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  1. #1126
    pikachu83's Avatar Member
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    Originally Posted by luckysurfcs View Post
    Ok ill wait till im level 29, but wont the ship still miss? or will it just magically work properly with the upgrade.
    (aim where it needs to)

    Thanks for response
    im presuming you mean the 45seconds or so it doesnt do anything? its meant to be like that i believe

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  2. #1127
    Dholiraja's Avatar Private
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    Originally Posted by nadademais View Post
    So same thing here, on the original code for 4.22 substitute from line 1900 to 2171, so the kalee_main function and all the kalee# functions, couldnt do with only grade 5 equip, does 40%/60% but with EMP or Armek it works 90%+, it needs the 20sec.png attached here too. Happy botting for all. Again code is free to leech if Luckys want to put on his bot. But will probably be the last tweak i make, I'm thinking of doing a bot for all space missions and for all classes, thats at least 2 days of work per mission so will take a while.

    Code:
    Func Kalee_Main()
       
    $x1 = 0
    $y1 = 0
                      Sleep(1000)
                      Send("{SPACE 1}")
                      Sleep(1000)
                      MouseMove(518, 600) ; Stuhl
    			      Sleep(1200)
                      Sleep(300)
                      MouseClick("right")
                      Sleep(300)
                      MouseClick("right")
                      Sleep(5000)
                      MouseMove(380, 269) ; Galaxiekarte
    				  Sleep(500)
                      MouseClick("left") 
    				  MouseClick("left")
                      Sleep(2000)
                      MouseMove(616, 301) ; Kalee
                      Sleep(2000)
                      MouseClick("left") 
    				  MouseClick("left") 
    			      MouseMove(861, 674) ; Jetzt Reisen
                      Sleep(2000)
                      MouseClick("left") 
    				  MouseClick("left") 
                      MouseMove(475, 445) ; Ja
    			      Sleep(1000)
                      MouseClick("left") 
    				 
    				 If GUICtrlRead($Checkbox_barrel) = $GUI_CHECKED Then AdlibRegister ("Barrel",500)
    				 
    			      Local $script_start = TimerInit()
    	
    				  Do
    					 Sleep(100)
    					 $result=_Imagesearcharea("pictures/20sec.png",1,700,1,1200,200,$x1,$y1,101) ; Starts	 
    					 Local $timer_diff = TimerDiff( $script_start )
    				  Until $result=1 Or $timer_diff > 60000
    				  Send("{1 1}") ;5:20x
    				  Sleep(25000)
    				  MouseDown("left")
    				  Local $script_start = TimerInit();4:55x
    				  
    				  Do  
    					 Kalee3()
    				 
    				  Local $timer_diff = TimerDiff( $script_start )
    				  Until $timer_diff > 9000 
    		          MouseUp("left") ;shield an 4:46
                      Send("{2 1}")
                      Sleep(13000)
    				  MouseDown("left") ;shield aus
                      Send("{1 1}")
    		 
    				  Local $script_start = TimerInit();4:33
    				  
    				  Do  
    					 Kalee4()
    					 Local $timer_diff = TimerDiff( $script_start )
    				  Until $timer_diff > 28000
    		 
    		 
    	              MouseUp("left") ;shield an 4:05
                      Send("{2 1}")
                      Sleep(15000)
    				  MouseDown("left") ;shield aus 3:50
                      Send("{1 1}")
    				  Local $script_start = TimerInit()
    
    				  Do  
    					 Kalee1()
    			  
    				  Local $timer_diff = TimerDiff( $script_start )		 
    				  Until $timer_diff > 10000;3:40	
    				  Send("{2 1}")
    				  Sleep(5000)
    				  Send("{1 1}")
    				  Local $script_start = TimerInit()
    				  
    				  Do  
    					 Kalee5() ;3:35
    			  
    				  Local $timer_diff = TimerDiff( $script_start )		 
    				  Until $timer_diff > 3000	
    				  Send("{3 1}");scam
    				  Local $script_start = TimerInit();3:32
    				  
    				  Do  
    					 Kalee5() 
    			  
    				  Local $timer_diff = TimerDiff( $script_start )		 
    				  Until $timer_diff > 14000	
    		 
    				  MouseUp("left") ;shield an 3:18
                      Send("{2 1}") 
                      Sleep(14000) 
    				  MouseDown("left") ;shield aus 3:04
                      Send("{1 1}")
    				  
    				  Local $script_start = TimerInit()
    
    				Do  
    				  Kalee1()
    				  Local $timer_diff = TimerDiff( $script_start )		 
    			   Until $timer_diff > 4000
    				  
    				  MouseUp("left");3:00
                      Send("{2 1}") 
                      Sleep(11000)
    				  MouseDown("left") ;shield aus  2:49
                      Send("{1 1}")
    				  Send("{4 1}")
    	 
    		    Local $script_start = TimerInit()
    
    			Do  
    				 Kalee1() ;
    			     Local $timer_diff = TimerDiff( $script_start )		 
    			Until $timer_diff > 19000
    		 
    		 
    		          MouseUp("left") ;shield an 2:30
                      Send("{2 1}")
                      Sleep(23000)
    				  MouseDown("left") ;shield aus 2:07
                      Send("{1 1}")
    	 
    		    Local $script_start = TimerInit()
    
                  Do  
    				 Kalee3()
    			  
    		    Local $timer_diff = TimerDiff( $script_start )		 
    			Until $timer_diff > 26000 
    		 
    		 
    				  MouseUp("left") ;shield an 1:40
                      Send("{2 1}")
                      Sleep(10500)
    				  MouseDown("left") ;shield aus 1:30.5
                      Send("{1 1}")
    				  
    				  Local $script_start = TimerInit()
    
    			Do  
    				 Kalee1()
    			  
    		    Local $timer_diff = TimerDiff( $script_start )		 
    		 Until $timer_diff > 6500
    		 
    				  MouseUp("left") ;shield an 1:24
                      Send("{2 1}")
                      Sleep(19000)
    				  MouseDown("left") ;shield aus 1:05
                      Send("{1 1}")
    		 
    		 Local $script_start = TimerInit() ;
    
                  Do  
    				 Kalee2()
    			  
    		    Local $timer_diff = TimerDiff( $script_start )		 
    		 Until $timer_diff > 7000
    			Send("{3 1}")
    		 
    		 Local $script_start = TimerInit() ;0:58
    
                  Do  
    				 Kalee2()
    			  
    		    Local $timer_diff = TimerDiff( $script_start )		 
    		 Until $timer_diff > 17000
    		 
    		          MouseUp("left") ;shield an 0:41
                      Send("{2 1}")
    		          Sleep (33000)
    		 
    		 
    		 
    		 
    			   If GUICtrlRead($Checkbox_barrel) = $GUI_CHECKED Then AdlibUnRegister("Barrel")
    			 
                      Sleep(1000)
    				  
    				  space_ende()
    EndFunc
    			
    		 
    
    
    Func Kalee1()
                     ;variablen===============================================
    	              $gelb1 = PixelSearch(264, 31, 770, 795, 0xB29F1E, 10)
    	              $gelb2 = PixelSearch(264, 31, 770, 795, 0x896400, 10)
    	              $gelb3 = PixelSearch(264, 31, 770, 795, 0xFDC625, 10)
    			      ;$rot1 = PixelSearch(14, 55, 1024, 785, 0xFFA29D, 10)
                     ;Variablen================================================
    
    
    			   If IsArray($gelb1) = True Then
    			      MouseMove($gelb1 [0], $gelb1 [1], 1)
    			      MouseClick("right")
    			   EndIf
    
    			   If IsArray($gelb2) = True Then
    		          MouseMove($gelb2 [0], $gelb2 [1], 1)
    		          MouseClick("right")
    	           EndIf
    	 
    	           If IsArray($gelb3) = True Then
    		          MouseMove($gelb3 [0], $gelb3 [1], 1)
    		          MouseClick("right")
    	           EndIf
    	 
    	 
    	          ; If IsArray($rot1) = True Then
    			  ;    MouseMove($rot1 [0], $rot1 [1], 1)
    			  ;	   MouseClick("right")
    			  ; EndIf
    			EndFunc
    			
       
    
    Func Kalee2()
                     ;variablen===============================================
    	              $gelb1 = PixelSearch(7, 320, 1029, 793, 0xB29F1E, 5)
    	              $gelb2 = PixelSearch(7, 320, 1029, 793, 0x896400, 5)
    	              $gelb3 = PixelSearch(7, 320, 1029, 793, 0xFDC625, 5)
                     ;Variablen================================================
    
    
    			   If IsArray($gelb1) = True Then
    			      MouseMove($gelb1 [0], $gelb1 [1], 1)
    				  MouseClick("right")
    		 	  EndIf
    
    	           If IsArray($gelb2) = True Then
    		 	      MouseMove($gelb2 [0], $gelb2 [1], 1)
    				  MouseClick("right")
                  EndIf
    	 
    	           If IsArray($gelb3) = True Then
    		          MouseMove($gelb3 [0], $gelb3 [1], 1)
    				  MouseClick("right")
    			   EndIf
    			EndFunc
    			
       
     Func Kalee3()
                     ;variablen===============================================
    	              $gelb1 = PixelSearch(264, 31, 770, 795, 0xB29F1E, 10)
    	              $gelb2 = PixelSearch(264, 31, 770, 795, 0x896400, 10)
    	              $gelb3 = PixelSearch(264, 31, 770, 795, 0xFDC625, 10)
                     ;Variablen================================================
    
    
    			   If IsArray($gelb1) = True Then
    			      MouseMove($gelb1 [0], $gelb1 [1], 1)
    			      MouseClick("right")
    			   EndIf
    
    			   If IsArray($gelb2) = True Then
    		          MouseMove($gelb2 [0], $gelb2 [1], 1)
    		          MouseClick("right")
    	           EndIf
    	 
    	           If IsArray($gelb3) = True Then
    		          MouseMove($gelb3 [0], $gelb3 [1], 1)
    		          MouseClick("right")
    	           EndIf
    			EndFunc  
    			
    Func Kalee4()
                     ;variablen===============================================
    	              $gelb1 = PixelSearch(14, 50, 586, 788, 0xB29F1E, 5)
    	              $gelb2 = PixelSearch(14, 50, 586, 788, 0x896400, 5)
    	              $gelb3 = PixelSearch(14, 50, 586, 788, 0xFDC625, 5)
                     ;Variablen================================================
    
    
    			   If IsArray($gelb1) = True Then
    			      MouseMove($gelb1 [0], $gelb1 [1], 1)
    				  MouseClick("right")
    		 	  EndIf
    
    	           If IsArray($gelb2) = True Then
    		 	      MouseMove($gelb2 [0], $gelb2 [1], 1)
    				  MouseClick("right")
                  EndIf
    	 
    	           If IsArray($gelb3) = True Then
    		          MouseMove($gelb3 [0], $gelb3 [1], 1)
    				  MouseClick("right")
    			   EndIf
    			EndFunc
    Func Kalee5()
                     ;variablen===============================================
    	              $gelb1 = PixelSearch(400, 270, 844, 471, 0xB29F1E, 5)
    	              $gelb2 = PixelSearch(400, 270, 844, 471, 0x896400, 5)
    	              $gelb3 = PixelSearch(400, 270, 844, 471, 0xFDC625, 5)
                     ;Variablen================================================
    
    
    			   If IsArray($gelb1) = True Then
    			      MouseMove($gelb1 [0], $gelb1 [1], 1)
    				  MouseClick("right")
    		 	  EndIf
    
    	           If IsArray($gelb2) = True Then
    		 	      MouseMove($gelb2 [0], $gelb2 [1], 1)
    				  MouseClick("right")
                  EndIf
    	 
    	           If IsArray($gelb3) = True Then
    		          MouseMove($gelb3 [0], $gelb3 [1], 1)
    				  MouseClick("right")
    			   EndIf
    EndFunc
    sick man ill DL your bot for sure if u and lucky work together could make a sick bot.

    but if urs is better then lucky's ill donate to you for the good job

  3. #1128
    luckysurfcs's Avatar Member
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    Originally Posted by DjVandal View Post
    What class are you?
    Try bloom on / off


    Sent from my HTC Incredible S using Tapatalk 2

    Hi mate, only just saw this comment. i tried with bloom on (was off) but had the same problem with ezran.

    my ship doesnt shoot until 5.11, and when it does its completely missing 99% of the time, i also hit a rock etc so my timings are either really messed up or something else is causing the problem. Even after 5.11, it doesnt really shoot much.

    my end mission results are;

    5/12
    0/2
    0/4
    2/4
    4/60

    I cant remember what each of the above values represent but you get the idea, it misses a lot/doesnt do much. ill play around with graphics and try without barrel roll on.

  4. #1129
    luckysurfcs's Avatar Member
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    Originally Posted by luckysurfcs View Post
    Hi mate, only just saw this comment. i tried with bloom on (was off) but had the same problem with ezran.

    my ship doesnt shoot until 5.11, and when it does its completely missing 99% of the time, i also hit a rock etc so my timings are either really messed up or something else is causing the problem. Even after 5.11, it doesnt really shoot much.

    my end mission results are;

    5/12
    0/2
    0/4
    2/4
    4/60

    I cant remember what each of the above values represent but you get the idea, it misses a lot/doesnt do much. ill play around with graphics and try without barrel roll on.

    Just tried that but the results were pretty much the same. (1-2 more/less kills)

  5. #1130
    sdo1's Avatar Member
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    Originally Posted by pikachu83 View Post
    to do ezran you have to be level 29 as you need the lvl 29 upgrade or else it wont work
    I am using a lvl 50 Imp Agent with lvl 5+ items and still can't get Ezran to work 4.22 or 5.0 code.

  6. #1131
    Xenohadden's Avatar Member
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    ezran loads of fine but doesnt fire at all, left running came back from work at failed 45 missons won 0 :P

    any chance of a fix please man, appreciate your hard work so far!

  7. #1132
    luckysurfcs's Avatar Member
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    looks like its not just me having issues with ezran then i guess thats a good thing for me.

  8. #1133
    pikachu83's Avatar Member
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    Sullust Timers Anyone? spent 5 hours, 3/4 of my health goes in first rock (2:55)

  9. #1134
    DjVandal's Avatar Member
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    for ezran try on 4.22 editing line 3762 from 75000 to 78000 if it seems at the end of the mission you are still spinning around and shooting like there should be more fighters coming ( like last 5-10 seconds)

  10. #1135
    woodrow's Avatar Member
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    Honestly all i wanted to do was to use the crewskills gathering option of this bot. but Like i posted earlier @ no way shape or form will this bot work for me on my current setup, One being i was using a laptop with the correct resolution and the only way i could get the bot to start would to move the windows swtor.exe further to the left side of the screen so the commands the bot ran accually clicked the slicing skill. rather then say the others. It works for one round, once all are tallyed in it flakes out and opens up the mission log and hangs. Any help ?

  11. #1136
    Redmandx's Avatar Member
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    I'm noticing on 4.22 update that on my level 20 agent with all required ship upgrades, that mission Sarapin maybe completes 1/4 times and it's always the same reason. 3/4 on the shield generators, it does everything else fine, but not 4/4 on the shields. I am running it windows mode 1024x768, low graphics, bloom is off, etc... Anyone else having this issue?

  12. #1137
    DjVandal's Avatar Member
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    Originally Posted by woodrow View Post
    Honestly all i wanted to do was to use the crewskills gathering option of this bot. but Like i posted earlier @ no way shape or form will this bot work for me on my current setup, One being i was using a laptop with the correct resolution and the only way i could get the bot to start would to move the windows swtor.exe further to the left side of the screen so the commands the bot ran accually clicked the slicing skill. rather then say the others. It works for one round, once all are tallyed in it flakes out and opens up the mission log and hangs. Any help ?
    sounds like your graphics are maintaining there aspect are there black lines around your screen?

  13. #1138
    thegaf's Avatar Sergeant
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    Update V5.1
    - Fixed on exit error.
    - Daily selections now save.
    - Added nadademais' Drexel and Kalee code. Reports are it works well. Thanks Nadademais!
    - Pulled mission code out of main script and added subdirs missions/Republic and missions/Empire. The missions scripts are now stored here. It made it easier for me to debug and I think it will help with sharing missions in the end.
    - Missions that aren't programmed will now give a message and then go back to idle.


    One thing to note is the exe has the missions stored internally so if you change a mission and want to test it you need to recompile or right click Run Script (86x).


    Keep playin, keep coding and keep having fun!

    Gaf
    Attached Files Attached Files

  14. #1139
    hideko's Avatar Member
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    Originally Posted by thegaf View Post
    Update V5.1
    - Fixed on exit error.
    - Daily selections now save.
    - Added nadademais' Drexel and Kalee code. Reports are it works well. Thanks Nadademais!
    - Pulled mission code out of main script and added subdirs missions/Republic and missions/Empire. The missions scripts are now stored here. It made it easier for me to debug and I think it will help with sharing missions in the end.
    - Missions that aren't programmed will now give a message and then go back to idle.


    One thing to note is the exe has the missions stored internally so if you change a mission and want to test it you need to recompile or right click Run Script (86x).


    Keep playin, keep coding and keep having fun!

    Gaf
    drexel working fantastic for the rock dodging now, but sadly with all the recommended upgrades I still managed to die from being shot! much better though thank you!

  15. #1140
    thegaf's Avatar Sergeant
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    Originally Posted by hideko View Post
    drexel working fantastic for the rock dodging now, but sadly with all the recommended upgrades I still managed to die from being shot! much better though thank you!
    I think someone could tweak the code so it does barrel rolls except for the dodging parts. That would help with the being shot. Just a thought ;-)

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