Excellent thanks.
Excellent thanks.
Try my version (PoEHelper (ExileApi) - 3.20 (Forbidden Sanctum)) with some fixes.
BTW you gotta bind hotkey in the plugin settings for auto-drop/sell (in case you didn't know that)
Last edited by fearsome67; 08-14-2023 at 03:34 PM.
Prepatch update
This is your chance to check that your plugins work/compile and prepare in general
* Added a bunch of info to purchase window and inventories in general
* Fixed AnimationController offsets
* Fixed expedition detonator offsets
* Updated BasicFlaskRoutine
* Fixed ItemMod issues (caused BasicFlaskRoutine to throw errors in default config)
* Added ChatPanel element
* Fixed exceptions in Buff
* Fixed minimap icons for reward expedition chests
* Added TooltipItemFrameElement
* Updated DevTree to the version I've been using for a long time (a *lot* of new features)
* Added a few ,dat files, mostly useless for now
Dependency list:
.NET SDK 6.0 x64 (download page and direct link to current version (will change in the future))
Common issues and other information
DirectX (when you run the download, it will extract it to a specified folder, you then need to run DXSETUP in the extracted folder)
VC 2015 Redistributable option 1, option 2
Download PoeHelper https://github.com/TehCheat/PoEHelpe...s/tag/3.21.2.3. Please use this url or download the branch archive from repository root, the link in the first post might be outdated.
Skill Gems plugin stopped working since the latest release (Release Make click finish before canceling . DetectiveSquirrel/SkillGems . GitHub)
Is there any other plugin like that that might work anyone know of? No idea if this one is going to get updated. Insanely useful, especially on League start
It is possible to exchange these names for images or remove them completely?
Captura de tela 2023-08-16 014438.jpg
Last edited by genarte; 08-16-2023 at 12:09 AM.
thx for the update so we can test/configure stuff. 1 error message poping up every often
and 1 old bug still not fixed i guess, it always shows Remnant of Corruption Essence if a Essence is in the instance, even if it´s not up2023-08-16 16:59:05.564 +02:00 [ERR] BasicFlaskRoutine: Exception! Printscreen this and post it.
Value cannot be null. (Parameter 'key')
at System.Collections.Generic.Dictionary`2.FindValue(TKey key)
at TreeRoutine.Routine.BasicFlaskRoutine.BasicFlaskRoutine.<>c__DisplayClass54_0.<C reateCurableDebuffDecorator>b__0(Object x)
at TreeRoutine.TreeSharp.Decorator.Execute(Object context)+MoveNext()
at TreeRoutine.TreeSharp.Composite.Tick(Object context)
at TreeRoutine.TreeSharp.Decorator.Execute(Object context)+MoveNext()
at TreeRoutine.TreeSharp.Composite.Tick(Object context)
at TreeRoutine.TreeSharp.PrioritySelector.Execute(Object context)+MoveNext()
at TreeRoutine.TreeSharp.Composite.Tick(Object context)
at TreeRoutine.TreeSharp.Decorator.Execute(Object context)+MoveNext()
at TreeRoutine.TreeSharp.Composite.Tick(Object context)
at TreeRoutine.TreeSharp.PrioritySelector.Execute(Object context)+MoveNext()
at TreeRoutine.TreeSharp.Composite.Tick(Object context)
at TreeRoutine.TreeSharp.Decorator.Execute(Object context)+MoveNext()
at TreeRoutine.TreeSharp.Composite.Tick(Object context)
at TreeRoutine.BaseTreeRoutinePlugin`2.TickTree(Composite treeRoot)
remnan.jpg
Last edited by biersn; 08-16-2023 at 10:43 AM.
Unless you mean something other than MethodNotFoundException, you just need to recompile the plugin.
I don't think so. One thing you can do is ctrl-click the ZForText config option in MinimapIcons and put in some large number. The text will still be there, just offscreen.
I'll fix that one on league release
It's not a bug, it just means the associated effect is preloaded. The default preload list is pretty outdated at this point, we might clean it up at some point.
Generally you just download the source and put it in Plugins/Source/<Plugin_name>, delete the Compiled/<Plugin_name> folder with the same name and then hud will take care of the rest. See here Compiling plugins . exApiTools/exApiWiki Wiki . GitHub
Hi I've been trying for a few days, but still can not add to the radar entrance to the bosu on the map Cemetery Can you tell me how to do it, preferably with an example I am very far from such a thing) Thanks
Is there a way to reload plugins on the fly? I have been manually closing the launcher and restarting, which is can get super annoying.
Also the command in the howto.txt has a small mistake. Tried taking a friend through recently. I would open a pr but can't be arsed creating a new github handle.
```
dotnet new -i exApiTools.Plugin.Template.1.0.0.nupkg
```
Also is there a recommended place to go for dev related questions? I feel like I shouldn't be spamming this thread.
Last edited by xhulic; 08-17-2023 at 03:52 AM.
Not atm, sorry (at least not the source plugins, if you have a compiled dll you theoretically can just replace it and hud will reload the plugin). It's something we need to add.
Code:Warning: use of 'dotnet new --install' is deprecated. Use 'dotnet new install' instead.
If you mean hud-related dev questions, here is fine. I don't think there's a different public place to do that, anyway.
There is a ETA for this running on patch?? btw thanks for the work
ZForText didn't work, with the limit of -50000~50000 the text doesn't leave the screen.![]()