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  1. #556
    angelusce79's Avatar Sergeant
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    thank you bro!

    NecroBot Fork Updated
  2. #557
    Retard_'s Avatar Member
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    Trying to use killswitch for pokestops and saw this happened, reset. Any idea what could cause this? Thanks.New_Bitmap_Image.jpg

  3. #558
    cheater007's Avatar Member
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    Originally Posted by Retard_ View Post
    Trying to use killswitch for pokestops and saw this happened, reset. Any idea what could cause this? Thanks.New_Bitmap_Image.jpg
    An hour has passed?

  4. #559
    Retard_'s Avatar Member
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    Originally Posted by cheater007 View Post
    An hour has passed?
    No, that was between two pokestops. No more than a few minutes between them.

  5. #560
    karkinious's Avatar Member
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    Originally Posted by Retard_ View Post
    No, that was between two pokestops. No more than a few minutes between them.
    Dude the switch resets every hour


    Sent from my iPhone using Tapatalk

  6. #561
    Retard_'s Avatar Member
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    It happened again, around 3 minutes between pokestops.New_Bitmap_Image.jpg

  7. #562
    w8s3suimin's Avatar Member
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    Originally Posted by Retard_ View Post
    Trying to use killswitch for pokestops and saw this happened, reset. Any idea what could cause this? Thanks.New_Bitmap_Image.jpg
    It's normal...
    The amount of pokestop reset every hour, not every second.

    EX:
    The information show 60/120 pokestops at [03:00]
    afterwards show you 01/120 pokestops at [03:03]
    But the inf. means at [03:00] count every pokestops between 02:00~03:00 and reset the amount at 03:01
    And the inf. show at [03:03] means the total amount pokestops between 03:01~03:03 ,and this amount will be reset at 04:01

    The situation you saw should be it above.

    If I misunderstand what you mean ,perhaps you should give more information?!
    And sorry for my misunderstanding.
    Last edited by w8s3suimin; 08-21-2016 at 01:47 PM.

  8. #563
    cheater007's Avatar Member
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    Originally Posted by Retard_ View Post
    It happened again, around 3 minutes between pokestops.New_Bitmap_Image.jpg
    Your killswitch setting for Pokestops per hour is ridiculous btw. Set on 447 you might aswell disable it, because u'll never reach it.
    You probably misunderstood the use of this function. It is set per hour not per 24 hour.

  9. Thanks Retard_ (1 members gave Thanks to cheater007 for this useful post)
  10. #564
    w8s3suimin's Avatar Member
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    Originally Posted by NoxxDev View Post
    NecroBot ForkUpdated

    v0.9.4

    Update
    * [POGOProtos 5ddc5db]
    * [FeroxRev API NoxxDev/NecroBot-Rocket-API@6bc1672 NoxxDev/NecroBot-Rocket-API@94e7181 NoxxDev/NecroBot-Rocket-API@6180e62]
    * [Enhancement from gps with google walk strategy 023fa77]
    * [killswitch settings bc12cb7]
    * [Visual modification of alert google api 49feafd]
    Sorry to be so annoying...

    Is that possible to change spinning pokestops code like this?

    1.Setting the next goal-pokestop.

    2.Moving to the goal (first step). (footstep distance is set by km/hr)

    3.detect all pokestops(array) in range and spin them if possible.

    4.If the (spinning action=true) and (span pokestop[array index]=goal stop) ,
    than set another new nearest goal.
    else,moving to the goal (second step/next step).

    5.loop above code.

    ------------------------------
    Changing these code might upgrade the rate of getting supplies without promoting the risky be banned.
    Last edited by w8s3suimin; 08-21-2016 at 03:08 PM.

  11. #565
    Blank666's Avatar Member
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    since the update i keep getting this every pokemon/pokestop, anyone know how to fix?

    [21:41:49] (ERROR) Pokemon Servers might be offline / unstable. Trying again ...
    [21:41:50] (ERROR) Error: System.NullReferenceException: Object reference not set to an instance of an object.
    . In PoGo.NecroBot.Logic.Tasks.CatchPokemonTask <Run> d__3.MoveNext () in E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ Tasks \ CatchPokemonTask.cs: line 246
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in PoGo.NecroBot.Logic.Tasks.CatchLurePokemonsTask <Run> d__0.MoveNext () in. E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ Tasks \ CatchLurePokemonsTask.cs: l ine 44
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (Task task)
    . In PoGo.NecroBot.Logic.Tasks.FarmPokestopsTask <Run> d__4.MoveNext () in E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ Tasks \ FarmPokestopsTask.cs: line 117
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (Task task)
    . In PoGo.NecroBot.Logic.State.FarmState <Run> d__0.MoveNext () in E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ State \ FarmState.cs: line 68
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in PoGo.NecroBot.Logic.State.StateMachine <Start> d__3.MoveNext () in. E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ State \ StateMachine.cs: line 57
    Last edited by Blank666; 08-21-2016 at 03:45 PM.

  12. #566
    Shart4me's Avatar Member
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    Hey really new to necrobot, been running pretty solid till last night. I am getting this error very often. Any idea how to fix it? NecroBot Fork Updated-2016-08-21-16_42_54-necrobot-v0-9-4-shart4me-runtime-00-00_01_11-lvl_-15-advance-0h-36-gif

  13. #567
    Gbetarelli's Avatar Member
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    how configure to not snipe??

  14. #568
    Murilote's Avatar Member
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    Originally Posted by Blank666 View Post
    since the update i keep getting this every pokemon/pokestop, anyone know how to fix?

    [21:41:49] (ERROR) Pokemon Servers might be offline / unstable. Trying again ...
    [21:41:50] (ERROR) Error: System.NullReferenceException: Object reference not set to an instance of an object.
    . In PoGo.NecroBot.Logic.Tasks.CatchPokemonTask <Run> d__3.MoveNext () in E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ Tasks \ CatchPokemonTask.cs: line 246
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in PoGo.NecroBot.Logic.Tasks.CatchLurePokemonsTask <Run> d__0.MoveNext () in. E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ Tasks \ CatchLurePokemonsTask.cs: l ine 44
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (Task task)
    . In PoGo.NecroBot.Logic.Tasks.FarmPokestopsTask <Run> d__4.MoveNext () in E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ Tasks \ FarmPokestopsTask.cs: line 117
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (Task task)
    . In PoGo.NecroBot.Logic.State.FarmState <Run> d__0.MoveNext () in E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ State \ FarmState.cs: line 68
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in PoGo.NecroBot.Logic.State.StateMachine <Start> d__3.MoveNext () in. E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ State \ StateMachine.cs: line 57
    I get the same error. But if I login with Nox everything runs ok.

  15. #569
    w8s3suimin's Avatar Member
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    Originally Posted by Murilote View Post
    I get the same error. But if I login with Nox everything runs ok.
    Originally Posted by Blank666 View Post
    since the update i keep getting this every pokemon/pokestop, anyone know how to fix?

    [21:41:49] (ERROR) Pokemon Servers might be offline / unstable. Trying again ...
    [21:41:50] (ERROR) Error: System.NullReferenceException: Object reference not set to an instance of an object.
    . In PoGo.NecroBot.Logic.Tasks.CatchPokemonTask <Run> d__3.MoveNext () in E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ Tasks \ CatchPokemonTask.cs: line 246
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in PoGo.NecroBot.Logic.Tasks.CatchLurePokemonsTask <Run> d__0.MoveNext () in. E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ Tasks \ CatchLurePokemonsTask.cs: l ine 44
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (Task task)
    . In PoGo.NecroBot.Logic.Tasks.FarmPokestopsTask <Run> d__4.MoveNext () in E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ Tasks \ FarmPokestopsTask.cs: line 117
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (Task task)
    . In PoGo.NecroBot.Logic.State.FarmState <Run> d__0.MoveNext () in E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ State \ FarmState.cs: line 68
    --- End of stack trace of the previous location where the exception was issued ---
    in System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
    in System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion (Task task)
    in PoGo.NecroBot.Logic.State.StateMachine <Start> d__3.MoveNext () in. E: \ Projects \ CSharp \ NecroBot \ PoGo.NecroBot.Logic \ State \ StateMachine.cs: line 57
    Originally Posted by Shart4me View Post
    Hey really new to necrobot, been running pretty solid till last night. I am getting this error very often. Any idea how to fix it? NecroBot Fork Updated-2016-08-21-16_42_54-necrobot-v0-9-4-shart4me-runtime-00-00_01_11-lvl_-15-advance-0h-36-gif
    Same problem as I reply at #552 floor....

    There must be some bugs between visualizer and this version.
    (This version change some variables name which may cause the exception....)
    I got the same problem but fix after i close the visualizer.
    Besides turn off the web socket.
    Last edited by w8s3suimin; 08-21-2016 at 05:18 PM.

  16. #570
    Blank666's Avatar Member
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    Originally Posted by w8s3suimin View Post
    Same problem as I reply at #552 floor....

    There must be some bugs between visualizer and this version.
    (This version change some variables name which may cause the exception....)
    I got the same problem but fix after i close the visualizer.
    Besides turn off the web socket.
    i dont use visualizer ... just this bot and my web sckot is already off

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