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Member
Originally Posted by
MonsterMMORPG
run everything inside python folder
hmm i have now tried to run every single file in the python27 folder but it still dosent seem to work 
Edit: Ok if someone know the answer for my problem please be so kind to share it :confused:
Last edited by Ggdrenge; 07-25-2016 at 05:36 PM.
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Member
Originally Posted by
loligeroliver
Attachment 28927
I get this Error, it say the data cant be found.
What did I do wrong ?
EDIT: I just restarted the bot and it finally works.

edit Logic.cs the sql path!
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Sergeant
Why does this bot walk to the rare pokemon, why not just teleport to rare, engage, teleport back to previous spot, then catch... would be much better...
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Member
Originally Posted by
badinstincts
Why does this bot walk to the rare pokemon, why not just teleport to rare, engage, teleport back to previous spot, then catch... would be much better...
Its still working good and you teleport is back and forward is still a bad idea!
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Active Member
Originally Posted by
badinstincts
Why does this bot walk to the rare pokemon, why not just teleport to rare, engage, teleport back to previous spot, then catch... would be much better...
well it can very well do that but every catch location is saved and it means 100% ban
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Elite User
I believe that once he starts farming pokeballs or goes out of "priority pokemon hunting" (so no more loops) it wont go back into looping..
If you know what i mean and the only way to get him into that, you have to restart the bot.
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Post Thanks / Like - 2 Thanks
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Member
I test it now, it doesnt transfer the dublicates from eve and now ist also Got sometimes an exception while Pokestop farming :/
There must be a little lack in the code, i think the new destination cancle the Transfer :/
Otherwise it works!
Last edited by S3lent; 07-25-2016 at 05:27 PM.
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Active Member
Originally Posted by
Crazyhead
I believe that once he starts farming pokeballs or goes out of "priority pokemon hunting" (so no more loops) it wont go back into looping..
If you know what i mean and the only way to get him into that, you have to restart the bot.
it goes pokeballs until you reach total 50+ pokeballs
you can change from code 
search this function you will see : GetBestBall
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Active Member
Originally Posted by
S3lent
I test it now, it doesnt transfer the dublicates from eve and now ist also Got sometimes an exception while Pokestop farming :/
There must be a little lack in the code, i think the new destination cancle the Transfer :/
Otherwise it works!
please post your full app.config here
it transfer eevees at me
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Elite User
Originally Posted by
MonsterMMORPG
it goes pokeballs until you reach total 50+ pokeballs
you can change from code
search this function you will see : GetBestBall
I had 150 pokeballs and it still didnt go back into loops
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Post Thanks / Like - 2 Thanks
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Member
Originally Posted by
MonsterMMORPG
please post your full app.config here
it transfer eevees at me
Thanks for looking into it!
Code:
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<section name="PokemonGo.RocketAPI.Console.UserSettings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
<section name="PokemonGo.RocketAPI.Console.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
<!-- For more information on Entity Framework configuration, visit http://go.microsoft.com/fwlink/?LinkID=237468 -->
<section name="entityFramework" type="System.Data.Entity.Internal.ConfigFile.EntityFrameworkSection, EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />
</configSections>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
<userSettings>
<PokemonGo.RocketAPI.Console.UserSettings>
<setting name="AuthType" serializeAs="String">
<value>Google</value>
</setting>
<setting name="PtcUsername" serializeAs="String">
<value>username2</value>
</setting>
<setting name="PtcPassword" serializeAs="String">
<value>pw</value>
</setting>
<setting name="GoogleRefreshToken" serializeAs="String">
<value />
</setting>
<setting name="DefaultAltitude" serializeAs="String">
<value>10</value>
</setting>
<setting name="KeepMinIVPercentage" serializeAs="String">
<value>85</value>
</setting>
<setting name="EvolveAllPokemonWithEnoughCandy" serializeAs="String">
<value>False</value>
</setting>
<setting name="TransferDuplicatePokemon" serializeAs="String">
<value>True</value>
</setting>
<setting name="DelayBetweenPokemonCatch" serializeAs="String">
<value>5000</value>
</setting>
<setting name="UsePokemonToNotCatchFilter" serializeAs="String">
<value>False</value>
</setting>
<setting name="KeepMinCP" serializeAs="String">
<value>1300</value>
</setting>
<setting name="WalkingSpeedInKilometerPerHour" serializeAs="String">
<value>46</value>
</setting>
<setting name="KeepMinDuplicatePokemon" serializeAs="String">
<value>3</value>
</setting>
<setting name="DefaultLatitude" serializeAs="String">
<value>location from google</value>
</setting>
<setting name="DefaultLongitude" serializeAs="String">
<value>location fom google</value>
</setting>
</PokemonGo.RocketAPI.Console.UserSettings>
</userSettings>
<entityFramework>
<defaultConnectionFactory type="System.Data.Entity.Infrastructure.LocalDbConnectionFactory, EntityFramework">
<parameters>
<parameter value="v13.0" />
</parameters>
</defaultConnectionFactory>
<providers>
<provider invariantName="System.Data.SqlClient" type="System.Data.Entity.SqlServer.SqlProviderServices, EntityFramework.SqlServer" />
<provider invariantName="System.Data.SQLite.EF6" type="System.Data.SQLite.EF6.SQLiteProviderServices, System.Data.SQLite.EF6" />
</providers>
</entityFramework>
<system.data>
<DbProviderFactories>
<remove invariant="System.Data.SQLite.EF6" />
<add name="SQLite Data Provider (Entity Framework 6)" invariant="System.Data.SQLite.EF6" description=".NET Framework Data Provider for SQLite (Entity Framework 6)" type="System.Data.SQLite.EF6.SQLiteProviderFactory, System.Data.SQLite.EF6" />
<remove invariant="System.Data.SQLite" /><add name="SQLite Data Provider" invariant="System.Data.SQLite" description=".NET Framework Data Provider for SQLite" type="System.Data.SQLite.SQLiteFactory, System.Data.SQLite" /></DbProviderFactories>
</system.data>
</configuration>
They mistery is that its transfer also some eve's :/
Last edited by S3lent; 07-25-2016 at 05:53 PM.
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Elite User
ignore this, i suck at scripting xD
Last edited by Crazyhead; 07-25-2016 at 05:49 PM.
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Post Thanks / Like - 3 Thanks
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Active Member
Originally Posted by
Crazyhead
I had 150 pokeballs and it still didnt go back into loops

it goes after finished visiting all pokestops nearby 
since in my town i have limited it works fine but if you have 300 yes it can take a while 
though since you need pokeballs, i think it should work fine but it may enter infinite loop
so i am setting now max 50 pokestop visiting ^^
download latest version
Last edited by MonsterMMORPG; 07-25-2016 at 05:58 PM.
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Active Member
Originally Posted by
S3lent
Thanks for looking into it!
Code:
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<section name="PokemonGo.RocketAPI.Console.UserSettings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
<section name="PokemonGo.RocketAPI.Console.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
<!-- For more information on Entity Framework configuration, visit http://go.microsoft.com/fwlink/?LinkID=237468 -->
<section name="entityFramework" type="System.Data.Entity.Internal.ConfigFile.EntityFrameworkSection, EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />
</configSections>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
<userSettings>
<PokemonGo.RocketAPI.Console.UserSettings>
<setting name="AuthType" serializeAs="String">
<value>Google</value>
</setting>
<setting name="PtcUsername" serializeAs="String">
<value>username2</value>
</setting>
<setting name="PtcPassword" serializeAs="String">
<value>pw</value>
</setting>
<setting name="GoogleRefreshToken" serializeAs="String">
<value />
</setting>
<setting name="DefaultAltitude" serializeAs="String">
<value>10</value>
</setting>
<setting name="KeepMinIVPercentage" serializeAs="String">
<value>85</value>
</setting>
<setting name="EvolveAllPokemonWithEnoughCandy" serializeAs="String">
<value>False</value>
</setting>
<setting name="TransferDuplicatePokemon" serializeAs="String">
<value>True</value>
</setting>
<setting name="DelayBetweenPokemonCatch" serializeAs="String">
<value>5000</value>
</setting>
<setting name="UsePokemonToNotCatchFilter" serializeAs="String">
<value>False</value>
</setting>
<setting name="KeepMinCP" serializeAs="String">
<value>1300</value>
</setting>
<setting name="WalkingSpeedInKilometerPerHour" serializeAs="String">
<value>46</value>
</setting>
<setting name="KeepMinDuplicatePokemon" serializeAs="String">
<value>3</value>
</setting>
<setting name="DefaultLatitude" serializeAs="String">
<value>location from google</value>
</setting>
<setting name="DefaultLongitude" serializeAs="String">
<value>location fom google</value>
</setting>
</PokemonGo.RocketAPI.Console.UserSettings>
</userSettings>
<entityFramework>
<defaultConnectionFactory type="System.Data.Entity.Infrastructure.LocalDbConnectionFactory, EntityFramework">
<parameters>
<parameter value="v13.0" />
</parameters>
</defaultConnectionFactory>
<providers>
<provider invariantName="System.Data.SqlClient" type="System.Data.Entity.SqlServer.SqlProviderServices, EntityFramework.SqlServer" />
<provider invariantName="System.Data.SQLite.EF6" type="System.Data.SQLite.EF6.SQLiteProviderServices, System.Data.SQLite.EF6" />
</providers>
</entityFramework>
<system.data>
<DbProviderFactories>
<remove invariant="System.Data.SQLite.EF6" />
<add name="SQLite Data Provider (Entity Framework 6)" invariant="System.Data.SQLite.EF6" description=".NET Framework Data Provider for SQLite (Entity Framework 6)" type="System.Data.SQLite.EF6.SQLiteProviderFactory, System.Data.SQLite.EF6" />
<remove invariant="System.Data.SQLite" /><add name="SQLite Data Provider" invariant="System.Data.SQLite" description=".NET Framework Data Provider for SQLite" type="System.Data.SQLite.SQLiteFactory, System.Data.SQLite" /></DbProviderFactories>
</system.data>
</configuration>
They mistery is that its transfer also some eve's :/
ok now pm me inside of myAccount.txt
so i can check properties of your eevees
it is inside debug folder of the app
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Member
So I understand this, steps are:
1. run: python worker.py
2. run : python web.py --host 127.0.0.1 --port 8000
3. run bot from visual studio?
also, I am currently only using this for one account so should the config.py just show:
GRID = (1, 1) ?
I have done #1 and #2, seems worker goes to sleep after its process
I do have icons on the map but what is the refresh data on it?