[WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click) menu

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View Poll Results: Rate of patches

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90. This poll is closed
  • Keep em coming, incrimental updates as they are made

    70 77.78%
  • Only patch bugs, seperate new features to another branch

    20 22.22%
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  1. #886
    shogo's Avatar Banned
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    Sorry for noob question, but how to do gem swap?

    [WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click)
  2. #887
    member_zero's Avatar Member
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    I am looking to start the league with archmage that need constant mana flask spaming (it's written i should press mana flask 2-3 times per sec).

    Is there any flask macro for this or can i do this somehow with wingman's?

  3. #888
    dlr5668's Avatar Contributor
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    Originally Posted by member_zero View Post
    I am looking to start the league with archmage that need constant mana flask spaming (it's written i should press mana flask 2-3 times per sec).

    Is there any flask macro for this or can i do this somehow with wingman's?
    Yep just change mana flask CD to 500
    github.com/vadash/EZVendor

  4. #889
    stfufag's Avatar Active Member
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    all good thx
    Last edited by stfufag; 09-17-2020 at 10:43 AM.

  5. #890
    goranskoc's Avatar Member
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    Hi, today I instal the program, but i got message "all option disabled, pausing" please can somebody help me how to enable program...

  6. #891
    uumas's Avatar Active Member
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    Hey i've just started using this pretty amazing tool. Ive just got an issue with health not being detected. Mana is being detected just fine but not my health. It shows consistent 100% when its not. Im using a custom resolution of 1920x800 but since the in the globe adjustment window "show Area" is right where it should be i thought that it cant be the root of the problem. Is Health being detected via the Overhead Healthbar maybe but Mana isnt? The overhead healthbar is not being detected due to my resolution but thats not an issue if its not used for detection.
    The Setup for custom resolution seemed like intensive work hence why im asking here first.
    Thanks in advance!

  7. #892
    tvinki's Avatar Active Member
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    all option disabled even with disable OHB pause
    what wrong full windowed 4:3 1024x768, english language, limited user, windows 8, last ahk version, overhead health
    album
    Imgur: The magic of the Internet
    Last edited by tvinki; 09-18-2020 at 11:25 AM.

  8. #893
    Shintari's Avatar Member
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    anyone got a working script for 2560x1440?

  9. #894
    thebbandit's Avatar Contributor
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    Heist is here and we have some new items! So once again we need to do a few manual filters for these. I hope you guys have a good time with this league! If you are running a non standard aspect and want to get the new functions working, please submit the position and sample described in the patchnotes.

    To be more specific, the sample is on the "i" button, in between the dot and the bottom. There is one bright white pixel, and the position we want is the pixel directly to its left.

    Also, if you have noticed, I am no longer giving responses to technical questions in this thread. Use the github issues page to submit a request for help or make a bug report. Or if you want to ask a question, the discord is a better place to get in touch with the active members of the community. I hope that this thread can be more focused on discussing the script itself, how you are using it, or w/e. There are a ton of different possible ways that you can set this up, and sharing those details may be something other people want to know. Tech support questions just clog up the thread with nonsense and make it harder for people to find the latest patch note post.



    Patch Notes


    Code:
    ## Version .12.01 - Master version - September/18/2020Update for Heist League
    * All heist Items should now properly be tagged as a Heist Specialtype
    * Automation is now available for auto-depositing Blueprint and Contracts
      * Or simply have the panel open and run inventory sort
    * Currently only configured for standard aspect
      * Submit your aspect ratio's position of the "i" button to have it added
      * Also submit your sample of the Heist Locker nameplate (just the word "Locker")
    
    
    Improvements from previous Alpha versions
    * GUI has been re-arranged to try and organize the settings
    * Hotkeys are more standardized and should no longer require wrap
    * Controller functionality has been tweaked to add L/R trigger functions
    * Controller can now use the DPAD to move between the inventory of all open panels
    * Inventory Grid has been redisigned to use two corners instead of 12x5 grid of positions
      * If your aspect ratio is not working, submit your inventory coordinates for top left and bottom right
    * Debug tool for viewing script variables
    * OnStash and OnVendor have been moved to a better position to stop Tooltip from blocking sample
    
    
    ---
    
    
    ## Version .12.0007 - Alpha version - September/18/2020
    Seed Stockpile has been removed as it is not returning to core 
    * Luckily the Heist Locker replaces the functionality of the Stockpile 1 to 1
    * All settings that affected Stockpile are now settings for Heist Locker
      * Keys for the settings have changed, so please update your inventory sort settings
    
    
    ---
    
    
    ## Version .12.0006 - Alpha version - September/18/2020
    More Heist additions
    * Added Heist minion gear list
    * Added Heist Goods you sell to the fence
    * Added Heist Blueprint
    
    
    ---
    
    
    ## Version .12.0005 - Alpha version - September/18/2020
    Updates for Heist
    * Adding new item types for Contract and Markers
    
    
    ---
    
    
    ## Version .12.0004 - Alpha version - August/07/2020
    Bugfixes
    * Stash tabs beyond 32 are now fixed while sorting inventory
    * Black square panel no longer remaining on screen permanently
      * This was related to timers being blocked from firing during some routines
    
    
    Community Submissions of Strings
    * 2160 and 1440 have been give a handful more defaults to pick from
      * 2160 Sell items, Stockpile, Stash, Navali
      * 1440 X Button, Zana
    
    
    Improvements to the GUI layout
    * Hotkey tab of the Menu has had Controller, Chat and Stash hokeys moved into it
    * Configuration tab has been re-organized to better group the menu
    * Crafting is a new menu of its own with Map Crafting to start
    
    
    Findtext Library Update
    * Added GetTextFromScreen function to quickly capture an area as B&W ASCII
    * Soon to be implimented into a "Quick Capture" system
    
    
    ---
    
    
    ## Version .12.0003 - Alpha version - July/26/2020
    Controller improvements
    * DPad now snaps to the inventory grids for w/e panels are open
      * When pressed outside inventory or stash it finds the closest grid position
      * When pressed inside a grid area, it will move one slot in the direction pressed
      * Jump from Inventory to/from Stash by pressing towards the edge
      * Supports Inventory, Stash (QuadGrid), and Vendor panels
    
    
    Expansion of the old StashGrid is now InvGrid
    * Expanded to contain the Inventory and Vendor grid
    * Given the corners it calculates each grid area
    * This made working with the controller much easier
    
    
    New Debug tool for reading object values
    * Right Click option for Print Object in the system tray
    * Input the name of the object to see it as a list of values
    
    
    Bugfix
    * Stabilize detection of OHB to allow for Syndicate menu in hideout
    * OnStash and OnVendor sample position has been moved to prevent tooltips from obscuring it
      * **Re-sample required for Both OnStash and OnVendor**
    
    
    Several New functions for Inventory Grid with controller
    * SnapToInventoryGrid
    * MoveToGridPosition
    * GridPosition
    * InArea
    * DistanceTo
    * UpdateMousePosition
    
    
    Incomplete
    * Grid positions for the inventory and vendor are only finished with Standard aspect ratio
    
    
    ---
    
    
    ## Version .12.0002 - Alpha version - July/25/2020
    Controller improvements
    * Opening any panels will convert Right Joystick to Relational Movement
    * Holding a Trigger with Right Joystick toggles Relational Movement
    * Joystick percentages now round to the 4th digit for smoother Movement
    
    
    New failsafe detection with X Button sample
    * When at Vendors or Inventory it allows for tooltip to obscure sample position
    * It will automatically search for this if a panel was recently detected
    * Uses Global value YesXButtonFound
    * Augments GuiStatus to return false if found
    * Needs to be further implemented into the loops checking for vendor/stash
    
    
    Bugfixes
    * Library dependencies in the wrong location are fixed
    
    
    ---
    
    
    ## Version .12.0001 - Alpha version - July/23/2020
    Sending hotkeys have been refactored
    * Consistency across all hotkey calls
    * No longer will some keys work or not work with modifiers
    * All keys are interpreted for their modifiers and key
    
    
    GUI improvements
    * League Selection has been moved to the main configuration tab
    * Size of the GUI has been increased to fit the growing number of controls
    * Allow to disable the In-Game Overlay
    * Loot Vacuum Settings has been moved into the Additional Settings section
    
    
    Bugfixes
    * When automation has miss-clicked on vendor or stash nameplate, it will attempt up to 3 tries while it waits
    
    
    ---
    Make sure you have the latest AHK installed. Then grab the latest base release and run PoE-Wingman.ahk to start the script and auto update to the latest patch.

    Read the full Latest Patchnotes for this release version or Archived Patchnotes from previous versions.

    Support my work by making a DONATION
    Last edited by thebbandit; 09-19-2020 at 12:48 AM.
    WingmanReloaded: https://bandittech.github.io/WingmanReloaded

    Browse past issues, submit help request, new bug report or add a feature request: https://github.com/BanditTech/WingmanReloaded/issues

  10. #895
    FrEeMaNlav's Avatar Member
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    Autoflask and Autoquit don't working?

  11. #896
    noneyatemp's Avatar Active Member
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    Originally Posted by Shintari View Post
    anyone got a working script for 2560x1440?
    I'm looking for this also. Or did you get it working?

  12. #897
    goldenpee's Avatar Member
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    dude I got 10FPS on this, my GPU can handle the game on max settings, got intel cpu

  13. #898
    warces's Avatar Member
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    Hello, thanks for this amazing work. The only problem for me is that I cannot set the primary and secondary attacks for the utility key. I tried RMB and LMB and tried the keys I assigned on Flasks Tab but still couldnt make it work. Anyone know how to fix that? Thanks..

  14. #899
    dangerousspread's Avatar Banned
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    Deletable post. Sorry
    Last edited by dangerousspread; 09-21-2020 at 10:16 AM.

  15. #900
    Tallv's Avatar Member
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    Hi. I have unreal fps drop. From 144fps every 1second drop to 30-40fps. If i in boss room i have slideshow (i really dont know why). I tried to fix the problem nearly 5 hours. I tried all possible options in my opinion, even another encoding (becouse my language Russian).
    my pc: I5 9600k (boosted), Gtx 1070, memory 16gb 3600+hz
    I use ONLY flask and quicksilvers. Fps drop when enable auto-flasks. quicksilver (does not fps drop). Fps drop even i just stand still 5minutes in empty map.

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