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Active Member
Originally Posted by
Anderson11
I may have got one of the offsets wrong. Ill take a look.
Edit: Nope. It's likely broken because inventory item offsets were updated in today's update and have yet to be fixed. I've noticed that the actual UI items elements inside the stash elements are all correct, so this doesn't appear to be an issue with the UI API. I'm too tired to fix it today, but I'll taker a closer look into it tomorrow if I have time.
Tested with this repo
Last edited by HugKitten; 02-20-2022 at 10:07 AM.
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Contributor
Originally Posted by
HugKitten
I may have got one of the offsets wrong. Ill take a look.
Edit: Nope. It's likely broken because inventory item offsets were updated in today's update and have yet to be fixed. I've noticed that the actual UI items elements inside the stash elements are all correct, so this doesn't appear to be an issue with the UI API. I'm too tired to fix it today, but I'll taker a closer look into it tomorrow if I have time.
Tested with this repo
Sorry, I've worded it wrong. I meant that the repo i've linked (before it was merged) is still working with RareSet and Stashie as of now.
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How to make GitHub - IlliumIv/Random-Features: PoeHUD Plugin: Random Features work? Always loved the features of this plugin before. At least partially worked.
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Contributor
Originally Posted by
Anderson11
Sorry, I've worded it wrong. I meant that the repo i've linked (before it was merged) is still working with RareSet and Stashie as of now.
Not sure what happened, but the offsets that HugKitten added were not changed from the ones I made on the StashElement/Left and Right panels and InventoryPanel. They were untouched. The only thing that changed when merging was the //3.17.1 note on the end.
I am not sure if some other offsets are messing with Stashie/RareSet, but I have installed the latest release and both Stashie and Rareset are working with the latest update. I do, however use some versions of Stashie which I am not sure if it is a problem or not. The one I am using is GitHub - TheOptimisticFactory/Stashie: A stashmanaging plugin for PoeHud
Could you describe the issue you are getting? Do they just not work, or try to stash stuff at all? What happens if you manually take out a chaos recipe set into inventory and try to press F5 with rareset at the vendor? Does it sell? This is a bit of a mystery to me. Also one thing to try is to download a fresh release, put it in a new folder and quickly run it to test out of stashie works with it. It could be something got messed up during the update and it wasn't deployed properly when ExileAPI tried to apply it. Maybe the gameoffsets.dll/exileapi.dll did not copy over properly for some reason.
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Contributor
Originally Posted by
RatMonkey
Not sure what happened, but the offsets that HugKitten added were not changed from the ones I made on the StashElement/Left and Right panels and InventoryPanel. They were untouched. The only thing that changed when merging was the //3.17.1 note on the end.
I am not sure if some other offsets are messing with Stashie/RareSet, but I have installed the latest release and both Stashie and Rareset are working with the latest update. I do, however use some versions of Stashie which I am not sure if it is a problem or not. The one I am using is
GitHub - TheOptimisticFactory/Stashie: A stashmanaging plugin for PoeHud
Could you describe the issue you are getting? Do they just not work, or try to stash stuff at all? What happens if you manually take out a chaos recipe set into inventory and try to press F5 with rareset at the vendor? Does it sell? This is a bit of a mystery to me. Also one thing to try is to download a fresh release, put it in a new folder and quickly run it to test out of stashie works with it. It could be something got messed up during the update and it wasn't deployed properly when ExileAPI tried to apply it. Maybe the gameoffsets.dll/exileapi.dll did not copy over properly for some reason.
I've must've mixed up the files of different PoEHelper versions. That's why it wasn't working. I think my antivirus started randomly freaking out and some of the files weren't extracted from the 3.17.8 release .zip file. 3.17.8 is all working fine now.
Originally Posted by
somik1
I've tried different forks of that plugin but none of them work.
Last edited by Anderson11; 02-20-2022 at 07:32 PM.
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Active Member
Originally Posted by
Anderson11
I've must've mixed up the files of different PoEHelper versions. That's why it wasn't working. I think my antivirus started randomly freaking out and some of the files weren't extracted from the 3.17.8 release .zip file. 3.17.8 is all working fine now.
Awesome! I've missed out on a few days this league trying to get things working, so I'm happy to get back to playing. :P
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Tonkan (1 members gave Thanks to HugKitten for this useful post)
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3.17.8 does not work out of nowhere?
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armory236 (1 members gave Thanks to jehan09 for this useful post)
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Originally Posted by
HugKitten
I've done a fair bit of testing, and things seem to be working fine. Let me know if there's any issues, but for now I'm considering this working.
Would you mind adding bottled faith to your fork? Error below:
Error: Bottled Faith unique name not found. Add to config/flaskinfo.json and report this error message.
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Originally Posted by
RatMonkey
I'm in a similar boat. Plugins and C# are OK, but this whole debugging/finding offsets via pointers in memory etc is a little beyond me. I've tried and failed multiple times. The best I could do was find offsets for flasks and health/mana. I wish there was some sort of guide too, because the stuff online via searching seems outdated or just doesn't seem to apply here or work. It kind of sucks because we know we want to help, but just don't know how.. :/ because of lack of knowledge/skills.
PS. I think what would help if we had an example SPECIFICALLY for PoE on how to find at least ONE offset. A guide on how to do that, and something we can do every time to get that single offset. The trial and error stuff is not helpful since it takes hours and hours to keep making mistakes or going to the wrong thing, only to start back at zero. If we knew how to do one, we could start to figure out more on our own. It's like if you teach a man to fish, he can fish for a lifetime and provide food. Without it, it's just too hard.
If you have an existing, working set, you can create tools for updating in the future pretty easily. The problem is people only tend to consider this once the update drops and things are already broken.
If you want me to give you some 1 on 1 help to show you how to update stuff then feel free to pm me. I'm a bit of a sleeper around here. Hmu if you're stuck on something.
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so if anyone looking to follower which working with tp, entrances and portals - GitHub - NetStyla/FollowerV2: A follower plugin for Queuete's ExileApi (PoeHUD)
i fixed some offsets, have accualy 0 coding expirience - atleast it works now
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Originally Posted by
NetStyla
GitHub - NetStyla/FollowerV2: A follower plugin for Queuete's ExileApi (PoeHUD)
i imported into exileapi v.3.17.8 it doesn't complie this plugin , i checked complied folder is empty D:
Last edited by maimo2706; 02-22-2022 at 12:20 AM.
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Originally Posted by
maimo2706
let me check once again, cuz i didnt update mine hud since yesterday
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uploaded already compiled version, could you please check it Releases . NetStyla/FollowerV2 . GitHub
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maimo2706 (1 members gave Thanks to NetStyla for this useful post)
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Originally Posted by
NetStyla
any chance you can update another follower plugin? personally I'm not a fan of FollowerV2 after I saw what CoPilot and Alpha could do
GitHub - Sikaka/Alpha
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Originally Posted by
NetStyla
let me check once again, cuz i didnt update mine hud since yesterday
transation works? I mean follower clicking portals? I tried the original followerV2 plugin but it didnt't work. I tried file and network
Edit: Ok still doesnt work transations or portals. I love followerv2 plugin because its more stabil than alpha
Last edited by OnurTest; 02-22-2022 at 09:50 AM.