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  1. #676
    HugKitten's Avatar Active Member
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    Okay, I updated enough offsets to hopefully fix most plugins.
    Edit: Full rare works but sometimes gets the order of tabs wrong for some reason. I'll look into it tomorrow.
    Gitgub Repository
    PoeHelper.zip
    Last edited by HugKitten; 02-24-2022 at 10:29 AM.

    ExileAPI Release
  2. Thanks Yolz, kadala, soulreaper259, OnurTest, maimo2706, armory236 (6 members gave Thanks to HugKitten for this useful post)
  3. #677
    kadala's Avatar Member
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    How long does it usually download the patch files? This has been like this for several minutes already.
    [ATTACH]a[/ATTACH]
    Attached Thumbnails Attached Thumbnails ExileAPI Release-poehelper-jpg  

  4. #678
    ThePheonix's Avatar Member
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    SimplePickit, SimpleStashie, and HighlightedItems are choosing incorrect screen positions for me. For pickit, it knows an item is nearby but clicks a position that is offset from the items position. For highlighteditems and simplestashie, it believes the inventory grid is far to the right and down from its actual position. This is with 2560x1440p in windowed fullscreen.

  5. #679
    OnurTest's Avatar Member
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    Originally Posted by HugKitten View Post
    Okay, I updated enough offsets to hopefully fix most plugins.
    Edit: Full rare works but sometimes gets the order of tabs wrong for some reason. I'll look into it tomorrow.
    Gitgub Repository
    PoeHelper.zip
    You are the best <3

  6. #680
    xerance's Avatar Active Member CoreCoins Purchaser
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    getting these errors when I add ezvendor/randomthings/unstack in the pluginupdater when it tries to compile the plugins:

    2022-02-25 00:03:04.494 +01:00 [ERR] UnstackDecks -> CompilePlugin failed2022- - Pastebin.com

    Anyone managed to get any of these working?

  7. #681
    maimo2706's Avatar Member
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    I think FollowerV2 plugin have problem with 3.17.9 . they not running and show ui as 3.17.8
    didnt see any Debug log throw error

    now i doengrade to 3.17.8 and works fine

  8. #682
    HugKitten's Avatar Active Member
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    Originally Posted by ThePheonix View Post
    SimplePickit, SimpleStashie, and HighlightedItems are choosing incorrect screen positions for me. For pickit, it knows an item is nearby but clicks a position that is offset from the items position. For highlighteditems and simplestashie, it believes the inventory grid is far to the right and down from its actual position. This is with 2560x1440p in windowed fullscreen.
    I can't seem to find the repo for HighlightedItems. Can you link it for me?
    Last edited by HugKitten; 02-25-2022 at 02:50 AM.

  9. Thanks armory236 (1 members gave Thanks to HugKitten for this useful post)
  10. #683
    armory236's Avatar Active Member
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    Originally Posted by HugKitten View Post
    I can't seem to find the repo for HighlightedItems. Can you link it for me?
    I guess the latest version is presented here: GitHub - ravand1990/HighlightedItems: Plugin for PoEHUD to automatically grab highlighted items in stash tabs with the search functionality

  11. #684
    pwndbymeh's Avatar Active Member
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    is there a repository for working plugins? I cant remember the name but there was a plugin before the gave an audio cues when certain things are on the map like volatile, etc..

  12. #685
    Tonkan's Avatar Member
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    Originally Posted by pwndbymeh View Post
    is there a repository for working plugins? I cant remember the name but there was a plugin before the gave an audio cues when certain things are on the map like volatile, etc..
    That would be Proximity Alert
    GitHub - IlliumIv/ProximityAlert: Proximity Alerts
    think you have to move the resources for audio and icons to the compiled folder from the source folder manually to get it working now

  13. Thanks pwndbymeh, armory236 (2 members gave Thanks to Tonkan for this useful post)
  14. #686
    CausalityMerchant's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by Tonkan View Post
    That would be Proximity Alert
    GitHub - IlliumIv/ProximityAlert: Proximity Alerts
    think you have to move the resources for audio and icons to the compiled folder from the source folder manually to get it working now
    I put the plugin in the correct folder, but it doesnt show up in the poehelper, any ideas?

  15. #687
    pwndbymeh's Avatar Active Member
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    Originally Posted by smaili View Post
    I put the plugin in the correct folder, but it doesnt show up in the poehelper, any ideas?
    it worked for me. you need to add the plugin via PluginAutoUpdate and once the folder is created, download this ProximityAlert/Assets.zip at master . IlliumIv/ProximityAlert . GitHub and copy the folders to your local Prox Alert folder in the compiled folder

  16. Thanks CausalityMerchant, Tonkan, armory236 (3 members gave Thanks to pwndbymeh for this useful post)
  17. #688
    lamleial's Avatar Member
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    Originally Posted by DigitalZombie View Post
    Hello! It would be very cool if you could describe how to find offsets in the inventory and the interface, I can find simple things like health or digital changeable values, but I don't understand how to find static elements.
    Sorry, my English is not very good, I use a translator.
    Been busy with work. Instead of just leaving a small reply here, let me write you up a fully documented guide so you can understand it a little better. I'll try to get some time to sit down and do it today.

  18. Thanks armory236, Tonkan, arturino009, OnurTest (4 members gave Thanks to lamleial for this useful post)
  19. #689
    rothond's Avatar Member
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    bfr broke again

  20. #690
    BillNyePoeGuy's Avatar Member
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    Sorry back to playing after a long time off. It seems everything is working fine at the moment ... except my enemy icons are not matching up where they actually are on the map. Also, the preloads are half hidden on the right side of my screen?

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