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  1. #706
    camapxam's Avatar Active Member
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    Originally Posted by Sychotix View Post
    Haven't tried it, but this. GitHub - TiuDerca/SwapIt
    works perfectly, thank you very much

    PoEHelper (ExileApi) - 3.20 (Forbidden Sanctum)
  2. #707
    Senotin's Avatar Member
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    Can someone link an expedition plugin? I lost the link

  3. #708
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by Senotin View Post
    Can someone link an expedition plugin? I lost the link
    GitHub - exApiTools/ExpeditionIcons
    Don't forget to download the latest source, not the release which is rather outdated.

  4. Thanks cittris, Senotin (2 members gave Thanks to cheatingeagle for this useful post)
  5. #709
    anangrypickle's Avatar Member
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    I'm running into an issue with POEhelper. I'm getting massive CPU MS spikes and frame MS spikes constantly, which causes a massive amount of micro stuttering and jittering.

    game helper doesn't have the same issue

  6. #710
    Baki667's Avatar Member
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    Is there a working version of Simple Stashie?

  7. #711
    kisapll's Avatar Member
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    Is there any way to highlight valuable beast while mapping? Also preloads of beast are not correct, right? It's showing plagued arachnid in preloads, but theres not one in map.

  8. #712
    cittris's Avatar Member
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    Originally Posted by cheatingeagle View Post
    GitHub - exApiTools/ExpeditionIcons
    Don't forget to download the latest source, not the release which is rather outdated.
    Thanks for that link. Do you happen to know why the Radar source from the same GitHub wouldn't compile?

  9. #713
    Beanjuice's Avatar Member
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    Originally Posted by kisapll View Post
    Is there any way to highlight valuable beast while mapping? Also preloads of beast are not correct, right? It's showing plagued arachnid in preloads, but theres not one in map.
    Yea preloads dont work for beasts anymore. You should be able to highlight it uses the beast mods though.

  10. #714
    heliopk's Avatar Member
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    flasks are still weird, sometimes they work, and somtimes they dont...its super weird

  11. #715
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by cittris View Post
    Thanks for that link. Do you happen to know why the Radar source from the same GitHub wouldn't compile?
    I don't, not without seeing how exactly it doesn't compile for you (it does work just fine for a lot of people though).

  12. Thanks cittris (1 members gave Thanks to cheatingeagle for this useful post)
  13. #716
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by anangrypickle View Post
    I'm running into an issue with POEhelper. I'm getting massive CPU MS spikes and frame MS spikes constantly, which causes a massive amount of micro stuttering and jittering.

    game helper doesn't have the same issue
    Would you be able to provide the debug window screenshots showing what is taking up the render time? The main (first) tab and the plugin tab specifically. A performance profile would also be useful but this will do if you don't know how to make one.

  14. #717
    anangrypickle's Avatar Member
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    Originally Posted by cheatingeagle View Post
    Would you be able to provide the debug window screenshots showing what is taking up the render time? The main (first) tab and the plugin tab specifically. A performance profile would also be useful but this will do if you don't know how to make one.
    Screenshot 2023-04-19 110343 poe main.jpg

    Screenshot 2023-04-19 110522 poeplug res.jpg

    Sorry if the screenshots are a bit blurry, not used to uploading to a forum

  15. #718
    cout00's Avatar Active Member
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    Originally Posted by anangrypickle View Post
    Screenshot 2023-04-19 110343 poe main.jpg

    Screenshot 2023-04-19 110522 poeplug res.jpg

    Sorry if the screenshots are a bit blurry, not used to uploading to a forum
    try descrease target fps from 60 into 10-15, looks like you out of cpu resourses. and enable entity multithreading

  16. #719
    anangrypickle's Avatar Member
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    Decreasing target fps and enabling entity multithreading seemed to work and calm it down.

    However latest patch seems to have broken flasks again

  17. #720
    ddlambert3's Avatar Member
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    Originally Posted by cheatingeagle View Post
    GitHub - exApiTools/ExpeditionIcons
    Don't forget to download the latest source, not the release which is rather outdated.
    Noob question, but I guess you have to compile the project when you download latest source?

    My problem is that i'm not sure how to even if I googled it.. so... can someone guide me in the good direction?

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