Originally Posted by
jstine
well for a), it runs all the missions fine with it being calibrated/correct image tolerance, so i don't think that is it. its not even bringing up the menu on the game client to search for the quit game button image. all it will do is sit at the captains chair screen while the message on lucky says that it can't find the button, and goes ahead and resumes the missions. maybe its missing to hit the escape button in the script to bring up the menu?
Yes, it should be hitting escape. This set of lines from the CloseGame() function:
Code:
...
WinActivate("Star Warsâą: The Old Republicâą","")
EventDelay(500)
Send("{ESC}")
EventDelay(1500)
...
should make sure that the game window is active, and then send Escape. I really can't think of any reason it wouldn't be working on your system unless your Escape key is remapped.