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Member
https://i.imgur.com/HF9FzpX.png
I don't know what I did to my pc. Was working a month ago.
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Originally Posted by
kevel1
Try deleting poehud settings/config file in /config folder
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★ Elder ★
Updated (finally) PoeFilterParser to work properly with the DisableDropSound flag.
Rebuilt the exe as there were some changes in code that hadn't been built into the exe.
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Member
Originally Posted by
Sithylis
Try deleting poehud settings/config file in /config folder
appears to only happen when I launch with limitted user.
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★ Elder ★
Originally Posted by
kevel1
appears to only happen when I launch with limitted user.
That was happening when people were launching poe with the OLD limited user method. If you right click on the exe and choose to run with the limited user, I believe it will work. And if you update your shortcut to use the new limited user method, it should work, as well.
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Active Member
Originally Posted by
TehCheat
We could probably tell if the assets for a dig site exists, but not how many. Much like other assets. We can see IF the assets are loaded for an object, which is a cue that the object is in the area, but we can't tell how many of that object exists, because they all share the same files, etc.
Are there any plans to have this for Betrayal? Since there won't be a 100% spawn rate but a mere 30% for a master and on top of that it has to be the specific Delve master.
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★ Elder ★
Originally Posted by
Crackjack
Are there any plans to have this for Betrayal? Since there won't be a 100% spawn rate but a mere 30% for a master and on top of that it has to be the specific Delve master.
Yes, I'll add that to my to-do list.
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Post Thanks / Like - 2 Thanks
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Member
Last edited by ozrior; 12-04-2018 at 07:49 PM.
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Member
current vaal souls not working?
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Member
Originally Posted by
TehCheat
That was happening when people were launching poe with the OLD limited user method. If you right click on the exe and choose to run with the limited user, I believe it will work. And if you update your shortcut to use the new limited user method, it should work, as well.
Thanks I'll try these.
https://i.imgur.com/oktWotw.jpg
I've tried bat // shift right click ->run as new user as well as make a shortcut of that and shift rightclick run as diff user.
if you have time you can teamview or something.
Last edited by kevel1; 12-05-2018 at 08:11 AM.
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★ Elder ★
Originally Posted by
Crackjack
Are there any plans to have this for Betrayal? Since there won't be a 100% spawn rate but a mere 30% for a master and on top of that it has to be the specific Delve master.
Added Jun, Einhar, Niko, and Alva to the preload alerts. They can be toggled and have their alert colors changed in the menu.
This should work in place of the Sulphite preload, if Niko is loaded, you have Sulphite in the area.
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★ Elder ★
Originally Posted by
MasterDMFour
Anyone have any information on how to fix the "Item Alert" not showing items on the right? I've changed the file path to the limited user's one and it doesn't seem to be working. (Also always change back when restarting hud, not sure if this is normal)
The item alert seems to work when I do a fresh install of the config folder but as soon as I change the file path it stops working.
Default fresh config:
With file path changed to limited user:

The filter selector in HUD is bugged. It's been bugged for a long time. If you click on a filter and then a 2nd filter and then close the menu, the first filter is the one HUD is using, rather than the most recent selection. So select the filter you want, then select another filter and close the menu.
Eventually I'll fix this, but the last time I looked, I didn't see anything obvious that prevented the proper filter from being used.
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Active Member
Originally Posted by
TehCheat
The filter selector in HUD is bugged. It's been bugged for a long time. If you click on a filter and then a 2nd filter and then close the menu, the first filter is the one HUD is using, rather than the most recent selection. So select the filter you want, then select another filter and close the menu.
Eventually I'll fix this, but the last time I looked, I didn't see anything obvious that prevented the proper filter from being used.
Tried to do as stated by clicking on the filter I want to use and then another one but it still refuses to appear on the right side. The settings.json file is showing that the FilePath is correct so I am stumped.
It seems as soon as I click on a filter and close the menu the item alert function vanishes. The alert function works completely fine if I uncheck the "Should use filter file" option though, just shows everything like white items etc which is why I am confused.
Edit: Seems to work with the standard neversink filter that comes with the HUD, just not any of the other filters I try to use.
Last edited by MasterDMFour; 12-05-2018 at 03:27 PM.
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★ Elder ★
Originally Posted by
MasterDMFour
Tried to do as stated by clicking on the filter I want to use and then another one but it still refuses to appear on the right side. The settings.json file is showing that the FilePath is correct so I am stumped.
It seems as soon as I click on a filter and close the menu the item alert function vanishes. The alert function works completely fine if I uncheck the "Should use filter file" option though, just shows everything like white items etc which is why I am confused.
Edit: Seems to work with the standard neversink filter that comes with the HUD, just not any of the other filters I try to use.

Have you updated since I fixed the filter stuff yesterday? If not, then that's why. The filter parser didn't handle DisableDropSound properly.
Side note, I identified the problem with the file picker and should have a fix for it later tonight. After it being broken for as long as we've had imgui.
Last edited by TehCheat; 12-05-2018 at 03:45 PM.