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  1. #511
    ac9's Avatar Member
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    Maybe someone can help? I don't understand why Follower and AimBot are not displayed in the left column ((where you can still enable/disable plugins)

    Screenshot_3.png - Просмотр картинки - Хостинг картинок, изображений и фотоальбомов

    ExileAPI 3.14 Release
  2. #512
    Norby93's Avatar Member
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    Originally Posted by Queuete View Post
    Hello community,

    3.14 LatestVersion Queuete/ExileApi

    This is an early version, there will be bugs!
    Thanks for your contributions, mm3141, Aooo, wlastas.


    Getting Started

    As any other fork you should run poe as a limited user when using this tool. https://www.ownedcore.com/forums/mmo...ited-user.html (Run PoE as a limited user)
    Download the latest Release from my ExileAPI fork: Releases . Queuete/ExileApi . GitHub and run the "Loader.exe" file.

    If you run into any problems please read the Troubleshooting section in this post, the last point (Nothing worked) tells you what to do if the section did not solve your problem.
    Questions which ignore this message will be ignored by me.



    Plugins

    The Release will come with a default list of plugins. When you first start the Loader.exe those will be downloaded, compiled and loaded in the hud.

    In case something wont happen as you expect, please take a look into the Log (F12 -> Core -> Show Log window). There could be some error messages which are useful when you seek help from other community members.

    If you want to change the config files of a plugin make sure you do your changes in "Plugins/Compiled/PluginName". Changes in the Source folder will be overwritten on start up.

    Add New

    1. F12 (open main menu), Go to "PluginAutoUpdate"
    2. Change the settings as you desire e.g. Add a new plugin or change the source url of an existing plugin
    3. F12 (save settings), Restart Loader.exe

    Switch to specific version

    1. F12 (open main menu), Go to "PluginAutoUpdate"
    2. Deactivate the auto update functionality of the plugin you want to pin to a specific version
    3. Enter the Commit Sha (40 characters) of the version you want to use in the textbox below the plugin url (this field is only changeable when you have done step 2)
    4. F12 (save settings), Restart Loader.exe


    Disclaimer: Due to the nature of a auto plugin functionality this will run code downloaded from repositories on your pc. You should not use repositories from owners you dont trust. Running PoeHelper as admin will increase the risk.


    Plugin List

    Default
    Working:
    - HealthBars, GitHub - Queuete/HealthBars
    - MinimapIcons, GitHub - Queuete/MinimapIcons
    - IconsBuilder, https://github.com/Queuete/IconsBuilder
    - SimpleStashie, GitHub - Queuete/SimpleStashie
    - SimplePickIt, GitHub - Queuete/SimplePickIt
    - SimpleHotkeyChain, GitHub - Queuete/SimpleHotkeyChain
    - PreloadAlert, https://github.com/Queuete/PreloadAlert

    ?:
    - BasicFlaskRoutine, https://github.com/sychotixdev/BasicFlaskRoutine / https://github.com/IlliumIv/BasicFlaskRoutine
    - Stashie, https://github.com/Craere/Stashie

    Extras
    - DevTree, GitHub - Queuete/DevTree
    - MiscInformation, https://github.com/IlliumIv/MiscInformation
    - HighlightedItems https://github.com/ravand1990/HighlightedItems
    - CoPilot https://github.com/totalschaden/copilot
    - MineDetonator https://github.com/mm3141/MineDetonator
    - Terrain https://github.com/mm3141/Terrain
    - GemUp https://github.com/ElRatto/GemUp by @dirkbach666
    - PickIt https://github.com/vadash/Pickit
    - EliteBar GitHub - Queuete/EliteBar -> if you experience hud lag, disable EliteBar, its most likely the cause

    For more plugin ideas you may want to look here: ExileApi/Plugins/Source at master . IlliumIv/ExileApi . GitHub

    Troubleshooting

    1. The Hud wont start.
    - Windows 10 is the only supported system
    - download and install .NET 4.8 runtime https://dotnet.microsoft.com/downloa...-web-installer
    - turn of your firewall and antivirus and try again. (Thanks @bobTheBuilder69)
    - make sure the 64x PoE client is already running
    - make sure you use the standalone client (NOT Steam, NOT Epic Launcher, NOT Taiwan, NOT Tencent)
    - make sure you have VC++ Redistributable Runtime installed (https://support.microsoft.com/en-us/...al-c-downloads) (Thanks @snowhawk)

    2. The Hud stopped working and presents an error when trying to start it.
    - check if your config/settings.json file got corrupted. If thats the case you can replace the content with the config/dumpSettings.json file or completly delete it (then default settings will be generated).

    3. There are visual offsets in rendering minion dots and everything other.
    Windows Display options -> Scale and layout -> set to 100%
    If that one does not work: Right Click Loader.exe > Properties > Compatibility > Change high DPI settings > Override high DPI scaling behavior > Application
    (Thanks @Unknown_B)

    4. MinimapIcons wont work.
    - The IconBuilder plugin needs to be activated aswell.
    - Change the Map Zoom slider in Poe -> Options -> UI -> Map Zoom (Thanks @JustRandomPlayer)

    5. AutoQuit wont work.
    You need to run the hud as admin for it to work.

    6. PickIt and Stashie are very slow.
    Check which Windows 10 version you are using. Win10 2004 is slow, reverting back to Win10 1909 solves this. (Thanks @uumas)

    7. The Hug laggs, especially MinimapIcons and HealthBars
    Probably one of your other plugins is very performance intense. Currently EliteBar is often the problem.

    8. The Hud and SlimTrade wont work together
    Slimtrade has the option to show a Config Button on the screen for easy configuration. If you disable the config button then the focus does not get stolen. (Thanks @Smartillian)

    Nothing worked
    Make a post with a detailed error description. Post the full error log (PoeHelper/Logs/Verbose-[date].log)
    -> Posts about problems which dont do this will be ignored by me.


    FAQ

    1. How can I support this project?
    The best way is to contribute as a developer.
    Other options are currently not available. There is going to be some donation option most likely.
    My ExileApi fork will stay OpenSource and therefore completly free. Any form of donation wont give you any personal gain.

    2. Can you add Plugin xyz?
    You can do this yourself. Click on "PluginAutoUpdate" in the main menu (F12).
    After you added your plugins press close the main menu (press F12 again, thats important to save the changes) and afterwards restart the Hud.

    3. I want to learn to change offsets.
    The tools used mostly are Cheat Engine, ReClass.NET and potentially Ghidra. Get yourself familiar with at least one of the first 2 tools and try to comprehend some already updated offsets. The easiest example is the current/max life, mana and ES of a character.
    There are some tutorials on youtube which may help you understand the basics. Example: https://www.youtube.com/watch?v=YaFlh2pIKAg


    Plugin Developer

    When you are new you may want to check out the Github repository on "How to set up a developer version". This also describes how to add plugins into your developer version and compile them yourself.
    https://github.com/Queuete/ExileApi/...ster/README.md

    1. If you have any external dependencies, which are not included in ExileAPI, put them in a folder called "libs" in your source. This folder needs to be at the same level as your .csproj file.
    2. Static files (e.g. config or image files) either need to be generated in code (see Stashie) or placed in a folder which is copied by the updater.
    Possible folder names which are copied: Dependencies: "libs", "Libs", "lib", "Lib". Other static files: "settings", "Settings", "config", "Config", "images", "Images", "img", "Img", "static", "Static"

    To automate the process of adding your external dependencies you can use "(post) build events"
    In your Solution explorer right click the plugin project -> Proeperties -> Tab Build Events -> Post-build event command line.
    Example: copy "$(TargetDir)Dependency.dll" "$(ProjectDir)libs\Dependency.dll"

    https://docs.microsoft.com/de-de/vis...p?view=vs-2019

    Best Regards,
    Queuete
    preload alert for beasts is broken. it shows beasts that are no on the map
    Last edited by Norby93; 07-19-2021 at 01:46 PM.

  3. #513
    armory236's Avatar Active Member
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    guys, please wait a little bit, 3.15 is on the way
    it really makes no sense to make any updates right now

  4. #514
    ac9's Avatar Member
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    Originally Posted by armory236 View Post
    guys, please wait a little bit, 3.15 is on the way
    it really makes no sense to make any updates right now
    and I just thought that this mistake was on my side, and I just did something wrong.
    As soon as the plugin is updated, it will appear in my HUD by itself?

  5. #515
    madd123's Avatar Active Member
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    Decided to test my plugins before league start to make fixes if needed.
    Have troubles with SimplePickIt (using old version before coroutines update, it was working fine for me in last league):
    2021-07-20 00:22:36.947 +03:00 [ERR] ThreadManager -> Thread aborted: Plugin_Tick_SimplePickIt, timeout: 500ms, elapsed: 625,4626ms

    EDIT: Well, rewrote my plugin to use coroutine, seems working fine
    But have a question, is it good practice to create a coroutine in render method, is there some a reason it is not in tick in QueQue version of SimplePickIt?

    EDIT2: Tested another plugin, both GameController.IngameState.IngameUi.InvitesPanel and GameController.IngameState.IngameUi.TradeWindow seems like have wrong offsets, I understand there is no point to fix it before 3.15, but hope will be fixed after, thanks)
    Last edited by madd123; 07-21-2021 at 04:31 PM.

  6. #516
    Tryzer's Avatar Member
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    how high is the chance that this get patched at day 1?

  7. #517
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    By the way, I have great news, and perhaps you already know, but even so))
    Perhaps earlier, but since the 3.14.3c patch, POE still works fine on virtual machines.
    I have it Win 10 64 (Pro) & WM workstation 16Pro 16.1.1
    Fingers crossed and let's hope that 3.15 right at the start will work on WM

  8. #518
    Aoooooooo's Avatar Active Member
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    Originally Posted by wlastas View Post
    By the way, I have great news, and perhaps you already know, but even so))
    Perhaps earlier, but since the 3.14.3c patch, POE still works fine on virtual machines.
    I have it Win 10 64 (Pro) & WM workstation 16Pro 16.1.1
    Fingers crossed and let's hope that 3.15 right at the start will work on WM
    Look this, Patch Notes - 3.14.3 Patch Notes - Forum - Path of Exile and this Patch Notes - 3.14.3 Hotfix - Forum - Path of Exile

  9. #519
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Aoooooooo View Post
    ....Patch Notes - 3.14.3 Hotfix - Forum - Path of Exile
    No no no!! I tested for sure after this patch and it also stuck on gear

  10. #520
    miracle1's Avatar Active Member
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    3.15 isn't released yet, but... ༼ つ ◕_◕ ༽つ Queuete TAKE MY ENERGY ༼ つ ◕_◕ ༽つ

  11. #521
    Queuete's Avatar Elite User
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    Originally Posted by madd123 View Post
    Decided to test my plugins before league start to make fixes if needed.
    Have troubles with SimplePickIt (using old version before coroutines update, it was working fine for me in last league):

    EDIT: Well, rewrote my plugin to use coroutine, seems working fine
    But have a question, is it good practice to create a coroutine in render method, is there some a reason it is not in tick in QueQue version of SimplePickIt?

    EDIT2: Tested another plugin, both GameController.IngameState.IngameUi.InvitesPanel and GameController.IngameState.IngameUi.TradeWindow seems like have wrong offsets, I understand there is no point to fix it before 3.15, but hope will be fixed after, thanks)
    When the old version worked before I dont see any reason why it should not work again when the offsets are fixed. Nevertheless I am not supporting the old versions, switching back to Coroutines was a pure performance decision so its totally possible you are running into the problems those updates fixed.

    Overall its a good idea to keep the Render function as slim as possible and do only the rendering in there. This function is running on the main thread (together with all other render functions) and therefore potentially lags the rendering of the whole hud.

    Starting the coroutine is not a very expensive function (timewise) and it was the easiest solution to place it there. The Tick function is running on a timer by itself to only get the closest items every x ms. Without this delay this would be very rough on the cpu.

    Originally Posted by Tryzer View Post
    how high is the chance that this get patched at day 1?
    Very low. It depends on the amount of changes by GGG.




    Once again I refer to the first post and the required detailed error description if you want help. If its not worth your time to write a detailed description about things that are not working (e.g. which beasts are shown in preload, which are present in the map) and post the error log, then its not worth my time to look into it either.

  12. #522
    armory236's Avatar Active Member
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    just fyi, works for some time then stops functioning (no hang or crash, just not showing icons)
    flaskroutine is dead atm
    that's all just fyi, I understand that we need to be patient and wait for fixes in 3.15

    2021-07-23 02:46:02.268 +03:00 [ERR] IconsBuilder -> System.Reflection.TargetException: Объект не соответствует конечному типу.
    в System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target)
    в System.Reflection.RuntimeMethodInfo.InvokeArgumentsCheck(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
    в System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
    в ExileCore.PoEMemory.Component.DumpObject() в /buddy/exileapi/Core/PoEMemory/Component.cs:строка 23
    в IconsBuilder.MonsterIcon.Update(Entity entity, IconsBuilderSettings settings, Dictionary`2 modIcons)
    в IconsBuilder.IconsBuilder.GenerateIcon(Entity entity)
    в IconsBuilder.IconsBuilder.TickLogic()
    2021-07-23 02:46:51.901 +03:00 [VRB] Core -> Checking for update...
    2021-07-23 02:47:18.500 +03:00 [ERR] MiscInformation, Render -> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
    в MiscInformation.MiscInformation.Render()

  13. #523
    wolfis's Avatar Member
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    Hi all, is the preferred poe hud on ownedcore?

    I've been away for a while and wasnt sure if this is the most used.

  14. #524
    Sadeceoyna's Avatar Member
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    guys, please wait a little bit, 3.15 is on the way
    it really makes no sense to make any updates right now

  15. #525
    zerger3's Avatar Member
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    ༼ つ ◕_◕ ༽つ Queuete TAKE MY ENERGY ༼ つ ◕_◕ ༽つ

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