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Member
Can someon share the discord link, the one one the thread is censored. Thanks
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Contributor
Originally Posted by
redpepsi
Can someon share the discord link, the one one the thread is censored. Thanks
Open menu 'About PoEapikit...' to see all related links.
yrL3qye.png
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redpepsi (1 members gave Thanks to conajer for this useful post)
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Contributor
Originally Posted by
ffaz1
Hello folks.
First of all I want to give me gratitude to conajer for this wonderful tool in such a dark times.
Wanted to share another one "extra" which I called AutoDiscounter for PoEapi.
It automatically sets -15% price for a whole opened stash tab (I hate doing this on my own)
I only tested it locally on myself, so no guaranties it will works for you
To add it into your current PoEapi you will need some minor coding skills, or maybe conajer will include it later into one of his major release even if finds it worthy.
Here is the code
AutoDiscounter - Pastebin.com
I would also like you to share some thoughts and ideas about it, hoping you'll like it.
p.s. having plans on implementing afk auto-traider, but it is a bit more challenging task
Thank you for your hard working, I'll consider to add this feature or just add a global discount setting for all prices.
Now 'Ctrl+RButton' will update the price with the current price, so it just a small change. However it still need manually click every item in a whole tab.
Any way I am very glad to see someone develop new features and share with community for PoEapikit.
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ffaz1 (1 members gave Thanks to conajer for this useful post)
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Active Member
After testing this script for a few hours, pretty much everything seems to be working (maphack, flasks, monster icons etc.) and I really like it. I just could not get Autoquit to work no matter the settings. Is there anything else I need to do on top of running the script as admin?
Additionally, is there a way to completely disable the Trader?
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Contributor
Originally Posted by
abratema
After testing this script for a few hours, pretty much everything seems to be working (maphack, flasks, monster icons etc.) and I really like it. I just could not get Autoquit to work no matter the settings. Is there anything else I need to do on top of running the script as admin?
Additionally, is there a way to completely disable the Trader?
If run PoE as limited user, AutoQuit is unusable too.
To disable Trader, just remove following codes from PoEapikit.ahk.
Code:
#Include , %A_ScriptDir%\extras\Trader.ahk
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I can't seem to get the damage numbers working. Also any chance we can get HP bar support on all mobs?
EDIT: Damage numbers working now!
Last edited by thecorinthian; 09-06-2022 at 10:32 PM.
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Member
Hi, first of all, many thanks for this awesome tool.
Just wanna ask, where do I put my identify scroll to make Auto identify work? I tried many places but not working for me.
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I noticed it highlight some red beasts on the minimap when you get close to it, is it possible to do the same with any modifiers such as lunaris/solar/shakari touched monsters?
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Contributor
Originally Posted by
luminair
Hi, first of all, many thanks for this awesome tool.
Just wanna ask, where do I put my identify scroll to make Auto identify work? I tried many places but not working for me.
Put 'scroll of wisdom' in inventory, any slot is ok. When selling items to vendor, items will be auto identified.
Also you can open 'Settings.ahk' with notepad or something else, there are some rules for identifying and selling.
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Contributor
Originally Posted by
xerance
I noticed it highlight some red beasts on the minimap when you get close to it, is it possible to do the same with any modifiers such as lunaris/solar/shakari touched monsters?
I think it's fixed by ggg now.
EDIT: It's still possible with a complex way, I'll try to figure it out.
Last edited by conajer; 09-07-2022 at 12:01 PM.
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xerance (1 members gave Thanks to conajer for this useful post)
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Member
Thanks for the hard work. Will you ever consider adding functionality for expedition markers?
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Contributor
Originally Posted by
f-bomber
Thanks for the hard work. Will you ever consider adding functionality for expedition markers?
No plan for expedition chests and markers.
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Is it within preloads? I've been trying to work on this as well but kind of hard to test :P
I was wondering if the Entity has the affixes/mods attached to it...
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Contributor
Originally Posted by
thecorinthian
Is it within preloads? I've been trying to work on this as well but kind of hard to test :P
I was wondering if the Entity has the affixes/mods attached to it...
In 'ObjectMagicProperties' component, which contains a monster's mods.
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Member
Quite certain the new patch just killed this scripts mh