Bot Development - 48 hours? Here's Why It Won't Happen. menu

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  1. #16
    jakesmurf's Avatar Master Sergeant
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    1) You're operating on the assumption that they're going to have to brute force the encryption to reverse the new API. Necro has already announced that some other devs have already found a work around that doesn't require as much work as a full reverse engineer. It will still take quite a bit of work to implement it so that it interfaces with the bot logic again, but you're wayyyy over dramatizing the effect. I think Niantic will eventually kill the bots, but I don't think this is the deathblow. How many games have tried time and time again to stop botting and failed? More competent devs that Niantic? Basically all of them, and yet, innovative developers still manage to get around it so well that practically every major title out there has a working bot to this day.

    2) There's no proof that there's a 10 second delay on the API. If you're referring to the patch notes, that change was already implemented and wasn't related to what you think it was related to.

    Bot Development - 48 hours? Here's Why It Won't Happen.
  2. #17
    NexLegend's Avatar Sergeant Major
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    How many more prophets are gonna come out and say botting is over...

    I remember the first API update PoGo had, people said that pokemon sniping was dead LMAO.

    If all it took for a game to be not cheat-able (hacking/botting/etc), was to obfuscate or change their API, all games would be bot-proof.

    There will be a way to get around it, it just takes the real cheaters/hackers/programmers to figure out how. Nothing a mediocre programmer or a pleb like myself could possibly think of doing on short notice. But the guys who do this stuff constantly will figure out a way.


    Lets cut the crap about calling everything "Dead," its 2016, by now you should figure out that nothing is ever over.

  3. #18
    rsxtypers's Avatar Member
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    no dev has ever killed bots not even blizzard. wow has been out since what 09?

    you can bot any game any time anywhere

    theres no deathblow to glitches,hacks,cheats,bots and there never will be


    just like hackers in security systems you will never have a 100% safe network 1 smart mouthbreather will hack you every time EVERY time

    same with bots

    1 virgin is all it takes to get the bot back up

  4. #19
    Greninjax's Avatar Corporal
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    Originally Posted by camorandis View Post
    As we all know, Niantic has updated their server API. This means that all bots that previously relied on RocketAPI are no longer currently functional.

    Nox Works. Why Not Bots?
    The only difference between a bot and an emulator (Nox) is the method of which the experience is conveyed to Niantic.
    - Emulators use native code structures and with the right software&root, they are practically unstoppable if you correctly spoof your virtual device's serial.
    They will always work because they rely on updated apps in the Play Store, and these client-side changes will continue to work with Niantic's API.
    - Bots use network code structures to make the global Niantic servers think that a physical device is connecting to the network, polling for updates and sending updates of their own. In order for this to work, there must be a seamless and efficient API protocol developed between the client&server.

    API
    An Application Program Interface is a communication hub. It streamlines all functions contained within a netcode environment, into an object-oriented class.
    Note that for a major release to change its client/server API this soon after launch is a rare event. We knew they weren't ready for release, and this only reinforces that assertion.

    - The new API is encrypted. Before the bot developers can even begin to change their data structures, functions, arguments, etc, that are necessary to spoof a Go connection, they have to figure out what algorithm to use - if the salt (hash) can be detected or polled - and even then, they still have to update endless lines of code to guarantee a working connection. If anything comes out in 48 hours I will be honestly surprised, but expect many bugs.

    - Niantic made a server-side change that will probably put botting to an end for sure. Even if you have a bot programatically set to send 10,000 requests, Niantic is putting a 10,000ms delay on each request. This means that the requests will be polled on Niantic's end, and placed in a global Que that updates every 10 seconds.
    Even if the API gets deciphered, decrypted, and restructured - Niantic will only respond to 1 request at a time, 10 seconds apart. Rendering your bot not only slower than walking, but useless paperweight.

    I am a programmer, fluent in C# and C++. I have been observing this fiasco go down, and wanted to give my 1 cent to a very confused community. Necro is a formidable dev, but I don't think that him - nor any other developer/reverse engineer - can get around the new server-side Poll Limit.

    Get ready for Necrobot - Slowpoke Edition.
    1.) You arent point dexter and you just joined the forums trying to give your unbiased opinion on something you are atm 100% wrong about
    2.) This isnt the end of botting
    3.) No game has ever gotten rid of bots since mmo history including companis like Blizzard or Epic Games. Sooo I highly doubt NITANIC is gonna rid botting.
    4.) Nitanic devs are brain cluttered and unsmart. Our bot devs are smarter so well be able to bot again soon eventually derp
    5.) Shut the **** up

  5. #20
    an087535's Avatar Member
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    Originally Posted by rsxtypers View Post
    no dev has ever killed bots not even blizzard. wow has been out since what 09?

    you can bot any game any time anywhere

    theres no deathblow to glitches,hacks,cheats,bots and there never will be


    just like hackers in security systems you will never have a 100% safe network 1 smart mouthbreather will hack you every time EVERY time

    same with bots

    1 virgin is all it takes to get the bot back up
    WoW has been out since 2004. just shows how much of a little kid you are now though lol. stay salty kid

  6. #21
    rsxtypers's Avatar Member
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    the guys knows nothing and no they patch bots and we release a new one the cycle never ends its basically like entropy a never ending life cycle

    you cannot tell me of one game thats bot free becuase there isnt any

    ppl who play games are always better, smarter and faster then the devs creating them

    its like when a dev says ooh man are whole dev team couldnt beat the hardest difficulty.....guess what day one release some ****ing virgin beats it

    same with hacks and bots dude

  7. #22
    Demmon's Avatar Member
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    Time passed, everyone wanted to get rid of botting

    And know, botted games have better bots than before

    It's not the end, for sure

  8. #23
    lmarcelus's Avatar Member
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    Originally Posted by rsxtypers View Post
    no dev has ever killed bots not even blizzard. wow has been out since what 09?

    2004, and yes, Blizzard has beaten the bots. They actually broke a bunch of international "laws" and agreements about installing spywares in their players PC's with their Battle.net launcher. They know exactly who's botting, when, and how.

    They simply allow then to keep running. Every time Blizzard lose in court against a bot Company like Bossland GmbH, the next day there is a huge ban-wave. When the base game keys that are given to ppl in givaways like the Movie shit are being used to bot, there is a programed ban-wave.

    WoW bot era is over. You can certainly buy Honorbuddy, or get one of the free ones and put it to run, but Blizzard is spying on you, they are INSIDE your computer, you will not last for very long.

    Blizzard broke the wow gold black market.

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