hello i have issues at speed walking, on user.xml i has been set it to lower then 50km/h but in bot is still walking to the point on speed 10km/h? how i can change speed to the target?
hello i have issues at speed walking, on user.xml i has been set it to lower then 50km/h but in bot is still walking to the point on speed 10km/h? how i can change speed to the target?
Not a programmer, but don't you need to close the setting loop? Let me know if I placed it in the right place too (lol)
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
<setting name="MaxTravelDistanceInMeters" serializeAs="String">
<value>4000</value></setting>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
I can't open the application, it got error like this:
"Could not load settings. user.xml either missing or malformed"
This is my user.xml configuration
Please Help<?xml version="1.0" encoding="utf-16"?>
<UserSettingsXml xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<AuthType>Google</AuthType> <!-- Google/Ptc -->
<DefaultLatitude>-6.311679</DefaultLatitude> <!-- Default Amsterdam Central Station -->
<DefaultLongitude>106.819972</DefaultLongitude> <!-- Default Amsterdam Central Station -->
<DefaultAltitude>10</DefaultAltitude>
<GoogleRefreshToken></GoogleRefreshToken>
<PtcPassword>pw</PtcPassword>
<PtcUsername>username</PtcUsername>
<KeepMinIVPercentage>85</KeepMinIVPercentage>
<KeepMinCP>500</KeepMinCP>
<WalkingSpeedInKilometerPerHour>20</WalkingSpeedInKilometerPerHour>
<TransferDuplicatePokemon>true</TransferDuplicatePokemon>
<KeepMinDuplicatePokemon>3</KeepMinDuplicatePokemon>
<PrioritizeIVOverCP>true</PrioritizeIVOverCP>
<UseLuckyEggsWhileEvolving>true</UseLuckyEggsWhileEvolving>
<ItemRecycleFilter> <!-- Type and amount to keep -->
how do i use it for two accounts on the same pc?
Same as last version + Short Delay + Name in title fix + Spam Fix + PrioIVFix (2016-07-26)
This version allowed to use RazzBerry continuously. Is it a bug or error ? Can we control it?
When in darkness or in doubt, run in circles, scream and shout!
Just use it)
Dear friends tell me I need to dust off that pump not need to do??? and the second question is, will it remove my pokemon if I put this bot??
Here it is the full user.xml
<?xml version="1.0" encoding="utf-16"?>
<UserSettingsXml xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<AuthType>Google</AuthType> <!-- Google/Ptc -->
<DefaultLatitude>-6.311679</DefaultLatitude> <!-- Default Amsterdam Central Station -->
<DefaultLongitude>106.819972</DefaultLongitude> <!-- Default Amsterdam Central Station -->
<DefaultAltitude>10</DefaultAltitude>
<GoogleRefreshToken></GoogleRefreshToken>
<PtcPassword>pw</PtcPassword>
<PtcUsername>username</PtcUsername>
<KeepMinIVPercentage>85</KeepMinIVPercentage>
<KeepMinCP>500</KeepMinCP>
<WalkingSpeedInKilometerPerHour>20</WalkingSpeedInKilometerPerHour>
<TransferDuplicatePokemon>true</TransferDuplicatePokemon>
<KeepMinDuplicatePokemon>3</KeepMinDuplicatePokemon>
<PrioritizeIVOverCP>true</PrioritizeIVOverCP>
<UseLuckyEggsWhileEvolving>true</UseLuckyEggsWhileEvolving>
<ItemRecycleFilter> <!-- Type and amount to keep -->
<Filter>
<Name>ItemUnknown</Name>
<Count>0</Count>
</Filter>
<Filter>
<Name>ItemPokeBall</Name>
<Count>70</Count>
</Filter>
<Filter>
<Name>ItemGreatBall</Name>
<Count>70</Count>
</Filter>
<Filter>
<Name>ItemUltraBall</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemMasterBall</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemPotion</Name>
<Count>0</Count>
</Filter>
<Filter>
<Name>ItemSuperPotion</Name>
<Count>30</Count>
</Filter>
<Filter>
<Name>ItemHyperPotion</Name>
<Count>50</Count>
[/spoiler]
</Filter>
<Filter>
<Name>ItemMaxPotion</Name>
<Count>50</Count>
</Filter>
<Filter>
<Name>ItemRevive</Name>
<Count>15</Count>
</Filter>
<Filter>
<Name>ItemMaxRevive</Name>
<Count>50</Count>
</Filter>
<Filter>
<Name>ItemLuckyEgg</Name>
<Count>200</Count>
</Filter>
<Filter>
<Name>ItemIncenseOrdinary</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemIncenseSpicy</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemIncenseCool</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemIncenseFloral</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemTroyDisk</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemXAttack</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemXDefense</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemXMiracle</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemRazzBerry</Name>
<Count>20</Count>
</Filter>
<Filter>
<Name>ItemBlukBerry</Name>
<Count>10</Count>
</Filter>
<Filter>
<Name>ItemNanabBerry</Name>
<Count>10</Count>
</Filter>
<Filter>
<Name>ItemWeparBerry</Name>
<Count>30</Count>
</Filter>
<Filter>
<Name>ItemPinapBerry</Name>
<Count>30</Count>
</Filter>
<Filter>
<Name>ItemSpecialCamera</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemIncubatorBasicUnlimited</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemIncubatorBasic</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemPokemonStorageUpgrade</Name>
<Count>100</Count>
</Filter>
<Filter>
<Name>ItemItemStorageUpgrade</Name>
<Count>100</Count>
</Filter>
</ItemRecycleFilter>
<PokemonsToEvolve> <!-- Pokemons to evolve, leave empty to disable evolving pokemon -->
</PokemonsToEvolve>
<PokemonsNotToTransfer> <!-- Pokemons to not transfer, leave empty to transfer all pokemon -->
<PokemonId>Dragonite</PokemonId>
<PokemonId>Charizard</PokemonId>
<PokemonId>Zapdos</PokemonId>
<PokemonId>Snorlax</PokemonId>
<PokemonId>Alakazam</PokemonId>
<PokemonId>Gyrados</PokemonId>
<PokemonId>Vaporeon</PokemonId>
<PokemonId>Mew</PokemonId>
<PokemonId>Mewtwo</PokemonId>
</PokemonsNotToTransfer>
<PokemonsNotToCatch> <!-- Pokemons to not catch, leave empty to catch all pokemon -->
</PokemonsNotToCatch>
</UserSettingsXml>
So... why if there is this options:
<KeepMinIVPercentage>94</KeepMinIVPercentage>
<KeepMinCP>1400</KeepMinCP>
<TransferDuplicatePokemon>true</TransferDuplicatePokemon>
<KeepMinDuplicatePokemon>1</KeepMinDuplicatePokemon>
<PrioritizeIVOverCP>false</PrioritizeIVOverCP>
it keep 3, or more, Starmie with this: 1413CP - 90,73% (this is the best i think); another with 1708 and 86,31%; another with 1583CP and 85,08%; another with 1628CP and 79,06%; another with 1440CP and 76,12%;
strange because I say to it to keep just 1 duplicate using min 1400 and min 94%! without prioritize ...still bugged the duplicate setting?
Is there anyway to increase radius of grinding/hunting?
It does exactly want you "wanted" it to do.
You set the rules to "transfer every duplicate, but keep at least one and keep every pokemon over 1400CP or 94% perfection.
if there is no pokemon over 1400cp or 94% perfection, keep the one with the higher cp."
Therefore: It keeps every Starmie with CP over 1400, it would still keep any starmie with 94% perfection or higher.
The Prioritize-Setting is only in case, there is no Starmie fitting your rules of keeping.
#Edit: I think the problem here is, that you misread the "KeepMinDuplicatePokemon"
same case, i lost my dratini 1000cp and change 700cp
i use but keep doesnt work
you work ?
i use it but like same
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
its my PokemonGo.RocketAPI.Console.exe.config
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
<setting name="MaxTravelDistanceInMeters" serializeAs="String"><value>4000</value></setting>
<setting name="PrioritizeIVOverCP" serializeAs="String"> <value>False</value></setting>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
maybe maclone can add new feature :-)
Last edited by Jaypey; 07-27-2016 at 04:07 AM.
Thank you very much!
Bot is doing his work for like 10h and the account is on Lv25 now
Yesterday I had the version from 25.07. and couple of monsters over 1500CP.
In the afternoon I changed it to v26.07. As I started the .exe-file, some of those monsters were transfered.
Also, I had like 25 Drowzees and 15 Hypnos and it instantly transfered the half of them.
I had the exactly same setting in user.xml, but those monsters are now gone forever.
The <KeepMinCP>500</KeepMinCP> says, that every Pokemon under 500CP has to be transfered, doesn't it?
I dunno why but in my case the bot also keeps 400- or even worse 100- Pokemon. How can I avoid this?
greets![]()