with the new version I still can't get my GPX pathing to work, it will hit the first pokemon stop and then will just catch pokemon and not go to any pokestops. If I set the GPX to FALSE the bot functions as normal
with the new version I still can't get my GPX pathing to work, it will hit the first pokemon stop and then will just catch pokemon and not go to any pokestops. If I set the GPX to FALSE the bot functions as normal
If your not using the GPX feature is the movement @ 20km/hour human like movement? Does the bot teleport to the different locations or walk?
Also The current realease is not xfering pokemon or anything
thanks if anyone can answer my questions
I don't know what triggers the transfer but it doesn't transfer any pokemon for me![]()
for me new release aint working anyways, when i load it it says failed to load everything and stuff. cant even find settings now, will stick to old version
So confusing now to install it. (A week ago, just unzip, change config, start with CRTL+F5=
Any detailed guide for the installation? Please.. (:
It would be nice if you can transfer pokemon from the lowest CP to highest CP (now is from the second strongest X after the keep duplicate pokemon X number)
Example:
setting dupplicate is 2,
if you have 3 pidgey with 100 CP, 50 CP, 10 CP.
then the one who get transferred it should be start from 10 CP instead the 50 CP (as is setting)
and also I'm wondering if we using gpx path, did this bot farm pokestop nearby the waypoint? or they only farm pokestop that we passed?
Last edited by dim2dim2; 07-26-2016 at 01:07 PM.
Cmon wtf, can't read?
https://github.com/NecronomiconCodin...-configuration
95% of the posts here are just people who can't be bothered spending time to read the instructions, if you don't have common pc knowledge, you are better off staying away of running from source code, or just stick with old version that works.
haveing problems iwth catch error no clue whats going on happening with ultraballs and everything
left the bot running overnight and have no pokeballs left nowshould i just keep the bot running or go out to some pokestops and get balls for myself? =)
can someone tell me why it isn't evolving my pokemon while im catching them? because when ever i catch something it transfers it instead of evolving it first, I have thousands of candies (downloaded the new release but it still seems to be a problem with GPX. without GPX it evolves after recycling)
also, anyone know this error?
[07:01:57] System.AggregateException: One or more errors occurred. ---> System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source, Func`2 predicate)
at PoGo.NecroBot.Logic.Tasks.CatchPokemonTask.Execute(Context ctx, StateMachine machine, EncounterResponse encounter, MapPokemon pokemon) in D:\Dev\NecroBot\PoGo.NecroBot.Logic\Tasks\CatchPokemonTask.cs:line 74
at PoGo.NecroBot.Logic.Tasks.CatchNearbyPokemonsTask.Execute(Context ctx, StateMachine machine) in D:\Dev\NecroBot\PoGo.NecroBot.Logic\Tasks\CatchNearbyPokemonsTask.cs:line 40
at PoGo.NecroBot.Logic.Tasks.FarmPokestopsGpxTask.<>c__DisplayClass0_0.<Execute>b__ 1() in D:\Dev\NecroBot\PoGo.NecroBot.Logic\Tasks\FarmPokestopsGPXTask.cs:line 94
at PoGo.NecroBot.Logic.Navigation.<HumanPathWalking>d__4.MoveNext() in D:\Dev\NecroBot\PoGo.NecroBot.Logic\Navigation.cs:line 140
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at PoGo.NecroBot.Logic.Tasks.FarmPokestopsGpxTask.Execute(Context ctx, StateMachine machine) in D:\Dev\NecroBot\PoGo.NecroBot.Logic\Tasks\FarmPokestopsGPXTask.cs:line 55
at PoGo.NecroBot.Logic.State.FarmState.Execute(Context ctx, StateMachine machine) in D:\Dev\NecroBot\PoGo.NecroBot.Logic\State\FarmState.cs:line 27
at PoGo.NecroBot.Logic.State.StateMachine.Start(IState initialState, Context ctx) in D:\Dev\NecroBot\PoGo.NecroBot.Logic\State\StateMachine.cs:line 50
---> (Inner Exception #0) System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source, Func`2 predicate)
at PoGo.NecroBot.Logic.Tasks.CatchPokemonTask.Execute(Context ctx, StateMachine machine, EncounterResponse encounter, MapPokemon pokemon) in D:\Dev\NecroBot\PoGo.NecroBot.Logic\Tasks\CatchPokemonTask.cs:line 74
at PoGo.NecroBot.Logic.Tasks.CatchNearbyPokemonsTask.Execute(Context ctx, StateMachine machine) in D:\Dev\NecroBot\PoGo.NecroBot.Logic\Tasks\CatchNearbyPokemonsTask.cs:line 40
at PoGo.NecroBot.Logic.Tasks.FarmPokestopsGpxTask.<>c__DisplayClass0_0.<Execute>b__ 1() in D:\Dev\NecroBot\PoGo.NecroBot.Logic\Tasks\FarmPokestopsGPXTask.cs:line 94
at PoGo.NecroBot.Logic.Navigation.<HumanPathWalking>d__4.MoveNext() in D:\Dev\NecroBot\PoGo.NecroBot.Logic\Navigation.cs:line 140<---
Last edited by sshadownz; 07-26-2016 at 02:44 PM.
Feature request, will there ever be advancement far enough to get pokemon that spawn as well as the ones that are predetermined in the area?