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Originally Posted by
Schatje
Is that normal mr Ninja ??
My normal bag can keep 350 items, but with your bot it can keep 373 items
Thanks
Leveling can increase item counters yes. Plus in older version the max item count was wrong if you had purchased an upgrade.
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Originally Posted by
Deadfish
Hi,
I'm experiencing problems in v. 25.
I set my max pokeballs to 200, Great to 40, ultra to 55 and master balls to 45.
Set my bot running over night, and found out this morning, that it was running out of pokeballs.
0 of ALL of them at the moment.
No softban as it is still robbing the stops and also catching pokemon with the few balls it gets from the stop.
I have not had this problem in earlier versions.
It's running @ 1.500 m/s and haven't recieved even one softban yet.
It's in a spot with ALOT of pokestops to rob.
The perfect throw chance was reduced a lot because this was probably one simple way for Ninatic to track bot users who have too perfect scores.
Making the catching % configurable is on the TODO list
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Originally Posted by
conducked
Can you add incense use I think this may help with getting more Pokemon catches
You can activate Incense from the Inventory Manager after you have walked around a bit and then edit the path in Map view to set a very small walking path.
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Member
Yesterday I was thinking about the mass evolve feature.
When you evolve on your phone it takes a long time because there is an animation playing.
You need more then 20 seconds to evolve a pokemon, watching the ****ing animation, select another pokemon and hit the evolve button.
They actually need to run a small query to select all the users who evolved their pokemons too fast. They can flag you easily like this.
I also noticed that the time between robbing a pokestop, catching Pokemon1 and catching Pokemon2 can't be that fast in real life situation.
Sometimes this goes very fast with a bot.
What do you guys think about this?
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Originally Posted by
kurazo91
Sometimes it cannot rob a pokestop yes and then it waits around to try again.
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Originally Posted by
vapegod
every bot is trying to emulate human walking, human speed.
but imho most ppl play pokemon is sit around near a pokestop setup lures and hopes stuff pops
can i request a function where i can just stay still at a pokestop and catch pokemon as they pop? i think its more human like that way.
You can set walking radius very small in the new V26 and walking speed also something like 0.5m/s, then it will walk in a small area.
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Originally Posted by
kurazo91
what is the minimum amount in donation? thanks MrNinja for this bot it really helps me!

Any amount is allowed, but paypal takes minimum 35 cents for processing, so if you send 0.35 or less, it all goes to Paypal
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Originally Posted by
JoK8r
Feature Request: It would be nice, if switching from Pokemon to Items to Pokemon wouldn't reset the selection. I want to select many pokemons for "mass-evolve+Transfer" and use my Lucky Egg.
Well, you can just use the lucky egg first and then start transfer etc. Switching tabs resets it to make sure you always get to the initial view.
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Originally Posted by
thualin
Please MrNinja, add a Humanized Walking Speed ... something similar to this:
[22:58:08] (INFO) Walking Speed: Has been changed, 3.91 Km/h to 3.07 Km/h
[22:58:14] (INFO) Walking Speed: Has been changed, 3.07 Km/h to 3.26 Km/h
[22:58:30] (INFO) Walking Speed: Has been changed, 3.26 Km/h to 4.36 Km/h
[22:58:40] (INFO) Walking Speed: Has been changed, 4.36 Km/h to 4.23 Km/h
[22:58:48] (INFO) Walking Speed: Has been changed, 4.23 Km/h to 5.18 Km/h
It will avoid some bans in a next future...
The speed is already changing a bit always +-5%, but adding more variability to the TODO list
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Post Thanks / Like - 1 Thanks
thualin (1 members gave Thanks to MisterNinja for this useful post)
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Originally Posted by
g.buriza
Bumping up this request again. Also related to this an option to always use berries before throwing a ball for specific pokemons. Can't take chances especially the rare ones
I already had a few high CP/good IV pokemons fled on me on the first throw

Yes, throw configuration is in the TODO list
Berries usage + desired throw qualities etc.
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Originally Posted by
yinsw
Would be great if we can set a time or schedule after a period of time, the bot will stop or quit
Yes, in the TODO list
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Released V26!
Added Proxy support, configurable in Login view! Walking radius is now configurable, in Main view and in Map view. Improved behavior of Stop/Start in main view, before it could jump around considerably. Fixed max item/pokemons counters, fixed Auto-Ignore/Keep/Evolve/Transfer running even if unchecked. Added Lucky Egg/Incense timers to main view after you have used them from Inventory. Improved random path generator fallback to move around more "gracefully" instead of criss-crossing over map. Added Xperia Z3 and Galaxy S6 to predefined devices, improved Device ID generation for iOS devices.
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Post Thanks / Like - 3 Thanks
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Member
Is this bot already have throw ball accuration ? so it not always hit the pokemon.
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Member
Originally Posted by
MisterNinja
Released V26!
V26 is causing mine to crash again if I try to open Maps, while V25 runs just fine - and I'm probably not techwise enough, to find out why.
OSX 10.11.6
Last edited by YoungDaneCph; 08-18-2016 at 03:14 PM.
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Member
Originally Posted by
MisterNinja
Any amount is allowed, but paypal takes minimum 35 cents for processing, so if you send 0.35 or less, it all goes to Paypal

Please, tell me how much a beer costs in your city