Does this bot have android device spoofing so the API doesn't detect that you're accessing it via a computer? Also, does this bot run with different altitudes?
Does this bot have android device spoofing so the API doesn't detect that you're accessing it via a computer? Also, does this bot run with different altitudes?
use this to see path it goes
Visualizer-1.0.8-win
[03:59:07] [Inventory] Pokemon Stored: 5/250
[03:59:07] Incubator status update: 2.00km left
[03:59:08] No usable PokeStops found in your area. Is your maximum distance too small?
[03:59:10] [Inventory] Pokemon Stored: 5/250
[03:59:11] Incubator status update: 2.00km left
[03:59:12] No usable PokeStops found in your area. Is your maximum distance too small?
[03:59:14] [Inventory] Pokemon Stored: 5/250
[03:59:15] Incubator status update: 2.00km left
[03:59:16] No usable PokeStops found in your area. Is your maximum distance too small?
[03:59:18] [Inventory] Pokemon Stored: 5/250
[03:59:19] Incubator status update: 2.00km left
[03:59:20] No usable PokeStops found in your area. Is your maximum distance too small?
Whats wrong?
why its always giveng error
https://s3.postimg.org/o2oabn4sj/hata.png
You probably got perm banned. Try to login via a mobile device or emulator and I bet you'll get the 'Failed to retrieve data from server' error.
Thanks! Just started the bot and it is working, looting pokestops and catching pokemon, nice!
Crashes like crazy, just go[06:08:42] (ERROR) System.NullReferenceException: Object reference not set to an instance of an object.
at PoGo.PokeMobBot.Logic.HumanNavigation.<Move>d__2.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\Navigation2.cs:lin e 52
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at PoGo.PokeMobBot.Logic.Tasks.FarmPokestopsTask.<NoTeleport>d__3.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\Tasks\FarmPokestop sTask.cs:line 355
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at PoGo.PokeMobBot.Logic.Tasks.FarmPokestopsTask.<Execute>d__1.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\Tasks\FarmPokestop sTask.cs:line 33
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at PoGo.PokeMobBot.Logic.State.FarmState.<Execute>d__0.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\State\FarmState.cs :line 53
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at PoGo.PokeMobBot.Logic.State.StateMachine.<Start>d__3.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\State\StateMachine .cs:line 37t like 3 walls of red text.
Last edited by georgesil; 08-13-2016 at 10:09 PM. Reason: details
how to use the MobBotTemp Source code (zip)
is this stock config safe? The delays are short and the speed looks kinda high.
A new fix is coming out for PokeMobBot Soon™!