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  1. #46
    yamashi12's Avatar Master Sergeant
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    I am currently unable to work on Graben due to personal issues and lack of time. I will still write a packet sniffer as suggested Hiam but I won't play !
    I will probably send it today or tomorrow morning.

    [Rift] First Emulator
  2. #47
    BlackFootJones's Avatar Member
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    yamashi or l2chef:care to share how you were able to decompress the packets? ive tried using C# zlib libraries and no go, so ive switched to trying C++ ones. From the 00ff, i can tell that it needs some sort of special flush mode, but all of the ones i have tried dont seem to work, got any suggestions/hints?

  3. #48
    Vampire1212x's Avatar Private
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    I've tried to contact him to assist, he read but never replied.

  4. #49
    yamashi12's Avatar Master Sergeant
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    Still haven't had time to finish the sniffer...
    So yeah, if you have wireshark dumps please send them to me when you can !

    Thanks !

  5. #50
    thomas_hemme8188's Avatar Member
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    lol now u say it.... an hour before the beta event ended...

  6. #51
    elusivecorn's Avatar Member
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    the beta ended like what, approximately 10 hours ago..?

    I'm already having riftdrawls =[

  7. #52
    Dakkino's Avatar Private
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    Is this working at moment?
    i am looking for a trick to play rift,
    private server or offline play just for do something...
    i try to place GrabenLauncher.exe in my actually rift folder, but don't work.
    my version is beta 5.

    help me plz XD

  8. #53
    yoyu007's Avatar Private
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    great work

    Love it

  9. #54
    finaldream's Avatar Private
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    Hi all, i need some tools for repacking *.pak
    yamashi12 very good work!

  10. #55
    BlackFootJones's Avatar Member
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    @finaldream:until someone releases info on what data is being hashed, that probably wont happen, i have code that can repack, but cant recompute the hashes, so it wont work

  11. #56
    finaldream's Avatar Private
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    @BlackFootJones: I will try to brute filenames. Please share the program =)
    Are you sure that your program correctly pack in this particular .pak?
    P.S. where can I get the hashed file names? I have a program, that unpacking files, but renames it to 0001, 0002, 0003 and etc, but i need hash of the filename.
    I need only edit one file from archive and pack it back.
    P.P.S. I'am sorry for offtop.
    Last edited by finaldream; 02-01-2011 at 02:41 PM.

  12. #57
    BlackFootJones's Avatar Member
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    @finaldream:i dont know if the hashes are hashes of the filenames or of the file data

  13. #58
    finaldream's Avatar Private
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    nevermind, do you can share you program/code. I want to look at it.

  14. #59
    BlackFootJones's Avatar Member
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    im not really ready to be sharing my code right now

  15. #60
    yamashi12's Avatar Master Sergeant
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    The hash is probably just the data hash.

    ---------- Post added at 05:58 PM ---------- Previous post was at 04:36 PM ----------

    For those of you who are interested, the beta 6's protocol is the same as the beta 4, they added a few things but they went back to the beta 4. During the beta 5 the authentification and logon server were deflated, the datas are clear again except for the in game (deflated) !

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