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  1. #106
    Cystacae's Avatar Knight-Lieutenant
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    Originally Posted by lulwut75 View Post
    Running 5.33sx, but for some reason, many of the missions, the bot wants to abandon it after the first 5-8s. Balosar for example, the bot just abandons it before the fight even starts. Any ideas why?
    Some mission files are in the process of being written to a new style of handling things in Lucky's. Not sure if this is one of them off the top of my head but could be an issue. Phago has been working on the mission files he told me in a chat we had on teamspeak 3. We discussed many things and also stuff to add to help not just you but also us to find problems. We will be adding an error reporter that will make a text file and add all the info we need when reporting a bug or issue. This is so we can determine and isolate the issue.
    "I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.

    [Open Source] Lucky's Spacebot
  2. #107
    mephuser1000's Avatar Member
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    So this bot can never run in WinXP? Meaning it can never run in VMware because Swtor doesn't run in VMware's Win7.

  3. #108
    lulwut75's Avatar Private
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    Originally Posted by Cystacae View Post
    Some mission files are in the process of being written to a new style of handling things in Lucky's. Not sure if this is one of them off the top of my head but could be an issue. Phago has been working on the mission files he told me in a chat we had on teamspeak 3. We discussed many things and also stuff to add to help not just you but also us to find problems. We will be adding an error reporter that will make a text file and add all the info we need when reporting a bug or issue. This is so we can determine and isolate the issue.
    Ah ok, good deal cystacae! Thanks for the update.

  4. #109
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by mephuser1000 View Post
    So this bot can never run in WinXP? Meaning it can never run in VMware because Swtor doesn't run in VMware's Win7.
    Well ... how much fps did you get from swtor under vmware?

  5. #110
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by pikachu83 View Post
    has anyone else had the bot crash of them? since 1.3 i aint been do to more then 10 missions till the bot crashes every single time and thats with 5.31 5.32 and 5.33 i dont use cause i cant select standard mission loop at all
    Hmm, its hardly possible to support old versions ... why does 5.33 (5.34 is on way) not work for you?

  6. #111
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by lulwut75 View Post
    Running 5.33sx, but for some reason, many of the missions, the bot wants to abandon it after the first 5-8s. Balosar for example, the bot just abandons it before the fight even starts. Any ideas why?
    Sounds as if the image recognition has problems to detect the image. Resize+move, then increase imagesearch tolerance in options step by step might work in this case.

    I

  7. #112
    pikachu83's Avatar Member
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    Originally Posted by phagotron View Post
    Hmm, its hardly possible to support old versions ... why does 5.33 (5.34 is on way) not work for you?
    with 5.33 the standrd loop is greyed out can only choose alternative adaptive mision loop which is default, i tried that one and it doesnt fire at anything, i tried different combinations of of selecting "enable barrel roll, enable psx timer" starts the missions, fails to fire then automatically brigns the "leave combat, try again icon"
    Last edited by pikachu83; 07-01-2012 at 08:08 AM.

  8. #113
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by pikachu83 View Post
    with 5.33 the standrd loop is greyed out can only choose alternative adaptive mision loop which is default, i tried that one and it doesnt fire at anything, i tried different combinations of of selecting "enable barrel roll, enable psx timer" starts the missions, fails to fire then automatically brigns the "leave combat, try again icon"
    From 5.33 on there wont be any other loop than the alternative adaptive one since there is (ok well or maybe I just dont see it ) no other way to start a mission with an exact timer offset. So it looks as if we have to deal with the image recognition issue. One way to bypass the issue is to tweak the imagesearch tolerance. Using 5.33, this can be done in options. Try to increase it step by step until a (purple or blue) mission starts.

    Before doing so, its important to use the resize&Move-Button to fix the window position.

    Since there seem to be some more ppl having this issue - could you provide some details of your box? Graphic card, number of monitors, screen resolution, color deepth ...

    Here my extended SWTOR graphics setup: (Window mode, 1024x768 with vertical sync)
    Attachment 8831

  9. #114
    federp's Avatar Corporal
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    Originally Posted by phagotron View Post
    From 5.33 on there wont be any other loop than the alternative adaptive one since there is (ok well or maybe I just dont see it ) no other way to start a mission with an exact timer offset. So it looks as if we have to deal with the image recognition issue. One way to bypass the issue is to tweak the imagesearch tolerance. Using 5.33, this can be done in options. Try to increase it step by step until a (purple or blue) mission starts.

    Before doing so, its important to use the resize&Move-Button to fix the window position.

    Since there seem to be some more ppl having this issue - could you provide some details of your box? Graphic card, number of monitors, screen resolution, color deepth ...
    My experience so far is that it's been doing allright running parallels 7 (on both my macbook air and my macbook pro). SWTOR is doing 1024 but the windows VM is at 1193 or so (max that fits my screen). It's a 4:3 ratio though.

    Even at 115 search tolerance it's been unable to start missions, but replacing the timer pictures solves that.
    Another tweak to get things going is to fix the mission coords inside the mission files. For some reason all the mission icons are about 12 pixels off the horizontal (using the resize&move).

    EDIT: I guess I lost my point in there somewhere (too many beers). Which was; just tolerance tweaking didn't cut it for me, replace timer pictures instead.
    Last edited by federp; 07-01-2012 at 04:01 PM.

  10. #115
    Cystacae's Avatar Knight-Lieutenant
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    5.34psx Unstable build is up for testing. Thanks Phago! Also another helpful Q&A for A2 answer 3 is up for those whom are having alignment problems. My son had something similar to what you guys are reporting and I fixed it for him. That info there gives you the info you need to find and fix this aspect ratio stretching problem which very well maybe some of your guys problems with running the bot.
    "I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.

  11. #116
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by federp View Post
    My experience so far is that it's been doing allright running parallels 7 (on both my macbook air and my macbook pro). SWTOR is doing 1024 but the windows VM is at 1193 or so (max that fits my screen). It's a 4:3 ratio though.

    Even at 115 search tolerance it's been unable to start missions, but replacing the timer pictures solves that.
    Another tweak to get things going is to fix the mission coords inside the mission files. For some reason all the mission icons are about 12 pixels off the horizontal (using the resize&move).

    EDIT: I guess I lost my point in there somewhere (too many beers). Which was; just tolerance tweaking didn't cut it for me, replace timer pictures instead.
    Good to hear, would it be possible that you attach a zip or rar with your mission timer pics?
    Last edited by phagotron; 07-01-2012 at 04:38 PM.

  12. #117
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by Cystacae View Post
    5.34psx Unstable build is up for testing. Thanks Phago! Also another helpful Q&A for A2 answer 3 is up for those whom are having alignment problems. My son had something similar to what you guys are reporting and I fixed it for him. That info there gives you the info you need to find and fix this aspect ratio stretching problem which very well maybe some of your guys problems with running the bot.
    np, hope the the new psxed reb missions work everywhere as they did for me

    btw - beneath the quite special environment federp uses, there might be an issue with the imagesearch dll itself. If someone is running 5.21 or 5.31 first and then tries with 5.33, the dll might try to get the image from wrong directory. So if an old version is used, a reboot may be necessary to make sure that 5.33 is using the right images ...

  13. #118
    pikachu83's Avatar Member
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    Originally Posted by phagotron View Post
    From 5.33 on there wont be any other loop than the alternative adaptive one since there is (ok well or maybe I just dont see it ) no other way to start a mission with an exact timer offset. So it looks as if we have to deal with the image recognition issue. One way to bypass the issue is to tweak the imagesearch tolerance. Using 5.33, this can be done in options. Try to increase it step by step until a (purple or blue) mission starts.

    Before doing so, its important to use the resize&Move-Button to fix the window position.

    Since there seem to be some more ppl having this issue - could you provide some details of your box? Graphic card, number of monitors, screen resolution, color deepth ...

    Here my extended SWTOR graphics setup: (Window mode, 1024x768 with vertical sync)
    Attachment 8831
    i tried the tolerance thing, didnt work, how do i change the timer pictures?
    Attachment 8837

    running 3 monitors, with nvidia gtx 690 x2 SLI'd screen res is 1920/1080

  14. #119
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by pikachu83 View Post
    i tried the tolerance thing, didnt work, how do i change the timer pictures?
    Attachment 8837

    running 3 monitors, with nvidia gtx 690 x2 SLI'd screen res is 1920/1080
    check the space_ files in pictures folder, simply replace them there. Maybe u should try to change res on primary screen before to something like 1680x1050 ... and be sure to reboot if you have had any other version running before. I'll see if I can add some kind of visual debug thingy for this issue.

  15. #120
    pikachu83's Avatar Member
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    Originally Posted by phagotron View Post
    check the space_ files in pictures folder, simply replace them there. Maybe u should try to change res on primary screen before to something like 1680x1050 ... and be sure to reboot if you have had any other version running before. I'll see if I can add some kind of visual debug thingy for this issue.
    i tried the res didnt work, ill try the imagess tomorrow, but why would 5.31 images work for 5.31 and not for 5.32 5.33 5.34?

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