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  1. #331
    NonGrata's Avatar Contributor
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    Originally Posted by misterhacker View Post
    Both aplication v25 and v31 have same error,bug after they doing auto update to new version.
    If we have auto check new update when aplication start,he will do everything,and after when he finish complet update,ASH.exe will stop to working,you will get this on screen,and they will stuck.

    Attachment 59626

    Like you see,there is no one option to press,to go back in main,imposible to do that,and that error will freeze complet my all screen,then you need to go in task manager,to click on END process.

    Also,when i want to craft collors on Cehst,chest who has 6 socket,again error,ASH can not doing any craft,they say:"item has no sockets",and you can see in picture,i have in chest 6 socket.

    Attachment 59627

    Another problem is when i want to carft multi maps with Chain area. when i press on START CHAIN CRAFT,tool only check information on all maps,they do not craft with chisel,alchemy+scouring.

    This error is in new ASH.exe version 33.3

    Pls if you can,fix that big problem. Ty
    Hi! Ty for the report.

    1.
    Yes, there was a problem with autoupdate when startup. Fixed. Try to update now.

    2.
    Craft with chromatics works correctly. https://i.gyazo.com/82102550faa3cf36...c71b54b7b2.png
    You should aim at the item, then click "Num+" (or yours hotkey).

    3.
    Can you show me screenshot with map craft tab? I want to see your settings.

    Advanced Stash Helper
  2. #332
    Variables's Avatar Member
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    Hi there,

    I'm a big fan of your app as it has saved me alot of time with the auto crafting. Recently though I've been trying to craft elder/shaper items and i found out that the list of prefixes and suffixes hasn't been updated yet. (E.g "eldritch" prefix and "of shaping/elder" suffixes)

    Would appreciate if you could look into this. Thanks!

  3. #333
    NonGrata's Avatar Contributor
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    Originally Posted by Variables View Post
    Hi there,

    I'm a big fan of your app as it has saved me alot of time with the auto crafting. Recently though I've been trying to craft elder/shaper items and i found out that the list of prefixes and suffixes hasn't been updated yet. (E.g "eldritch" prefix and "of shaping/elder" suffixes)

    Would appreciate if you could look into this. Thanks!
    Right now I'm testing new craft logic. It allows to set exact mod (not prefix/suffix). I think i'll add it to public before 3.2 starts

  4. #334
    NonGrata's Avatar Contributor
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    Finally can share some new features of my program - craft by mods and rare item craft.

    LINK FOR DOWNLOAD v34 (or just use updater)

    Program can craft items with the specific mods (checking by text, same as map craft).
    It can be very useful for craft eldered/shaped items.

    But I haven't enough currency/time for in-depth tests, so maybe there are still bugs.
    That's why I strongly recommend to check if everything is ok during first run.
    You should set limit to "1" and try to craft step-by-step until you'll get the desired item.
    And if it works correctly and program can define selected mods - remove limit and enjoy.

    Magic Item Craft steps:
    1. Select "Magic"
    2. Press "Show list of affixes"
    3. Find needed prefix/suffix
    4. Set weight. Craft is ended only when weight of item mods >= selected "Magic Weight"
    5. Set value of the mod (value instead of #)
    6. Double click on mod to add it to the list (should be active "magic item affixes" tab)
    7. Press "Hide list of affixes"
    8. Select logic for augmentation orbs
    a) "Don't use" - program will not use augmentations. only alterations.
    b) "Use if needed" - program use augmentation only if item has free prefix/suffix and item can get selected mods.
    c) "Always use" - program use agumentation if item has free prefix/suffix
    9. Select "Magic weight".


    Magic Item Craft:
    As example we want to craft an Axe with 150+% increased physical damage or 20+ average flat phys damage and 10+% attack speed.
    Add following mods to the "Magic Item Affixes" list:
    1.
    mod: #% increased Physical Damage
    affix weight: 1
    # >= 150
    2.
    mod: Adds # Physical Damage to Attacks
    affix weight: 1
    # >= 20
    3.
    mod: #% increased Attack Speed
    affix weight: 1
    # >= 10
    Set "Magic weight >= 2". Why "2"? Because we want item with at least 2 good mods and each mod has weight "1". Logic is the same as for map craft.

    Attention! Select "prefix" or "suffix" attentively. Eldered/Shaped items can have simmilar mods wording. As example increased physical damage can be suffix and prefix. This is important for augmentation logic.

    Rare Item Craft (regal):
    First of all you should select affixes for magic item and program will craft it as regular magic item. When magic item weight became >= than selected - program will add regal and recheck mods weight for rare item (from rare item affixes list). So if you wanna get "attack speed" from regal - you should add "increased attack speed" affix to the Rare item affixes list and set rare weight >= 1

    Let me know if something is unclear. And please try to check everything you want before the start of the league, because right now I have more free time to help.


  5. Thanks GameHelper, Sychotix, tihifniz, dodgerr, Noirwatch (5 members gave Thanks to NonGrata for this useful post)
  6. #335
    Mibi's Avatar Member
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    Could You add option to chance/scour item?

  7. #336
    Variables's Avatar Member
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    I've been using this new function for awhile and it has served excellently! Helps to differentiate between shaper and elder mods alot. Recently though i started to do some abyss jewel crafting(murderous eye jewel) and found out that many of the mods currently have not been included in the list of affixes. E.g ( adds # to # physical damage to mace/sword/dagger/claw attacks and also some elder/shaper mods). Could you update the list if possible? Would greatly appreciate it. Thanks again!

  8. #337
    klipson's Avatar Member
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    Hi its great program thx) Buy why don't work 2 and more stash for chaos reciept? REC1, REC2 don't want find item.
    Not work correctly with 2 Quadro stash. When i put any rare item on my same quadro stash, program not correctly work.
    Last edited by klipson; 03-04-2018 at 03:52 PM.

  9. #338
    NonGrata's Avatar Contributor
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    Originally Posted by klipson View Post
    Hi its great program thx) Buy why don't work 2 and more stash for chaos reciept? REC1, REC2 don't want find item.
    Not work correctly with 2 Quadro stash. When i put any rare item on my same quadro stash, program not correctly work.
    Show me your settings please. I mean option tab of the program.
    For most people - it works correctly. There were some problems with incorrect settings.

    as example. if you have tabs REC1, REC2. Your should set prefix "REC".
    Last edited by NonGrata; 03-05-2018 at 02:34 AM.

  10. #339
    klipson's Avatar Member
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    this happens even then first stash tab name "S" and second stash any name "С" or "R". for the program work correct need to have second stash empty
    Advanced Stash Helper-11-gif

  11. #340
    NonGrata's Avatar Contributor
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    Originally Posted by klipson View Post
    this happens even then first stash tab name "S" and second stash any name "С" or "R". for the program work correct need to have second stash empty
    Advanced Stash Helper-11-gif
    Убери "Использовать уникальное имя секций". Это режим в котором можно задать конкретное имя вкладки, например ~b/o 1 chaos, но в таком варианте можно юзать только одну вкладку. Чтобы юзать несколько секций с префиксом надо отключать эту штуку.

  12. #341
    akfgedfsas's Avatar Member
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    Can't seem to be able to save the template.

  13. #342
    klipson's Avatar Member
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    Оо чудо, спасибо. Закину тебе копеечку)
    Убрал галочку, но там нельзя через запятую указывать секции.
    Все понял, там не нужна запятая.
    Last edited by klipson; 03-07-2018 at 10:47 AM.

  14. #343
    dodgerr's Avatar Member
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    how can i craft in Mods mode with OR modifier

  15. #344
    NonGrata's Avatar Contributor
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    Originally Posted by dodgerr View Post
    how can i craft in Mods mode with OR modifier
    As example, you can add 3 mods with weight "1" and set Item Weight >= 2. All combinations of the two mods will work fine. 1st + 2nd OR 1st + 3rd OR 2nd + 3rd.

  16. #345
    goldipish's Avatar Member
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    program bugged or not working, won't left me craft anything...

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