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  1. #496
    monk1111's Avatar Member
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    Last update broke hud,no minimap,no flasks etc

    ExileAPI 3.14 Release
  2. #497
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    Thank God, the basic offsets at first glance have not suffered - which means that much can be easily restored in the near future...
    I already confirm (If you use my way to find IngameDataAddress) the correct offsets() for:
    Terrain, LocalPlayer, EntityList
    Code:
     long IngameDataAddress {
                get {
                    var offs_0 = ui.M.Read<long>(ui.M.AddressOfProcess +
                        ui.M.base_offsets[OffsetsName.GameStateOffset]);
                    var offs_1 = ui.M.Read<long>(offs_0 + 0x8); 
                    var offs_2 = ui.M.Read<long>(offs_1 + 0x0); 
                    var offs_3 = ui.M.Read<long>(offs_2 + 0x30); 
                    var res = offs_3 + 0x80; 
                    var res_x = res.ToString("X"); //26A4023F330
                    return res;
                }
            }
    [StructLayout(LayoutKind.Explicit, Pack = 1)]
        public struct IngameDataOffsets {
            [FieldOffset(0x80)] public long CurrentArea;
            [FieldOffset(0xA0)] public byte CurrentAreaLevel;
            [FieldOffset(0x104)] public uint CurrentAreaHash;
            [FieldOffset(0x118)] public NativePtrArray MapStats;
            [FieldOffset(0x124)] public long LabDataPtr;
            [FieldOffset(0x478)] public long LocalPlayer;
            [FieldOffset(0x520)] public long EntityList;
            [FieldOffset(0x528)] public long EntitiesCount;
            [FieldOffset(0x6A0)] public TerrainData Terrain;
        }
    
        [StructLayout(LayoutKind.Explicit, Pack = 1)]
        public struct TerrainData { // 0x6A0
            [FieldOffset(0x18)] public long Cols; //6b8
            [FieldOffset(0x20)] public long Rows;//6C0
            [FieldOffset(0xD8)] public NativePtrArray LayerMelee;//778
            [FieldOffset(0xF0)] public NativePtrArray fly;//790
            [FieldOffset(0x108)] public int BytesPerRow;//7A8
    
    
        }
    New correct offsets in the ExileAPI paradigm
    Recompile your GameOffsets and please write here if everything worked for you
    Code:
          public struct IngameDataOffsets {
    ...
         [FieldOffset(0x4F8)] public long LocalPlayer;   //478
            [FieldOffset(0x5A0)] public long EntityList;    //520
            [FieldOffset(0x5A8)] public long EntitiesCount; //528
            [FieldOffset(0x6A0 + 0x80)] public TerrainData Terrain;
    I can put a ready-made new DLL here, but it's not very good for your safety.
    Attached Thumbnails Attached Thumbnails ExileAPI 3.14 Release-royal-jpg  
    Last edited by GameAssist; 07-15-2021 at 09:22 PM.

  3. Thanks q5f8jx, dlr5668, Valma, levelmax (4 members gave Thanks to GameAssist for this useful post)
  4. #498
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by wlastas View Post
    is that the private radar plugin from Qvin? looking nice!!!

  5. #499
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    Originally Posted by zaafar View Post
    is that the private radar plugin from Qvin? looking nice!!!
    no this is entirely my application partially used same code from the ExileAPI
    PS Battle royal terrain is simply huge - my navigation map is considered 91 sec on it))
    Lol here 30276 sector with 23x23
    f* need to optimize now(
    Last edited by GameAssist; 07-16-2021 at 12:02 AM.

  6. #500
    DaFeek's Avatar Member
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    Originally Posted by wlastas View Post
    New correct offsets in the ExileAPI paradigm
    Recompile your GameOffsets and please write here if everything worked for you
    Code:
          public struct IngameDataOffsets {
    ...
         [FieldOffset(0x4F8)] public long LocalPlayer;   //478
            [FieldOffset(0x5A0)] public long EntityList;    //520
            [FieldOffset(0x5A8)] public long EntitiesCount; //528
            [FieldOffset(0x6A0 + 0x80)] public TerrainData Terrain;
    Unfortunately recompiling with those offsets didn't fix anything.

  7. #501
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    Originally Posted by DaFeek View Post
    Unfortunately recompiling with those offsets didn't fix anything.
    what exactly doesn't work? I loaded it without errors - now I'll try to connect the plugin for the developer - hmm, it's not here, which is now by default
    Attached Thumbnails Attached Thumbnails ExileAPI 3.14 Release-api-royal-jpg  

  8. #502
    DaFeek's Avatar Member
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    Originally Posted by wlastas View Post
    what exactly doesn't work? I loaded it without errors - now I'll try to connect the plugin for the developer - hmm, it's not here, which is now by default
    Not sure what these offsets were supposed to fix, but out of all the base plugins, only SimpleStashie is working on a clean build with your changes (even though all plugins are loaded).

  9. #503
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    Originally Posted by DaFeek View Post
    Not sure what these offsets were supposed to fix, but out of all the base plugins, only SimpleStashie is working on a clean build with your changes (even though all plugins are loaded).
    I only adjusted 4 offsets which I use myself - and they work correctly. I don't know anything about everything else - test and unsubscribe about errors in branches with the corresponding plugins, so that their authors initiate the search for the necessary offsets, etc.
    Attached Thumbnails Attached Thumbnails ExileAPI 3.14 Release-3-14-70-jpg  

  10. #504
    Chayula's Avatar Member
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    Same here. Only SimpleStashie works as of 3.14.70. Other plugins such as MinimapIcons, SimplePickit, and Terrains stopped working. With the league ending soon, I'll just wait patiently for ExileAPI to update again.

  11. #505
    Queuete's Avatar Elite User
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    I fixed the wrong map offsets and a few of the wrong ingameui offsets (most of them are still wrong) basic functionality should be 3.14.71.

  12. Thanks q5f8jx, GameAssist, Chayula, dlr5668, manopla, levelmax, armory236 (7 members gave Thanks to Queuete for this useful post)
  13. #506
    dlr5668's Avatar Contributor
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    Thanks for fast update. Most of stuff works beside player inventory offset

  14. #507
    armory236's Avatar Active Member
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    just my two cents: current state for me is "work for 1 minute, then just stop doing anything"
    it's ok in the end of the league, patiently will wait for the 3.15 update
    thanks a lot for your work!

  15. #508
    Esionru's Avatar Member
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    Flasks don't work for everyone yet? everything else is ok

  16. #509
    Chayula's Avatar Member
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    Originally Posted by Esionru View Post
    Flasks don't work for everyone yet? everything else is ok
    That's correct. Flasks don't work yet, at least not using the BasicFlaskRoutine.

  17. #510
    si1s's Avatar Member CoreCoins Purchaser
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    follow not work

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