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Sergeant
I get Access_Tokens (that start with ya29.) instead of Refresh_Tokens (which start with 1/) on one account of mine. The Access_Token only lasts about one hour, and I cannot get a Refresh One. Anyone else having the same problem?
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Active Member
Originally Posted by
axewfious
I get Access_Tokens (that start with ya29.) instead of Refresh_Tokens (which start with 1/) on one account of mine. The Access_Token only lasts about one hour, and I cannot get a Refresh One. Anyone else having the same problem?
Me and others also reported to have this problem, unfortunately noone knew how to fix it. When i use necronomicon bot it DOES give me the refresh token that start with 1/... weird issue
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Member
Originally Posted by
axewfious
I get Access_Tokens (that start with ya29.) instead of Refresh_Tokens (which start with 1/) on one account of mine. The Access_Token only lasts about one hour, and I cannot get a Refresh One. Anyone else having the same problem?
Yes I have exactly the same problem, so right now I'm behind my computer so I'm getting another token when needed but it's boring
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Sergeant
Originally Posted by
encor1
Me and others also reported to have this problem, unfortunately noone knew how to fix it. When i use necronomicon bot it DOES give me the refresh token that start with 1/... weird issue
It started with the newest Github Build. Something might've changed :/
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Sergeant
Originally Posted by
tctAkiro
Yes I have exactly the same problem, so right now I'm behind my computer so I'm getting another token when needed but it's boring
Originally Posted by
encor1
Me and others also reported to have this problem, unfortunately noone knew how to fix it. When i use necronomicon bot it DOES give me the refresh token that start with 1/... weird issue
Found a fix. Get the Token using the compiled .exe from this thread, then after copying it, paste it in App.Config of the newest one and youre good to go
)
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Post Thanks / Like - 1 Thanks
tctAkiro (1 members gave Thanks to axewfious for this useful post)
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Active Member
Originally Posted by
axewfious
It started with the newest Github Build. Something might've changed :/
i know is not optimal, but u could download necronomicons bot, get the token and use it on this one...
https://github.com/NecronomiconCoding/Pokemon-Go-Bot
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Post Thanks / Like - 1 Thanks
tctAkiro (1 members gave Thanks to encor1 for this useful post)
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Member
So how does the leaveStrongest option work?
If i set my <DoNotTransfer> to include say Starmie and i have two Starmie one at 600 and the other 700 will it save both of them or delete the 600?
If i put pokemon on the <UnwantedPokemonTypes> i assume it will delete them no matter the CP?
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Sergeant
XP gain from pokestops but all pokemon run away. .
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Master Sergeant
Originally Posted by
krappa321
To be able to run this 24/7 we need to be able to discard potions and be able to use all ball types, eventually it will lock up/run out of pokeballs overnight. A feature like this would be most helpful! Also thank you for your work!
Yes an option to only visit pokestops when out of pokeballs would be nice imo!
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Member
Originally Posted by
dreambar.wi
Change the following in Logic.cs
Code:
private async Task TransferDuplicatePokemon()
{
var duplicatePokemons = await _inventory.GetDuplicatePokemonToTransfer();
foreach (var duplicatePokemon in duplicatePokemons)
{
var transfer = await _client.TransferPokemon(duplicatePokemon.Id);
Logger.Write($"Transfer {duplicatePokemon.PokemonId} with {duplicatePokemon.Cp} CP", LogLevel.Info);
await Task.Delay(300);
}
}
Change is in bold. You can change the 600 value to whatever you want it to be
Code:
private async Task TransferDuplicatePokemon()
{
var duplicatePokemons = await _inventory.GetDuplicatePokemonToTransfer();
foreach (var duplicatePokemon in duplicatePokemons)
{
if (duplicatePokemon.Cp > 600)
{
continue; // will skip since cp is over 600
}
var transfer = await _client.TransferPokemon(duplicatePokemon.Id);
Logger.Write($"Transfer {duplicatePokemon.PokemonId} with {duplicatePokemon.Cp} CP", LogLevel.Info);
await Task.Delay(300);
}
}
I have the un compiled version now but i cannot find this line. Could you tell me where to find it?
thank you
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Member
Originally Posted by
axewfious
Found a fix. Get the Token using the compiled .exe from this thread, then after copying it, paste it in App.Config of the newest one and youre good to go

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Originally Posted by
encor1
Thanks you both =)
I only tried axewfious's solution, but I'm sure encor1's one is working too
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Post Thanks / Like - 1 Thanks
encor1 (1 members gave Thanks to tctAkiro for this useful post)
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Member
is there a possibility to keep the best 3 or 4 pokemon instead of only the best @ using "duplicate"? :-(
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Master Sergeant
I hope Necro's fork will get an update supporting:
- Max radius from Original coords, or reset to Original coords after x minutes (0 for never)
- Only visit pokestops if pokeballs > 10, but still catch pokemon on list 
*edit*
Necro's fork got removed from github for me? False alarm it seems
Last edited by killerfromsky; 07-22-2016 at 08:56 PM.
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Active Member
Originally Posted by
arkapara
is there a possibility to keep the best 3 or 4 pokemon instead of only the best @ using "duplicate"? :-(
The best option would be to use CP, instead of duplicate, and just set the CP valor to whatever u consider best to keep
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Member
Is there anyway to make the bot transfer the duplicate that is lower CP? Thanks