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Member
Originally Posted by
Maniaze
theres a big picture in the middle of my screen now that says auto flask manager and autors and stuff.
how can i get rid of that ?
You can disable it in plugin menu.
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Member
yeah I'm not gonna be able to decipher anything in these files lol. I cant even open it properly apparently. I'm gonna just be appreciative and thankful for anything you folks do. if I get auto on my elixir, that be great if not, I cant complain you feel me?
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Originally Posted by
stdsforall
yeah I'm not gonna be able to decipher anything in these files lol. I cant even open it properly apparently. I'm gonna just be appreciative and thankful for anything you folks do. if I get auto on my elixir, that be great if not, I cant complain you feel me?
This weekend, I might do something about it.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 1 Thanks
stdsforall (1 members gave Thanks to GameHelper for this useful post)
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Member
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Member
is it only for me but i never saw remnant of corruption essence on preload alerts...and some times they are there but not shown on hud
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★ Elder ★
Originally Posted by
m1nc
is it only for me but i never saw remnant of corruption essence on preload alerts...and some times they are there but not shown on hud
It's a limitation of how essences are loaded. They definitely do show up, but they have to be the only essence in the area, as they load no unique assets until they are opened.
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★ Elder ★
Why not adding most of the plugins that people use, into the core, and keep outside the less unused one. It's easy for players to have them and less trouble for developers.
"Education isn't something you can finish." Isaac Asimov
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I think just putting plugin downloader plugin would be enough.
But the real Q is why r we asking such things in flask manager thread ....
Last edited by GameHelper; 09-01-2017 at 07:46 AM.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 2 Thanks
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★ Elder ★
Originally Posted by
vmv
Why not adding most of the plugins that people use, into the core, and keep outside the less unused one. It's easy for players to have them and less trouble for developers.
I mean if you want to convince me to stop updating offsets, I'd say that's a solid way to go about it.
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Member
Any chance this plugin will support auto-logout?
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Originally Posted by
Mobreale
Any chance this plugin will support auto-logout?
You mean this?GitHub - zaafar/AutoQuit
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 1 Thanks
Mobreale (1 members gave Thanks to GameHelper for this useful post)
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Member
Originally Posted by
zaafar
Sweet! Thank you man!
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Member
Hey,
if i open poehud i get a error from AutoFlaskManager plugin. Here is the error log.
Log Entry : 12:04:01 Samstag, 2. September 2017
Method error: Initialise : System.IO.FileNotFoundException: Die Datei oder Assembly "Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
Dateiname: "Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed"
bei FlaskManager.FlaskManagerCore.Initialise()
bei PoeHUD.Plugins.BasePlugin.iInitialise()
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Member
sounds like you're either missing a file from the .net framework, or your flask manager plugin is corrupted, if nothing else helps check if you have .net framework installed correctly and redownload the latest version of both poehudx64 and flask manager
I'm not a developer myself though, so I might be wrong, in case it's something else here's roughly what the error message says:
Log Entry : 12:04:01 Samstag, 2. September 2017
Method error: Initialise : System.IO.FileNotFoundException: the file or Assembly "Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed" or a dependency couldn't be found. the system couldn't find the specified file.
filename: "Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed"
at FlaskManager.FlaskManagerCore.Initialise()
at PoeHUD.Plugins.BasePlugin.iInitialise()
Last edited by xxsevernajaxx; 09-02-2017 at 09:32 AM.
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Member
One thing I noticed using autoflask is that if you go below a certain threshold of life% in a short span of time it will spam flasks. lets say I get hit to 55%, a life flask will be used then regen to if I get hit below 60% again the flask will be used again EVEN if there was already a life flask active. Just wondering if there is a way to prevent this from happening maybe tuning my settings?