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  1. #496
    avs's Avatar Contributor
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    Originally Posted by Mrgremmli View Post
    Hello
    Hi.

    Please follow the app instructions. It's not a path to the game you've been asked for. The app asks you to locate path to a library file. The app clearly posts the name of the file that is missing. Please get that file and "Locate" it. You should find the way to get it by yourself. I don't distribute 3rd party libraries.

    If you'll have any issues, feel free to use private messages.

    poeNullEffects - for any PoE version.
  2. #497
    Mrgremmli's Avatar Member
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    Thank you very much, i figured it out

  3. #498
    Dobriy_paren's Avatar Member
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    ban wave killed my x4 accs, and on other 2 accs null eff is gone, could it be coz of null eff issue?

  4. #499
    avs's Avatar Contributor
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    Originally Posted by Dobriy_paren View Post
    could it be coz of null eff issue?
    No. Not a single chance for it at this moment.

    If you use bots/hacks/memoryInjectedTools/RMT and pNE, you can be banned. But it's not mods-related stuff.
    If you use pNE only, you are as safe as an average PoE player. GGG doesn't care if you turn off effects/shadows/etc until you stream it.

  5. #500
    Dobriy_paren's Avatar Member
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    ok, ty for answer

  6. #501
    jja0016's Avatar Member
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    So this isn't free?

    So this isn't free, you need to subscribe to the patreon? I'm just making sure I'm not missing something, because it says it's free in the original post... The free version is just shadows and fog?

  7. #502
    avs's Avatar Contributor
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    Originally Posted by jja0016 View Post
    ?
    poeNullParticles is still free and available for everyone.
    poeNullEffects has a free public demo to let users check if it works for them. Shadows and fog, right.
    poeNullEffects_private is not free, I'm updating it every month.

  8. #503
    Oilex's Avatar Member
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    omfg, where is a simple, human instruction on how to run this damn program? Where can I get the file oo2core_8_win64.dll. What is "compression library"? I found zlib but there is no such file in it.

  9. #504
    4ipik's Avatar Member
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    Good afternoon, can you tell me if there is already a null effect on poe2?

  10. #505
    avs's Avatar Contributor
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    Originally Posted by 4ipik View Post
    Good afternoon, can you tell me if there is already a null effect on poe2?
    Hi. Depends on your needs. As for now:
    Most functions work fine in Poe2. Not all of them though.

    + QoLs ("Render Full Map", "Minimap rgba", "Camera Zoom", "ColorDescriptions", "Always Show Enemy life bars") work perfect.
    + Boosting performance features ("Null particles", corpses, .epk, shadows, fog, .aoc, .env, bloom, trails, MTX) seems to work fine but we need to create special Poe2 exception lists to make them as useful as in Poe1.
    + "Disable rendering: monsters" can already be used for your *special purposes*.
    - Black screen features do not work yet. Work in progress.



    /update: December, 9th:

    Last edited by avs; 12-09-2024 at 05:27 PM.

  11. #506
    RomanKore's Avatar Member
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    The program saying: "seems like there was a big patch and app requires update", when trying to remove shadows/fog, any solution?

    *public version
    Last edited by RomanKore; 12-09-2024 at 06:14 PM. Reason: description

  12. #507
    quickz00r's Avatar Member
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    Any plans or ETA to release a public version for poe2?

  13. #508
    CoDler's Avatar Member
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    Any toogle in pNE makes character clip or stagger in poe 2. I checked it with multiple different options and tried to keep it as minimum as possible. When the shader graph goes up chacacter starts "clipping" or it feels like u've just skipped a frame. On clear poe 2 version everything is fine

  14. #509
    avs's Avatar Contributor
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    Originally Posted by CoDler View Post
    When the shader graph goes up
    Well, you can get a frame skip any time when a game client starts shaders compilation. PoE engine works the same way. It doesn't matter if you use modifications or not, sometimes it happens.
    Also you might have some staggering during latency spikes. Unfortunately, Poe2 works in "Lockstep" mode, so when servers have a bad time, you can feel it more painfully comparing to Poe-1.
    That's not poeNullEffects-related.

    Any plans or ETA to release a public version for poe2?
    I have no answer for this question yet. There's too much work to do, I need to fulfill my duties to my patrons first.

    Just fixed "preset#1: Max Fps", it took a while but it works fine now in the latest 24-12-17 version. Including black screen mode:


  15. #510
    Tompost's Avatar Member
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    So does this work for POE2?

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