEventHandler.java:380)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Glass ViewEventHandler.java:294)
    at java.security.AccessController.doPrivileged(Native Method)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$354(Glas sViewEventHandler.java:416)
    at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.jav a:389)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventH andler.java:415)
    at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
    at com.sun.glass.ui.View.notifyMouse(View.java:937)
    at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
    at com.sun.glass.ui.win.WinApplication.lambda$null$148(WinApplication.java:191)
    at java.lang.Thread.run(Unknown Source)

  7. #82
    Zamock's Avatar Master Sergeant
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    Originally Posted by renzuken View Post
    whats with this new thread related to the other thread i use to reply?

    its the same bot righht?
    Yeah i think its the same. The author should probably mix both threads. No need to create duplicates.

  8. #83
    fappy18's Avatar Member
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    using the central park path thing, it stops moving after a few pokestops and just stand still

  9. #84
    caiobortoli's Avatar Sergeant
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    Originally Posted by manjax View Post
    Sniping gets you all banned so I will not be providing you to snipe
    Come on man don't be Super Nanny for ****s sake

    Just put sniping off by default and a big warning when you gonna turn on the option

    But please add sniping man

  10. #85
    pakxmanx21's Avatar Member
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    I can't see the IV's it doesn't show the attack, defense, or stamina.

  11. #86
    Slimmurph12's Avatar Member
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    Same

    Originally Posted by fappy18 View Post
    using the central park path thing, it stops moving after a few pokestops and just stand still
    I get the same thing no matter which option i choose, i used 8-12 just fine now they dont catch and this one stops within a minute...it has such potential though

  12. #87
    jdbaker82`'s Avatar Member
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    Originally Posted by fappy18 View Post
    using the central park path thing, it stops moving after a few pokestops and just stand still
    I had same problem change speed to 5km and problem solved

  13. #88
    fappy18's Avatar Member
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    Originally Posted by jdbaker82` View Post
    I had same problem change speed to 5km and problem solved
    changed it to 5km and it walked further this time but still stops randomly and won't move

  14. #89
    jdbaker82`'s Avatar Member
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    Thank you for your work here I really think this looks promising as it seems to authenticate different then all other bots so there's promise for me so far... My only question concern would be what about device ID? we are all using same iPhone?? :O

  15. #90
    yulyulk's Avatar Member
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    This is the most reliable bot right now. I have an account I stopped botting for 1 week and it's still alive.
    Btw, the Dratini gpx. I spent 8 hrs and I didn't even catch one. Any new dratini nest for this bot?

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