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  1. #316
    Wesk.'s Avatar Contributor
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    Originally Posted by outcry View Post
    The Auto-Center function is not working for me sense today's patch.
    Have the US gotten a patch and eu haven't ? :S

    EDIT:

    yeah, we get it 2am BST, Sorry you will haveto wait

    Rift Gatherer
  2. #317
    outcry's Avatar Member
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    If you haven't got 1.12 then yes.

  3. #318
    Wesk.'s Avatar Contributor
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    It should work now !

  4. #319
    halo20000100's Avatar Private
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    I would love to try this out but whn I try to start iy up it starts to load then just stops. Any suggestions?

  5. #320
    Tolstykot's Avatar Private
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    Will it work with GeForce 7300Gt?

    Can't get a free version work after:
    - deleting older .Net installations
    - reinstalling .Net and XNA
    - installing latest Nvidia drivers
    - reinstalling DirectX9c

    Running 0.54 on XP with admin rights and getting "No suitable graphics card found" all the time.

  6. #321
    Wesk.'s Avatar Contributor
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    Should now work with 1.2

  7. #322
    ebizen's Avatar Member
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    everything except for the ingame map is working fine. I get a circle in the middle but no nodes show. I have reinstalled both xna and the other .net framework. Tried in admin. If i read your posts right do not have to set the log file dir in the cfg file. Made sure to have logging enabled.

    everything seems to be fine when i go to log in (donated for the pro version).

    have this in the gatherer log file.

    ´borked System.ArgumentNullException: Value cannot be null.
    Parameter name: path
    at System.IO.File.Delete(String path)
    at WorldMapXNA.Gather.Gather_Load(Object sender, EventArgs e)
    ´borked System.ArgumentNullException: Value cannot be null.
    Parameter name: path
    at System.IO.File.Delete(String path)
    at WorldMapXNA.Gather.Gather_Load(Object sender, EventArgs e)
    ´borked System.ArgumentNullException: Value cannot be null.
    Parameter name: path
    at System.IO.File.Delete(String path)
    at WorldMapXNA.Gather.Gather_Load(Object sender, EventArgs e)

    not sure if that gives any insite.

  8. #323
    twerp's Avatar Private
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    Since the latest patch, my character isn't showing up on the map; everything else is working.

    I'm using the Pro version on a US server.

  9. #324
    Wesk.'s Avatar Contributor
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    Updated again. Should work now ebizen and twerp.

  10. #325
    berousk's Avatar Private
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    Great

    So I just got this and I love it. One thing though, I keep finding artifacts that are not on this node list, yes I paid for the Pro version, yes I do /log, but it is not adding the nodes?

  11. #326
    hummy0926's Avatar Private
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    good news...

  12. #327
    Ilmoran's Avatar Private
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    Seems like as of 1.2 Hotfix 4/5, autocenter isnt working again.

    Also, the ancient golden dragon egg shells seem to get recorded to the map as gold nodes.

  13. #328
    crixtoanti's Avatar Member
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    Any update on this? Thanks.

  14. #329
    Wesk.'s Avatar Contributor
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    Sorry for the delays in patching but the thing is that they update very often nowadays with hotfixes etc i try to update as often as possible and as fast as possible,
    Please post here when an update is released and i'll probably update faster

  15. #330
    crixtoanti's Avatar Member
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    Originally Posted by crixtoanti View Post
    Sorry for the delays in patching but the thing is that they update very often nowadays with hotfixes etc i try to update as often as possible and as fast as possible,
    Please post here when an update is released and i'll probably update faster
    Thanks for the update!

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