PoEHUD - Overlay for Path of Exile (Updated for 3.0) menu

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  1. #1591
    godfeast's Avatar Member
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    in my monster name alerts personal text I found the following line:

    Metadata/Monsters/LeagueBestiary/Spider5Bestiary; Fenumal Widow [Gloves]; ; FFFFA155; ms-talisman.png

    Is " Spider5Bestiary " correct or mispelled and not functioning?

    appreciate it - just found as I tried to locate a duplicate error causing hud to crash.
    Nothing to see here...move along.

    PoEHUD - Overlay for Path of Exile (Updated for 3.0)
  2. #1592
    Sithylis's Avatar Elite User Authenticator enabled
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    Originally Posted by shogo View Post
    Very annoyed to get stuck in bumps and fences while whirling, would be very good plugin which marks these impassable areas... ty
    Thats what the maps for. Try using it.

  3. #1593
    shogo's Avatar Banned
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    Originally Posted by Sithylis View Post
    Thats what the maps for. Try using it.
    No, most stucking shit didnt marked on map and barely visible itself. Its just few pixels block areas.

  4. #1594
    madpoot's Avatar Member
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    I get this message after last update. x64
    PoEHUD - Overlay for Path of Exile (Updated for 3.0)-123-png

  5. #1595
    Stridemann's Avatar Contributor
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    Originally Posted by madpoot View Post
    I get this message after last update. x64
    PoEHUD - Overlay for Path of Exile (Updated for 3.0)-123-png
    You got this after area change?

    This is good message, preventing from memory leak.
    Gonna hide it if poehud is not in debug mode.

  6. Thanks madpoot (1 members gave Thanks to Stridemann for this useful post)
  7. #1596
    almightyxii's Avatar Member
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    Anyone else getting this error message now?

    Program exited with message:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Framework.Memory.ReadStructsArrary[T](Int64 startAddress, Int64 endAddress, Int32 structSize, Int32 maxCountLimit)
    at PoeHUD.Poe.RemoteMemoryObjects.ServerData.GetStashTabs(Int32offsetBegin), Int32 offsetEnd)
    at PoeHUD.Controllers.StashTabController.CheckCacheStashTabs()
    at PoeHUD.Controllers.StashTabController..ctor()
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)

    EDIT: Ok, yea looks like a fair amount of people are having this issue.
    Last edited by almightyxii; 04-06-2018 at 09:15 PM.

  8. #1597
    Rol's Avatar Member
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    Originally Posted by almightyxii View Post
    Anyone else getting this error message now?
    Same. I shall to use the previous version before last update.

  9. #1598
    WorkingPour's Avatar Member
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    Originally Posted by almightyxii View Post
    Anyone else getting this error message now?

    Program exited with message:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Framework.Memory.ReadStructsArrary[T](Int64 startAddress, Int64 endAddress, Int32 structSize, Int32 maxCountLimit)
    at PoeHUD.Poe.RemoteMemoryObjects.ServerData.GetStashTabs(Int32offsetBegin), Int32 offsetEnd)
    at PoeHUD.Controllers.StashTabController.CheckCacheStashTabs()
    at PoeHUD.Controllers.StashTabController..ctor()
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)

    EDIT: Ok, yea looks like a fair amount of people are having this issue.
    Me too. Came to see if anyone else was getting it.

  10. #1599
    elvese's Avatar Member
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    Hey guys, would it take long to make auto net throwing script for poehud ?
    would love that feature to set throwing nets at beasts, red beasts like 30% hp, yellow 40%

  11. #1600
    Alcain's Avatar Member CoreCoins Purchaser
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    PoEHUD - Overlay for Path of Exile (Updated for 3.0)-error-png

    Still looking for an answer on how to fix this problem. Continues to happen when I try to open PoEhud-x64

  12. #1601
    almightyxii's Avatar Member
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    Originally Posted by Alcain View Post
    PoEHUD - Overlay for Path of Exile (Updated for 3.0)-error-png

    Still looking for an answer on how to fix this problem. Continues to happen when I try to open PoEhud-x64
    Looks like lots of people are having the issue. Need to wait and hope TehCheat sees it.

  13. #1602
    TehCheat's Avatar ★ Elder ★
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    It's a problem with stash tab stuff. Stop using plugins that do stash tab functions until the stash tab offsets get fixed.

  14. #1603
    Justthatguy's Avatar Member
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    please help :(

    Originally Posted by TehCheat View Post
    It's a problem with stash tab stuff. Stop using plugins that do stash tab functions until the stash tab offsets get fixed.


    I am not using any plugins and i have the same issue for 2 days now.

  15. #1604
    Alcain's Avatar Member CoreCoins Purchaser
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    I also do not have any plugins. I use the base PoEhudx-64

  16. #1605
    TehCheat's Avatar ★ Elder ★
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    Odd, I haven't run into it at all. I don't have the latest changes by stridemann (he rebuilt the exe, then added some memory leak prevention). It's probably related to that. Maybe something like you have more than 100 tabs?

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