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Member
Originally Posted by
MakingPaint
So now the duplicate function in this case actually serves to find the best IVs, not the best CP, correct?
I'm pretty sure it just keeps all pokemon with IVs of 80%+, and for duplicate it keeps highest CP pokemon without 80%+ IVs unless highest CP pokemon has 80%+ IVs.
I could be wrong about this. I'm not using that transfer method. I'm using the all method, and have whitelisted pokemon I wanna keep (dragonite/air, legendaries, high CP pokemon in my area, other pokemon I just want to see, and Vap/Snorlax because right now they are the best pokemon), and the bot will not transfer poke you have favorited so before I started the bot I favorited every pokemon that was 1k+, and I set pokemon that are likely to be high CP in my botting area so I'm not losing a lot, if any high CP pokemon.
Basically what the settings for my bot are: Keep 400 balls at all times, transfer any pokemon that is not of 80% IV or higher ,OR whitelisted ,OR favorited. Basically I'm keeping 1k+ pokemon and transferring anything that isn't 80% IVs.
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Member
We are getting MAJOR update with legendary pokemons, pokemong catchng and battle system overhaul
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Member
Originally Posted by
jonashardy92
I'm a total noob, how does one go from the cs or whatever to an executable file? I've been googling for the last 2-3 hours or something. The closest I've gotten is having 2 Visual Studios open in debug mode with the bots going.
Exactly, these idiots don't understand most people will be using the already built ready to go version.
Duh?
Maybe these are just nerds who don't understand how the real world works, or that other people live on this planet too.
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Member
game is down.
chill everyone~
^_^
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Sergeant
Originally Posted by
ThatCrazyGamer
I heard this story before with a bunch of other games I use to bot.
Nope nope and NOPE.
The way this bot runs just 1 bot simulates the amount of work of about 10 people.
And now you have people already running 5-10 bots or more.
That is around 500-1000+ simulated people/clicking/load on the servers - FACT.
This thread gets a reply every minute for a reason.
But still, there is already 10kk downloads, here we have like 10-20k ppl, from reddit and other sources will be like 30k more, so its 50k ppl botting, so yeap its like 0.5% x 5-10 accounts = 5% in MAX.
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Member
btw why the bot open pokestop and only get normal pokeball ? now only my pokeball and ultraball many dont have great ball
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Member
Eh, servers down, has anyone here got level 30 with htis btw?
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Member
Just dropping a comment to thank all the devs of this wonderful app. Thanks!
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Master Sergeant
Originally Posted by
Silch HD
Eh, servers down, has anyone here got level 30 with htis btw?
Not here, Its like whenever I hit lvl 20, you need 5000000000x more experience per level... lol
First night, from lvl 0 to 20.
Second from lvl 20 to 24-25.
And yes, Servers are down due release in Japan. Don't expect the servers back untill tonight/tomorrow.
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Member
I am living in the Netherlands. Where can I set up this bot? Does anybody know a good place for this bot in the Netherlands? I was thinking about Amsterdam central station.
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Member
Originally Posted by
Foxs
But still, there is already 10kk downloads, here we have like 10-20k ppl, from reddit and other sources will be like 30k more, so its 50k ppl botting, so yeap its like 0.5% x 5-10 accounts = 5% in MAX.
You seriously have no idea what your talking about and how big of an impact bots really do make on games.
But whatever - my point still stands - human delays should be added by default and be a priority for the sake of the MAJORITY who will be downloading the ready to go bot.
Argue all you want, make up shit, it still won't change this fact.
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Post Thanks / Like - 1 Thanks
Snuppert (1 members gave Thanks to ThatCrazyGamer for this useful post)
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Member
Originally Posted by
ThatCrazyGamer
Wrong it means easy detection and simulated DDoS.
You can transfer like 10,000 pokemon a minute in theory with nothing but an autoclicker. 100 pokemon a minute easily using no third party software.Transfer speed and catching speed means nothing in terms of whether someone is botting or not.
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Master Sergeant
Originally Posted by
ThatCrazyGamer
You seriously have no idea what your talking about and how big of an impact bots really do make on games.
But whatever - my point still stands - human delays should be added by default and be a priority for the sake of the MAJORITY who will be downloading the ready to go bot.
Argue all you want, make up shit, it still won't change this fact.
+many. Either way, its their own choice to 'not learn/read' and just use a precompiled one, which eventually might be caught in a banwave.
I prefer source, make your own modifications & just keep it yours. :-)
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Member
how to fix this error
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Member
Originally Posted by
itachifire
You can transfer like 10,000 pokemon a minute in theory with nothing but an autoclicker. 100 pokemon a minute easily using no third party software.
YouTube that shit bro your so pro you could never be detected.