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  1. #106
    BlancoPower420's Avatar Member
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    Originally Posted by Gwolf18 View Post
    is there a way to stash ALL items except several tiles to current stash tab? right now script stashes only few types of items.

    Ok, i done it myself.

    Next question - And how to stop autopickup to picking up unique items? I want to pick up everything except uniques.

    Ok found it as well.
    Cab you please explain how you did it cause I want to change that as well

    PoEapikit - Make it easy
  2. #107
    conajer's Avatar Contributor
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    Originally Posted by headman View Post
    Hi Conajer,

    im playing PoE with the windos setting that my right click counts as left click.

    This breakes the scripts for picking up items and stashing etc.
    Is it possible to add a option to change everything to rightclick?
    Or is it possible for me to rewrite the .ahk scripts to work with right clicks?

    Thanks
    Add following red codes to PoEapikit.ahk.
    Code:
    +-::_
    -::NumpadSub
    +::NumpadAdd
    
    RButton:: LButton
    LButton:: RButton

  3. Thanks headman (1 members gave Thanks to conajer for this useful post)
  4. #108
    conajer's Avatar Contributor
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    Originally Posted by BlancoPower420 View Post
    Cab you please explain how you did it cause I want to change that as well
    You need to edit Settings.ahk to customizing the stash rules. Here is a sample, using 'index' to specify inventory cells.

    Code:
    global StashRules := [ {"tabName" : "Es",      "baseName" : "Essence of"}
                         , {"tabName" : "Fossils", "baseName" : "Fossil$|Resonator$"}
                         , {"tabName" : "$$$",     "baseType" : "Currency", "baseName": "Stacked Deck|Contract|Blueprint", "Constraints" : {"index" : [6, 60]}}
                         , {"tabName" : "1",       "baseType" : "DivinationCard", "Constraints" : {"price" : [1, 99999] }}
                         , {"tabName" : "2",       "baseType" : "Gem", "Constraints" : {"quality" : [5, 23]}}
                         , {"tabName" : "3",       "baseType" : "Weapon", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}} ]
    For AutoPikup, set 'strictLevel to 1 or above to ignore unique items, set 'rareItemFilter' to ".*" to pick up all rare items.

    0: unique items RGB items and full rare set recipe items.
    1: 6 sockets items and quality gems
    2: influenced items with item level >= 82 and synthesised items
    3 and above: currency items, 6 links items

    Code:
                            , "AutoPickup"    : { "enabled" : true
                                                , "range"   : 75
                                                , "ignoreChests"      : false
                                                , "strictLevel"       : 1
                                                , "genericItemFilter" : "Sentinel$|Incubator|Quicksilver|Basalt|Quartz|Eternal (Life|Mana)"
                                                , "rareItemFilter"    : "Jewel|Amulet|Ring" }

  5. Thanks myspleen, headman (2 members gave Thanks to conajer for this useful post)
  6. #109
    myspleen's Avatar Member
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    Just got the update, TY TY TY

  7. #110
    xcrea's Avatar Member
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    Thanks for the update.

    Chests do not open automatically or with the "a" key...
    Am I doing something wrong somewhere?

  8. #111
    MrDivandoo's Avatar Member
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    Originally Posted by xcrea View Post
    Thanks for the update.

    Chests do not open automatically or with the "a" key...
    Am I doing something wrong somewhere?
    Code:
                            , "AutoPickup"    : { "enabled" : true                                   
                                                , "range"   : 75
                                                , "ignoreChests"      : false
                                                , "strictLevel"       : 1
                                                , "genericItemFilter" : "Sentinel$|Incubator|Quicksilver|Basalt|Quartz|Eternal (Life|Mana)"
                                                , "rareItemFilter"    : "Jewel|Amulet|Ring" }
    Is "ignoreChest" set to true in your PickUp Settings maybe? If yes change it to false

  9. #112
    MrDivandoo's Avatar Member
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    Thanks for the Updates conajer.

    I can't get the TradeOverlay to work.
    Is there anything I need to do besides setting TraderUICompact to true?

    I am using the standalone PoE client. It is installed on C: drive and I run PoE and PoEapikit under the same admin user.


    Hope someone can help me.
    Last edited by MrDivandoo; 06-19-2022 at 07:22 AM.

  10. #113
    conajer's Avatar Contributor
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    Originally Posted by MrDivandoo View Post
    Code:
                            , "AutoPickup"    : { "enabled" : true                                   
                                                , "range"   : 75
                                                , "ignoreChests"      : false
                                                , "strictLevel"       : 1
                                                , "genericItemFilter" : "Sentinel$|Incubator|Quicksilver|Basalt|Quartz|Eternal (Life|Mana)"
                                                , "rareItemFilter"    : "Jewel|Amulet|Ring" }
    Is "ignoreChest" set to true in your PickUp Settings maybe? If yes change it to false
    In the latest update, "NORMAL" chests are ignored by default. I will added additional option later for customizing.

  11. #114
    conajer's Avatar Contributor
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    Originally Posted by MrDivandoo View Post
    Thanks for the Updates conajer.

    I can't get the TradeOverlay to work.
    Is there anything I need to do besides setting TraderUICompact to true?

    I am using the standalone PoE client. It is installed on C: drive and I run PoE and PoEapikit under the same admin user.


    Hope someone can help me.
    I have no idea if you are using the latest version. Did the 'Trader' work before, or just don't work in the current version?
    Currently PoEapikit only support several languages: English, Korean and Russian.
    For the basic debugging, add following red codes in extras/Trader.ahk:

    Code:
        __onMessage(wParam, lParam) {
            message := StrGet(wParam)
            debug(message)
            if (Not message ~= "^(\$|#).+") {
                this.parseMessage(message, lParam)
            }
        }
    Restart PoEapikit, press 'F12' to open logger. If you received message, it should be shown in logger window at same time.
    If you see messages in logger window, it means something wrong with the Trader.
    Last edited by conajer; 06-20-2022 at 10:22 AM.

  12. #115
    MrDivandoo's Avatar Member
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    Originally Posted by conajer View Post
    I have no idea if you are using the latest version. Did the 'Trader' work before, or just don't work in the current version?
    Currently PoEapikit only support several languages: English, Korean and Russian.
    For the basic debugging, add following red codes in extras/Trader.ahk:

    Code:
        __onMessage(wParam, lParam) {
            message := StrGet(wParam)
            debug(message)
            if (Not message ~= "^(\$|#).+") {
                this.parseMessage(message, lParam)
            }
        }
    Restart PoEapikit, press 'F12' to open logger. If you received message, it should be shown in logger window at same time.
    If you see messages in logger window, it means something wrong with the Trader.
    It shows the Trade message in the logger.
    I have never used the Trade Overlay before so don't know if it has ever worked for me.
    I am using the latest PoEapikit Version 1.8.2 64-Bit (AutoHotkey version 1.1.34.02)

  13. #116
    conajer's Avatar Contributor
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    Originally Posted by MrDivandoo View Post
    It shows the Trade message in the logger.
    I have never used the Trade Overlay before so don't know if it has ever worked for me.
    I am using the latest PoEapikit Version 1.8.2 64-Bit (AutoHotkey version 1.1.34.02)
    Also 'Trader' only works in windowed mode. If you are using it in full screen mode, map overlay or trader are showed invisible. In this case try full screen windowed mode.

  14. #117
    MrDivandoo's Avatar Member
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    Originally Posted by conajer View Post
    Also 'Trader' only works in windowed mode. If you are using it in full screen mode, map overlay or trader are showed invisible. In this case try full screen windowed mode.
    I am using windowed fullscreen. Everything except Trader works.

  15. #118
    conajer's Avatar Contributor
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    PoEapikit 1.8.3 released. The latest patch of PoE causes PoEapikit work incorrectly, so close PoE then restart PoEapikit to update.

  16. Thanks myspleen (1 members gave Thanks to conajer for this useful post)
  17. #119
    headman's Avatar Member
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    Originally Posted by conajer View Post
    Add following red codes to PoEapikit.ahk.
    Code:
    +-::_
    -::NumpadSub
    +::NumpadAdd
    
    RButton:: LButton
    LButton:: RButton
    Hi Conajer,

    I had the time to test this now.

    But sadly this only fixes the stashie macros, but don´t help for picking up items.
    Then the cursor jumps to the item but is still trying to pick it up with the left mouse button.

  18. #120
    arkapara's Avatar Member
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    Everything works besides autoflask :-/ Ive set up health flask to like 70% but he aint taking my health flask. it worked like 2 weeks before

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