PokeBot #2 Final! {Kills,Activity,Eggs,Fully configurable) ALWAYS UP menu

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  1. #1
    manjax's Avatar Member
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    PokeBot #2 Final! {Kills,Activity,Eggs,Fully configurable) ALWAYS UP

    I would like to state first of all, We do not run away like little bitches like other bots.. We get legal issues? We sort them.. That's what the donations are here for... **** Misty Elwood @ FOCallaw... Bitch I will never leave.

    Hello all!

    Finally we've completed the version 2 of PokeBot #2, This version is much unlike anything you'll ever see on the pokebot market

    This version is built on replicating all data sent to the server, Including Activity Status, Fixed locations, Sensor movement and even tilting!

    The servers request data such as above each request made to there server to process there responses. ALL bots on the market DO NOT SEND THESE DETAILS!! CAUSING YOU TO BE AUTO FLAGGED!!


    Let's stop with all the boring talk and get down to the features! Where we pride ourselfs to become the best..

    Custom Map building?! Just click the tick option Path builder and boom click anywhere on the map to build your own path!



    Tasks! What are tasks.. Well we don't want you to hit the limit of max pokemon and stops in one day do we?! So you custom set what value you want to stop and it will stop!
    We save all data of catching pokemon + stops so even if you restart the bot the data is saved for next time.. Amazing kill switch right?!



    We have so many features to allow you to bot safe and secure.. Even down to catching pokemon.. Most bots have 100% hit rate with pokeball on pokemon? Hell no that's a flag there and then matey! So what we've done is allowed you to modify what percentage of pokemon balls will hit them darn pidgeys!


    Walking options, We have loads of options for walking... Built in.. GPX.. pokestops, Custom maps even google street walker if you want more human walking!

    Settings UI:


    Bot in action!!


    Pokedex.. Oh god we all love to see what pokemon we have don't we? How about have something to tell us what the IV.. Max CP and power up the pokemon there and then? Hell to the yeah we've that..



    Inventory.. We hate being full of random crap and it's all messy.. Well look at this beast.


    Holy shit we can even **** with our eggs..


    Over at botwith.me we pride ourselves on giving you the best service you can get and working strongly at defeating the chances at being banned... The last ban wave (yesterday/today) 95% of our users using v2 was not banned... This is all because bot developers are thinking of there pocket now and not on why they made such bots.





    <= **** this whore

    PokeBot #2 Final! {Kills,Activity,Eggs,Fully configurable) ALWAYS UP
  2. #2
    rndvsttrhd's Avatar Member
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    :O at last!!!!!!!!!!!!!! Will test this one right now!

  3. #3
    EdeNBaruch's Avatar Member
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    Sounds good, what about sniping?

  4. #4
    milostheman's Avatar Member
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    Looks OP! thank you for sharing will test it

  5. #5
    iampatricktan's Avatar Member
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    hopefully.

  6. #6
    manjax's Avatar Member
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    Originally Posted by EdeNBaruch View Post
    Sounds good, what about sniping?
    Sniping will never be re added due to being a major ban risk

  7. #7
    rndvsttrhd's Avatar Member
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    NOT AGAIN.

    NO POKESTOPS FOUND, WOULD YOU LIKE TO RESCAN AGAIN?

    any solution????

  8. #8
    manjax's Avatar Member
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    Originally Posted by rndvsttrhd View Post
    NOT AGAIN.

    NO POKESTOPS FOUND, WOULD YOU LIKE TO RESCAN AGAIN?

    any solution????
    Is the account you're using completed the intro? And not banned

  9. Thanks rndvsttrhd (1 members gave Thanks to manjax for this useful post)
  10. #9
    andygoandygo's Avatar Member
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    hello... is this bot able to complete the intro and handle level up rewards?
    thank you

  11. #10
    bearboss_85's Avatar Member
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    i got the error below~

    htmlFile: /pokeMap.html
    D/RequestHandler: Authenticated with static token
    Exception in thread "JavaFX Application Thread" java.lang.NullPointerException
    at net.mark.pokemon.c.d.a(Unknown Source)
    at net.mark.pokemon.c.d.<init>(Unknown Source)
    at net.mark.pokemon.c.b.<init>(Unknown Source)
    at net.mark.pokemon.a.<init>(Unknown Source)
    at net.mark.pokemon.ui.c.q.a(Unknown Source)
    at net.mark.pokemon.ui.c.b.handle(Unknown Source)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventH andler.java:86)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManag er.java:23
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManag er.java:191)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEve ntDispatcher.java:59)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:5
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
    at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
    at javafx.event.Event.fireEvent(Event.java:19
    at javafx.scene.Scene$ClickGenerator.postProcess(Scene.java:3470)
    at javafx.scene.Scene$ClickGenerator.access$8100(Scene.java:339
    at javafx.scene.Scene$MouseHandler.process(Scene.java:3766)
    at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3485)
    at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
    at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2494)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Glass ViewEventHandler.java:380)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Glass ViewEventHandler.java:294)
    at java.security.AccessController.doPrivileged(Native Method)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$354(Glas sViewEventHandler.java:416)
    at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.jav a:389)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventH andler.java:415)
    at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
    at com.sun.glass.ui.View.notifyMouse(View.java:937)
    at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
    at com.sun.glass.ui.win.WinApplication.lambda$null$148(WinApplication.java:191)
    at java.lang.Thread.run(Unknown Source)

  12. #11
    althea21's Avatar Member
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    It can run multiple accounts? or just 1 pc = 1 bot? thanks @manjax

  13. #12
    manjax's Avatar Member
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    Originally Posted by bearboss_85 View Post
    i got the error below~

    htmlFile: /pokeMap.html
    D/RequestHandler: Authenticated with static token
    Exception in thread "JavaFX Application Thread" java.lang.NullPointerException
    at net.mark.pokemon.c.d.a(Unknown Source)
    at net.mark.pokemon.c.d.<init>(Unknown Source)
    at net.mark.pokemon.c.b.<init>(Unknown Source)
    at net.mark.pokemon.a.<init>(Unknown Source)
    at net.mark.pokemon.ui.c.q.a(Unknown Source)
    at net.mark.pokemon.ui.c.b.handle(Unknown Source)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventH andler.java:86)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManag er.java:23
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManag er.java:191)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEve ntDispatcher.java:59)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:5
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.jav a:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl .java:114)
    at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
    at javafx.event.Event.fireEvent(Event.java:19
    at javafx.scene.Scene$ClickGenerator.postProcess(Scene.java:3470)
    at javafx.scene.Scene$ClickGenerator.access$8100(Scene.java:339
    at javafx.scene.Scene$MouseHandler.process(Scene.java:3766)
    at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3485)
    at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
    at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2494)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Glass ViewEventHandler.java:380)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Glass ViewEventHandler.java:294)
    at java.security.AccessController.doPrivileged(Native Method)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$354(Glas sViewEventHandler.java:416)
    at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.jav a:389)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventH andler.java:415)
    at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
    at com.sun.glass.ui.View.notifyMouse(View.java:937)
    at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
    at com.sun.glass.ui.win.WinApplication.lambda$null$148(WinApplication.java:191)
    at java.lang.Thread.run(Unknown Source)
    Read what I said to the other guy too

  14. #13
    xOptimuSs's Avatar Member
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    Can we Sniping with this bot ?

  15. #14
    manjax's Avatar Member
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    Originally Posted by xOptimuSs View Post
    Can we Sniping with this bot ?
    Sniping gets you all banned so I will not be providing you to snipe

  16. #15
    bearboss_85's Avatar Member
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    Originally Posted by manjax View Post
    Read what I said to the other guy too
    Ah... I see... "The Intro" =.="

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