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  1. #1021
    DumbBrain's Avatar Member
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    Originally Posted by an1014 View Post
    I have smite as a move button
    but now copilot doesn't work...
    For example, Move button - q. Try to setup smite on q and change smite setting to not "always attack without moving". Custom skill on W(put link on w) and in copilot settings cd - 2, hp% - 100, min enemy - 0 and follow function - close move enabled. Gonna work.

    PoEHelper (ExileApi) - 3.20 (Forbidden Sanctum)
  2. #1022
    an1014's Avatar Member
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    Originally Posted by DumbBrain View Post
    For example, Move button - q. Try to setup smite on q and change smite setting to not "always attack without moving". Custom skill on W(put link on w) and in copilot settings cd - 2, hp% - 100, min enemy - 0 and follow function - close move enabled. Gonna work.
    thank you
    worked well !

  3. #1023
    vmv's Avatar ★ Elder ★
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    Oh man, … those great times ))))

    "Education isn't something you can finish." Isaac Asimov

  4. #1024
    AeonClock's Avatar Active Member
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    So what's the reason the helpers are still closed source ?

  5. #1025
    KVon's Avatar Member
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    Originally Posted by cheatingeagle View Post
    * Updated BasicFlaskRoutine to add some support for PF ascendancy (Add support for flask effect when life is full by IlliumIv . Pull Request #1 . exApiTools/BasicFlaskRoutine . GitHub)
    * Added some Ancestor data
    * Added Harvest plot information
    * Updated Sanctum data
    This (re)adds/improves support for several of the plugins I maintain:
    GitHub - exApiTools/BetterSanctum
    GitHub - exApiTools/AncestorQol
    GitHub - exApiTools/HarvestPicker
    The above was an enormous amount of work so hopefully you do find it useful.
    AncestorQol is giving the following error:
    Code:
    'IngameUIElements' does not contain a definition for 'AncestorLeftShopPanel' and no
    accessible extension method 'AncestorLeftShopPanel' accepting a first argument of type
    I'm guessing since it was updated recently there's a definition in PoEHelper that hasn't been released yet?

  6. #1026
    terekon's Avatar Member
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    Hi all, help please, I open the program, then run path of exile (with cut rights from another user) in the debug log I see the inscription entity list -> address is 0
    The plugin with door openers doesn't work, radar doesn't work either, minimap doesn't show anything.
    2023-08-26 23:36:33.133 +03:00 [ERR] EntityList -> Address is 0;
    2023-08-26 23:37:15.803 +03:00 [ERR] Core Tick Menu -> System.InvalidOperationException: Sequence contains no elements
    at System.Linq.ThrowHelper.ThrowNoElementsException()
    at System.Linq.Enumerable.Average(IEnumerable`1 source)
    at ExileCore.MenuWindow.AddtionalInfo(DebugInformation deb)
    at ExileCore.MenuWindow.<>c__DisplayClass40_0.<DrawMainDebugInfoLine>b__0()
    at ExileCore.MenuWindow.DebugWindowRender()
    at ExileCore.Shared.DebugInformation.TickAction(Action action, Boolean onlyValue)
    at ExileCore.MenuWindow.Render(GameController gameController)
    at ExileCore.Core.Tick()
    2023-08-26 23:37:34.720 +03:00 [ERR] Core Tick Menu -> System.InvalidOperationException: Sequence contains no elements
    at System.Linq.ThrowHelper.ThrowNoElementsException()
    at System.Linq.Enumerable.Average(IEnumerable`1 source)
    at ExileCore.MenuWindow.AddtionalInfo(DebugInformation deb)
    at ExileCore.MenuWindow.DebugWindowRender()
    at ExileCore.Shared.DebugInformation.TickAction(Action action, Boolean onlyValue)
    at ExileCore.MenuWindow.Render(GameController gameController)
    at ExileCore.Core.Tick()
    2023-08-26 23:41:42.596 +03:00 [ERR] System.AggregateException: One or more errors occurred. (Index was outside the bounds of the array.) (Index was outside the bounds of the array.) (Index was outside the bounds of the array.) (Index was outside the bounds of the array.) (Index was outside the bounds of the array.) (Index was outside the bounds of the array.) (Index was outside the bounds of the array.) (Index was outside the bounds of the array.) (Index was outside the bounds of the array.) (Index was outside the bounds of the array.) (Index was outside the bounds of the array.)
    ---> System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()
    --- End of inner exception stack trace ---
    at System.Threading.Tasks.TaskReplicator.Run[TState](ReplicatableUserAction`1 action, ParallelOptions options, Boolean stopOnFirstFailure)
    at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.ThrowSingleCancellationExceptionOrOtherException (ICollection exceptions, CancellationToken cancelToken, Exception otherException)
    at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
    at System.Threading.Tasks.Parallel.For(Int32 fromInclusive, Int32 toExclusive, Action`1 body)
    at ExileCore.PoEMemory.FilesFromMemory.GetAllFilesSync()
    at ExileCore.PoEMemory.FilesFromMemory.GetAllFiles()
    at ExileCore.PoEMemory.FilesContainer..ctor(IMemory memory)
    at ExileCore.PoEMemory.MemoryObjects.TheGame..ctor(IMemory m, Cache cache, CoreSettings settings)
    at ExileCore.GameController..ctor(Memory memory, SoundController soundController, SettingsContainer settings, MultiThreadManager multiThreadManager)
    ---> (Inner Exception #1 ) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    ---> (Inner Exception #2 ) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    ---> (Inner Exception #3 ) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    ---> (Inner Exception #4 ) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    ---> (Inner Exception #5 ) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    ---> (Inner Exception #6 ) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    ---> (Inner Exception #7 ) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    ---> (Inner Exception #8 ) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    ---> (Inner Exception #9 ) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    ---> (Inner Exception #1 0) System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at ExileCore.PoEMemory.FilesFromMemory.<>c__DisplayClass3_0.<GetAllFilesSync>b__0(I nt32 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()<---

    2023-08-26 23:41:42.597 +03:00 [ERR] Inject -> System.NullReferenceException: Object reference not set to an instance of an object.
    at ExileCore.GameController..ctor(Memory memory, SoundController soundController, SettingsContainer settings, MultiThreadManager multiThreadManager)
    at ExileCore.Core.Inject()
    2023-08-26 23:41:43.269 +03:00 [ERR] Exception while deserializing Json treeNewtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'PassiveSkillTreePlanter.SkillTreeJson.Classes' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly.
    To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array.
    Path 'constants.classes', line 18687, position 20.
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(J sonReader reader, Type objectType, JsonContract contract)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(J sonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(Json Property property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
    2023-08-26 23:41:43.270 +03:00 [ERR] Exception while deserializing Json treeNewtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'PassiveSkillTreePlanter.SkillTreeJson.CharacterAttributes' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly.
    To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array.
    Path 'constants.characterAttributes', line 18688, position 32.
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(J sonReader reader, Type objectType, JsonContract contract)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(J sonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(Json Property property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)

  7. #1027
    camapxam's Avatar Active Member
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    Originally Posted by cheatingeagle View Post
    * Updated BasicFlaskRoutine to add some support for PF ascendancy (Add support for flask effect when life is full by IlliumIv . Pull Request #1 . exApiTools/BasicFlaskRoutine . GitHub)
    * Added some Ancestor data
    * Added Harvest plot information
    * Updated Sanctum data
    This (re)adds/improves support for several of the plugins I maintain:
    GitHub - exApiTools/BetterSanctum
    GitHub - exApiTools/AncestorQol
    GitHub - exApiTools/HarvestPicker
    The above was an enormous amount of work so hopefully you do find it useful.

    Dependency list:
    .NET SDK 6.0 x64 (download page and direct link to current version (will change in the future))
    Common issues and other information
    DirectX (when you run the download, it will extract it to a specified folder, you then need to run DXSETUP in the extracted folder)
    VC 2015 Redistributable option 1, option 2

    Download PoeHelper https://github.com/TehCheat/PoEHelpe...s/tag/3.22.0.1. Please use this url or download the branch archive from repository root, the link in the first post might be outdated.

    If you want to support the author of this release (well, me), you can do so via crypto. PM me for details (or take a look at any of the plugin repositories linked above).
    Yes, can't compile ancestor qol
    Last edited by camapxam; 08-26-2023 at 10:21 PM.

  8. #1028
    Shintari's Avatar Member
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    Originally Posted by cheatingeagle View Post

    So to clarify, which one is it?
    1) the map icons are never aligned with the map overlay (but radar is)
    2) the map icons do not follow the arrow keys that move the map overlay (but radar does)
    3) something else
    In any case, can you tell me the resolution you play POE in? And it's probably not a very common bug as this is the first time I see it like this.
    i am using 3840x2160 with a scaling of 175%, but as i said before, it worked every league before for me, but with the update of the exileapi to 3.22 it seems broken. i am not using the radar, so its 1, the icons arent aligned to my map overlay. same for the healthbars, they are elsewhere but not over my head or on the monsters.

    edit: ok problem is medi solved, its the windows scaling, but how to get a workaround for it? never had problems before ...
    Last edited by Shintari; 08-26-2023 at 06:45 PM.

  9. #1029
    TacoBiter's Avatar Member
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    I remember a while back somebody posted a link in here to a website with a list of plugins, but I can not currently find it, anyone happen to have it handy?

  10. #1030
    pwndbymeh's Avatar Active Member
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    Originally Posted by TacoBiter View Post
    I remember a while back somebody posted a link in here to a website with a list of plugins, but I can not currently find it, anyone happen to have it handy?
    not sure if its this one - PluginBrowser

  11. Thanks TacoBiter, camapxam, asus1950 (3 members gave Thanks to pwndbymeh for this useful post)
  12. #1031
    TacoBiter's Avatar Member
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    Originally Posted by pwndbymeh View Post
    not sure if its this one - PluginBrowser
    It is, thank you

  13. #1032
    cheatingeagle's Avatar ★ Elder ★
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    * Fixed handling of widescreen element offset created by GGG (should fix the horizontal offset a few users were reporting)
    * Added the DPI aware flag so you no longer to manually change it if your scaling value is not 100%
    * Added sanctum gold/chests to IconsBuilder
    * Added more data from the current league
    * Added a notification that plugin compilation is disabled

    Dependency list:
    .NET SDK 6.0 x64 (download page and direct link to current version (will change in the future))
    Common issues and other information
    DirectX (when you run the download, it will extract it to a specified folder, you then need to run DXSETUP in the extracted folder)
    VC 2015 Redistributable option 1, option 2

    Download PoeHelper https://github.com/TehCheat/PoEHelpe...s/tag/3.22.0.2. Please use this url or download the branch archive from repository root, the link in the first post might be outdated.

    If you want to support the author of this release (well, me), you can do so via crypto. PM me for details.

  14. Thanks MrDivandoo, cittris, camapxam, YellowRodent, TehCheat, n3squ1k, NoodlesAreTheBest (7 members gave Thanks to cheatingeagle for this useful post)
  15. #1033
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by zaching007 View Post
    Just wanted to 'bump' this xD, it's really important for me
    I don't think this function exists. It shouldn't be hard to make, but no one bothered.

    Originally Posted by AeonClock View Post
    So what's the reason the helpers are still closed source ?
    There's a few. If it wasn't for all the recent drama they might've been open sourced already.

    Originally Posted by KVon View Post
    AncestorQol is giving the following error:
    Code:
    'IngameUIElements' does not contain a definition for 'AncestorLeftShopPanel' and no
    accessible extension method 'AncestorLeftShopPanel' accepting a first argument of type

    I'm guessing since it was updated recently there's a definition in PoEHelper that hasn't been released yet?
    Download the newly released version, it should contain everything required for the latest plugin version.

    Originally Posted by Shintari View Post
    i am using 3840x2160 with a scaling of 175%, but as i said before, it worked every league before for me, but with the update of the exileapi to 3.22 it seems broken. i am not using the radar, so its 1, the icons arent aligned to my map overlay. same for the healthbars, they are elsewhere but not over my head or on the monsters.

    edit: ok problem is medi solved, its the windows scaling, but how to get a workaround for it? never had problems before ...
    Your issues should be solved by the latest release.

  16. Thanks cittris, camapxam, berloga03rus (3 members gave Thanks to cheatingeagle for this useful post)
  17. #1034
    followed97's Avatar Member
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    Is it possible to add heist blueprint rewards to preload?

  18. #1035
    bobruso's Avatar Member
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    Ty for your work Cheatingeagle. One question, when we download the new version, its possible to keep old configuration settings? what files should i keep?

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